Player Matchup

Neith
Neith
Silver I
 
Neith
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
GLaGauIe
Ymir
Bronze III
Level 48
God Stats
0W - 7L
1,500 SR
Queue Stats
4W - 14L
1,415 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Turkinator405
Cu Chulainn
Gold V
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 44L
1,504 MMR
Party 2
Fenrir
Fenrir
Silver III
ayecaramba13
Fenrir
Silver III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,453 MMR
Solo
Scylla
Scylla
Silver I
temp-8233188
Scylla
Silver I
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,365 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,500 SR
1,447 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,603 SR
1,452 MMR
Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold I
ArturVII
Sylvanus
Gold I
Level 105
God Stats
9W - 3L
1,846 SR
Queue Stats
234W - 246L
1,488 MMR
Solo
Medusa
Medusa
Silver I
Bårbie
Medusa
Silver I
Level 149
God Stats
181W - 175L
1,582 SR
Queue Stats
498W - 512L
1,214 MMR
Party 1
Awilix
Awilix
Gold I
PrincęssTina
Awilix
Gold I
Level 86
God Stats
8W - 13L
1,498 SR
Queue Stats
287W - 284L
1,566 MMR
Party 1
Ra
Ra
Gold I
从此放下了离愁生生世世敬自由
Ra
Gold I
Level 264
God Stats
16W - 17L
1,588 SR
Queue Stats
1,196W - 1,211L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 0
5,024
502
4,859
5,378
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ymir
8
0 / 5 / 0
4,605
461
3,456
8,416
3,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Turkinator405
Cu Chulainn
11
0 / 2 / 0
6,547
655
1,955
10,202
4,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
8
0 / 6 / 0
4,807
481
920
8,689
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
12
0 / 1 / 0
6,268
627
746
4,222
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KuzenboAthenaAo KuangLokiMulan

VS

Bans
KaliCthulhuHadesKumbhakarnaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 3
5,942
594
5,922
1,579
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
ArturVII
Sylvanus
10
3 / 0 / 1
6,123
612
3,651
8,992
6,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Bårbie
Medusa
11
4 / 0 / 3
5,949
595
7,949
4,876
1,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 0 / 2
6,517
652
6,889
5,538
2,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 0
6,900
690
1,008
3,013
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
15
15
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Nu Wa
 
Nu Wa
1
0
3
2.5
W
Sylvanus
ArturVII
Sylvanus
3
0
1
3.5
W
Medusa
Bårbie
Medusa
4
0
3
5.5
L
Ymir
0
5
0
0
W
6
0
2
7
L
Cu Chulainn
Turkinator405
Cu Chulainn
0
2
0
0
L
Fenrir
0
6
0
0
L
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,936
Damage
25,419
36,907
Taken
23,998
13,690
Mitigated
12,458
7,370
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,859
1,452
0
1,949
5,378
1,421
0
979
4,399
0
34,623
W
Nu Wa
 
Nu Wa
5,922
3,385
0
0
1,579
382
0
0
1,579
35,183
714
W
Sylvanus
ArturVII
Sylvanus
3,651
735
633
3,023
8,992
6,702
0
1,495
7,497
21,596
0
W
Medusa
Bårbie
Medusa
7,949
2,208
0
409
4,876
1,973
0
1,411
3,465
0
43,961
L
Ymir
3,456
0
0
752
8,416
3,771
0
2,515
5,901
17,127
1,694
W
6,889
2,274
0
250
5,538
2,106
0
663
4,875
0
48,389
L
Cu Chulainn
Turkinator405
Cu Chulainn
1,955
0
0
3,113
10,202
4,898
0
4,857
4,953
1,508
57,009
L
Fenrir
920
54
0
931
8,689
2,681
0
850
7,825
0
26,542
L
Scylla
746
128
0
625
4,222
919
0
806
3,364
50,277
0
W
1,008
86
379
1,598
3,013
1,295
0
83
2,930
75,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,251
Gold Earned
31,431
366
Minions Killed
384
0
Camps Cleared
0
1,001,708
Distance Traveled
1,159,461
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,024
502
72
7
0
184,895
2
W
Nu Wa
5,942
594
68
7
0
211,773
0
W
Sylvanus
6,123
612
34
3
0
207,055
2
W
Medusa
5,949
595
70
7
0
223,275
2
L
Ymir
4,605
461
27
3
0
205,817
1
W
Awilix
6,517
652
78
8
0
277,510
0
L
Cu Chulainn
6,547
655
110
11
0
189,717
0
L
Fenrir
4,807
481
41
4
0
213,689
2
L
Scylla
6,268
627
116
12
0
207,590
1
W
Ra
6,900
690
134
13
0
239,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role