Player Matchup

Kuzenbo
Kuzenbo
ClipBurner1998
Kuzenbo
Level 123
God Stats
5W - 0L
1,843 SR
Queue Stats
15W - 9L
1,626 Elo+
Party 1
Pele
Pele
Locococo678
Pele
Level 129
God Stats
4W - 4L
1,378 SR
Queue Stats
22W - 19L
1,555 Elo+
Party 1
Zhong Kui
Zhong Kui
Swamp turtle791
Zhong Kui
Level 132
God Stats
5W - 0L
1,694 SR
Queue Stats
22W - 20L
1,574 Elo+
Party 1
Chiron
Chiron
V1GAlmond
Chiron
Level 120
God Stats
4W - 0L
1,738 SR
Queue Stats
11W - 6L
1,564 Elo+
Party 1
Neith
Neith
carlossuarezn92
Neith
Level 73
God Stats
20W - 18L
1,508 SR
Queue Stats
67W - 62L
1,472 Elo+
Solo
Team Averages
Level 115
1,632 SR
1,558 Elo+

VS

Team Averages
Level 107
1,505 SR
1,491 Elo+
Zeus
Zeus
A-P-O-S-T-L-E-8
Zeus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 308L
1,545 Elo+
Solo
Jormungandr
Jormungandr
Captain yami622
Jormungandr
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 202L
1,436 Elo+
Solo
Charybdis
Charybdis
Fdez
Charybdis
Level 107
God Stats
13W - 13L
1,527 SR
Queue Stats
52W - 55L
1,479 Elo+
Solo
Charon
Charon
FrostedMurder
Charon
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Sgt_Gunreaper13
Gilgamesh
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 243L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,479
560
1,829
7,474
4,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 0 / 0
5,054
632
2,868
5,437
1,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
Swamp turtle791
Zhong Kui
9
1 / 1 / 0
4,906
613
3,156
5,547
3,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chiron
V1GAlmond
Chiron
10
1 / 0 / 2
5,567
696
2,297
3,848
1,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 3 / 1
3,832
479
3,124
6,650
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,967
621
1,987
3,598
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Captain yami622
Jormungandr
8
1 / 1 / 3
5,166
646
3,822
6,607
4,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Fdez
Charybdis
9
3 / 1 / 1
5,513
689
7,385
5,511
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 4 / 0
3,915
489
841
4,212
1,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Sgt_Gunreaper13
Gilgamesh
9
1 / 0 / 0
5,202
650
3,204
5,352
3,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
5
5
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Jormungandr
Captain yami622
Jormungandr
1
1
3
2.5
W
1
1
1
1.5
L
Charybdis
Fdez
Charybdis
3
1
1
3.5
L
0
4
0
0
W
4
0
0
4
L
Gilgamesh
Sgt_Gunreaper13
Gilgamesh
1
0
0
1
W
Zhong Kui
Swamp turtle791
Zhong Kui
1
1
0
1
W
Chiron
V1GAlmond
Chiron
1
0
2
2
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,274
Damage
17,239
28,956
Taken
25,280
12,700
Mitigated
12,444
12,427
Healing
5,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,987
0
0
504
3,598
1,019
0
0
3,598
29,032
291
L
Jormungandr
Captain yami622
Jormungandr
3,822
1,267
0
939
6,607
4,543
153
778
5,829
19,511
0
W
1,829
1,040
795
2,641
7,474
4,982
0
1,458
6,016
17,900
0
L
Charybdis
Fdez
Charybdis
7,385
4,167
0
2,614
5,511
1,639
491
1,051
4,460
0
35,424
L
841
347
0
396
4,212
1,953
11
486
3,726
3,258
0
W
2,868
576
0
1,301
5,437
1,786
0
1,422
4,015
0
27,654
L
Gilgamesh
Sgt_Gunreaper13
Gilgamesh
3,204
1,150
0
948
5,352
3,290
0
2,568
2,784
0
29,174
W
Zhong Kui
Swamp turtle791
Zhong Kui
3,156
444
0
4,009
5,547
3,249
0
105
5,067
29,533
363
W
Chiron
V1GAlmond
Chiron
2,297
442
64
1,759
3,848
1,184
0
1,846
2,002
0
34,876
W
3,124
1,251
0
1,858
6,650
1,499
0
1,752
4,865
0
16,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,838
Gold Earned
24,763
221
Minions Killed
207
0
Camps Cleared
0
846,552
Distance Traveled
755,571
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,967
621
62
8
0
157,440
0
L
Jormungandr
5,166
646
25
3
0
162,949
0
W
Kuzenbo
4,479
560
28
4
0
179,499
0
L
Charybdis
5,513
689
70
9
0
148,959
2
L
Charon
3,915
489
6
1
0
129,799
0
W
Pele
5,054
632
49
6
0
210,631
0
L
Gilgamesh
5,202
650
44
6
0
156,424
1
W
Zhong Kui
4,906
613
58
7
0
150,394
0
W
Chiron
5,567
696
66
8
0
168,446
2
W
Neith
3,832
479
20
3
0
137,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role