Player Matchup

Chang'e
Chang'e
Gold II
BiℓℓCosby
Chang'e
Gold II
Level 83
God Stats
5W - 5L
1,513 SR
Queue Stats
140W - 134L
1,601 MMR
Solo
Bacchus
Bacchus
Gold II
MidOrTroIl
Bacchus
Gold II
Level 141
God Stats
4W - 4L
1,609 SR
Queue Stats
432W - 448L
1,589 MMR
Solo
Nike
Nike
Bronze III
Opsea
Nike
Bronze III
Level 136
God Stats
3W - 0L
1,631 SR
Queue Stats
5W - 1L
1,600 MMR
Solo
Medusa
Medusa
Gold II
XxZarre
Medusa
Gold II
Level 239
God Stats
19W - 10L
1,616 SR
Queue Stats
470W - 483L
1,580 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
YeshSirrrrrrrr
Zhong Kui
Gold II
Level 118
God Stats
41W - 27L
1,648 SR
Queue Stats
185W - 185L
1,608 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,603 SR
1,596 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,601 SR
1,573 MMR
Loki
Loki
Silver I
 
Loki
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold I
BEASTREIN
Odin
Gold I
Level 173
God Stats
9W - 13L
1,626 SR
Queue Stats
198W - 200L
1,585 MMR
Solo
Chronos
Chronos
Gold III
MiddOrTroll
Chronos
Gold III
Level 163
God Stats
19W - 11L
1,692 SR
Queue Stats
282W - 291L
1,610 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Tornqvist
Ne Zha
Platinum V
Level 159
God Stats
24W - 18L
1,577 SR
Queue Stats
327W - 325L
1,574 MMR
Solo
Ix Chel
Ix Chel
Gold II
angelfd01
Ix Chel
Gold II
Level 126
God Stats
5W - 6L
1,608 SR
Queue Stats
190W - 185L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
6 / 0 / 7
9,336
584
8,443
8,088
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
MidOrTroIl
Bacchus
15
5 / 2 / 9
9,366
585
10,435
14,078
15,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
Opsea
Nike
15
2 / 0 / 6
9,532
596
9,894
12,465
8,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
XxZarre
Medusa
16
5 / 4 / 6
9,563
598
10,556
9,353
3,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
YeshSirrrrrrrr
Zhong Kui
15
6 / 1 / 5
8,751
547
8,628
13,225
9,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
MulanBastetKing ArthurAwilix

VS

Bans
AresSun WukongCharybdisThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 4 / 1
7,319
457
5,582
13,601
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odin
11
2 / 3 / 3
6,646
415
6,437
11,854
9,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
MiddOrTroll
Chronos
14
1 / 5 / 2
7,797
487
3,931
10,493
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Tornqvist
Ne Zha
13
3 / 7 / 3
7,818
489
10,219
15,043
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ix Chel
angelfd01
Ix Chel
13
0 / 5 / 2
7,444
465
8,820
11,048
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
24
Kills
7
7
Deaths
24
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
1
0.38
L
Odin
2
3
3
1.17
W
Chang'e
6
0
7
9.5
W
Bacchus
MidOrTroIl
Bacchus
5
2
9
4.75
L
Chronos
MiddOrTroll
Chronos
1
5
2
0.4
W
Nike
Opsea
Nike
2
0
6
5
L
Ne Zha
Tornqvist
Ne Zha
3
7
3
0.64
W
Medusa
XxZarre
Medusa
5
4
6
2
W
Zhong Kui
YeshSirrrrrrrr
Zhong Kui
6
1
5
8.5
L
Ix Chel
angelfd01
Ix Chel
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,956
Damage
34,989
57,209
Taken
62,039
39,470
Mitigated
25,329
18,505
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,582
922
0
3,591
13,601
3,971
0
3,409
10,110
0
39,280
L
Odin
6,437
1,390
0
243
11,854
9,108
0
4,655
7,055
584
20,859
W
Chang'e
8,443
614
2,517
5,486
8,088
2,591
580
1,876
6,204
63,869
2,733
W
Bacchus
MidOrTroIl
Bacchus
10,435
903
0
2,570
14,078
15,577
0
4,014
9,899
38,659
1,537
L
Chronos
MiddOrTroll
Chronos
3,931
431
0
2,138
10,493
2,843
730
2,694
7,709
53,461
1,613
W
Nike
Opsea
Nike
9,894
880
0
1,125
12,465
8,257
345
2,954
9,471
0
75,893
L
Ne Zha
Tornqvist
Ne Zha
10,219
2,190
0
3,971
15,043
5,557
0
8,973
5,922
0
44,367
W
Medusa
XxZarre
Medusa
10,556
3,575
0
2,782
9,353
3,330
1,430
1,485
7,654
0
76,820
W
Zhong Kui
YeshSirrrrrrrr
Zhong Kui
8,628
1,086
0
4,025
13,225
9,715
85
2,333
10,820
66,003
539
L
Ix Chel
angelfd01
Ix Chel
8,820
1,918
574
2,126
11,048
3,850
0
6,781
4,183
62,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,548
Gold Earned
37,024
529
Minions Killed
415
0
Camps Cleared
0
1,622,523
Distance Traveled
1,555,793
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,319
457
71
4
0
340,676
3
L
Odin
6,646
415
34
2
0
286,954
3
W
Chang'e
9,336
584
133
8
0
382,456
0
W
Bacchus
9,366
585
48
3
0
316,957
3
L
Chronos
7,797
487
114
7
0
303,453
0
W
Nike
9,532
596
130
8
0
292,146
2
L
Ne Zha
7,818
489
75
5
0
329,479
0
W
Medusa
9,563
598
125
8
0
307,954
0
W
Zhong Kui
8,751
547
93
6
0
323,010
0
L
Ix Chel
7,444
465
121
8
0
295,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role