Player Matchup

Terra
Terra
 
Terra
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Argonaut774
Ne Zha
Level 109
God Stats
8W - 3L
1,578 SR
Queue Stats
168W - 152L
1,558 Elo+
Party 2
Skadi
Skadi
Draxx912
Skadi
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 117L
1,531 Elo+
Party 2
Mulan
Mulan
DrollDanostor
Mulan
Level 146
God Stats
9W - 5L
1,886 SR
Queue Stats
164W - 163L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Steezouss
Kukulkan
Level 91
God Stats
2W - 1L
1,603 SR
Queue Stats
11W - 16L
1,414 Elo+
Party 3
Team Averages
Level 123
1,613 SR
1,498 Elo+

VS

Team Averages
Level 130
1,453 SR
1,577 Elo+
Artemis
Artemis
 
Artemis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Slaky28
Amaterasu
Level 107
God Stats
11W - 7L
1,531 SR
Queue Stats
50W - 41L
1,521 Elo+
Solo
Eset
Eset
XxNatsumex
Eset
Level 169
God Stats
1W - 3L
1,312 SR
Queue Stats
107W - 96L
1,468 Elo+
Party 1
Ra
Ra
Yasuò
Ra
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,898 Elo+
Solo
Thor
Thor
striker651
Thor
Level 155
God Stats
1W - 2L
1,421 SR
Queue Stats
314W - 313L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 1 / 5
6,182
1,030
1,979
5,863
4,407
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
12
2 / 3 / 3
6,223
1,037
5,980
5,185
2,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Draxx912
Skadi
11
2 / 1 / 4
6,340
1,057
1,716
3,418
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 1 / 3
6,468
1,078
5,661
5,210
3,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
Steezouss
Kukulkan
12
1 / 1 / 4
6,394
1,066
1,716
1,903
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
2 / 1 / 4
6,673
1,112
4,897
4,188
1,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Slaky28
Amaterasu
8
1 / 0 / 1
5,363
894
426
1,069
531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
4 / 2 / 2
6,541
1,090
5,087
4,701
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
12
0 / 2 / 2
5,968
995
3,902
4,748
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
0 / 4 / 4
5,788
965
2,747
6,224
1,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
9
Kills
7
7
Deaths
9
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
5
3.5
L
Artemis
 
Artemis
2
1
4
4
W
Ne Zha
2
3
3
1.17
W
Skadi
Draxx912
Skadi
2
1
4
4
W
3
1
3
4.5
L
Amaterasu
Slaky28
Amaterasu
1
0
1
1.5
W
Kukulkan
Steezouss
Kukulkan
1
1
4
3
L
4
2
2
2.5
L
Ra
0
2
2
0.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,052
Damage
17,059
21,579
Taken
20,930
11,851
Mitigated
6,467
5,855
Healing
3,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
1,979
178
408
2,749
5,863
4,407
87
1,772
4,058
5,553
0
L
Artemis
 
Artemis
4,897
1,526
0
269
4,188
1,186
0
228
3,960
0
15,694
W
Ne Zha
5,980
709
0
662
5,185
2,132
0
1,865
3,304
0
14,253
W
Skadi
Draxx912
Skadi
1,716
455
0
638
3,418
1,155
0
1,524
1,866
0
16,382
W
5,661
286
0
1,228
5,210
3,444
0
2,286
2,796
0
14,518
L
Amaterasu
Slaky28
Amaterasu
426
82
0
492
1,069
531
0
149
920
0
1,375
W
Kukulkan
Steezouss
Kukulkan
1,716
328
0
170
1,903
713
0
1,129
760
20,447
0
L
5,087
340
0
771
4,701
1,509
0
927
3,586
13,192
391
L
Ra
3,902
318
192
968
4,748
1,335
0
1,128
3,544
20,757
127
L
2,747
242
0
492
6,224
1,906
0
1,263
4,894
0
10,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,607
Gold Earned
30,333
142
Minions Killed
120
0
Camps Cleared
0
676,396
Distance Traveled
486,696
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,182
1,030
3
1
0
129,555
3
L
Artemis
6,673
1,112
31
5
0
106,364
0
W
Ne Zha
6,223
1,037
21
4
0
141,083
0
W
Skadi
6,340
1,057
39
7
0
135,329
0
W
Mulan
6,468
1,078
25
4
0
131,891
0
L
Amaterasu
5,363
894
3
1
0
42,481
0
W
Kukulkan
6,394
1,066
54
9
0
138,538
0
L
Eset
6,541
1,090
23
4
0
106,143
0
L
Ra
5,968
995
44
7
0
128,081
0
L
Thor
5,788
965
19
3
0
103,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role