Player Matchup

Agni
Agni
UAE7
Agni
Level 134
God Stats
20W - 14L
1,559 SR
Queue Stats
560W - 550L
1,477 Elo+
Solo
Scylla
Scylla
dficentos
Scylla
Level 82
God Stats
4W - 0L
1,500 SR
Queue Stats
137W - 144L
1,455 Elo+
Party 1
Skadi
Skadi
eDempya
Skadi
Level 127
God Stats
2W - 3L
1,134 SR
Queue Stats
176W - 181L
1,508 Elo+
Solo
Cthulhu
Cthulhu
iceghost44130
Cthulhu
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 126L
1,455 Elo+
Party 1
Lancelot
Lancelot
kafaju
Lancelot
Level 74
God Stats
1W - 1L
1,285 SR
Queue Stats
9W - 2L
1,755 Elo+
Solo
Team Averages
Level 95
1,396 SR
1,530 Elo+

VS

Team Averages
Level 69
1,434 SR
1,355 Elo+
Bacchus
Bacchus
BiothyPT
Bacchus
Level 66
God Stats
0W - 2L
1,312 SR
Queue Stats
2W - 15L
1,212 Elo+
Party 3
Odin
Odin
Boldwarior
Odin
Level 84
God Stats
0W - 2L
1,824 SR
Queue Stats
13W - 26L
1,372 Elo+
Party 3
Thoth
Thoth
RosaFluffPanda
Thoth
Level 83
God Stats
0W - 2L
1,250 SR
Queue Stats
34W - 32L
1,486 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sChmartorious
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,222 Elo+
Party 3
Jormungandr
Jormungandr
wolfy113
Jormungandr
Level 85
God Stats
0W - 2L
1,285 SR
Queue Stats
41W - 37L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
UAE7
Agni
16
7 / 2 / 20
9,891
989
11,712
8,401
3,077
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
dficentos
Scylla
17
7 / 2 / 21
10,048
1,005
12,719
7,936
3,159
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
eDempya
Skadi
17
14 / 2 / 13
10,801
1,080
13,199
8,853
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
14
0 / 3 / 23
8,668
867
5,221
10,088
7,718
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lancelot
kafaju
Lancelot
17
6 / 3 / 19
9,874
987
11,529
11,219
7,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BiothyPT
Bacchus
14
2 / 6 / 5
8,548
855
5,474
11,800
8,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
4 / 7 / 3
8,406
841
7,138
13,108
11,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
0 / 10 / 1
7,397
740
5,404
11,367
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
sChmartorious
Cu Chulainn
14
0 / 3 / 4
7,365
737
3,058
10,066
8,357
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
wolfy113
Jormungandr
14
6 / 8 / 3
8,806
881
11,689
15,438
14,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
28
34
Kills
12
12
Deaths
34
96
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BiothyPT
Bacchus
2
6
5
0.75
L
4
7
3
0.79
L
0
10
1
0.05
W
Agni
UAE7
Agni
7
2
20
8.5
W
Scylla
dficentos
Scylla
7
2
21
8.75
W
Skadi
eDempya
Skadi
14
2
13
10.25
W
Cthulhu
0
3
23
3.83
W
Lancelot
kafaju
Lancelot
6
3
19
5.17
L
Cu Chulainn
sChmartorious
Cu Chulainn
0
3
4
0.67
L
Jormungandr
wolfy113
Jormungandr
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,380
Damage
32,763
46,497
Taken
61,779
25,207
Mitigated
47,581
11,877
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BiothyPT
Bacchus
5,474
114
464
1,933
11,800
8,980
0
4,938
6,862
10,151
0
L
7,138
766
0
852
13,108
11,706
198
5,666
7,442
0
10,846
L
5,404
278
328
447
11,367
3,603
111
6,855
4,512
14,108
218
W
Agni
UAE7
Agni
11,712
858
723
1,803
8,401
3,077
1,049
4,897
3,349
20,203
0
W
Scylla
dficentos
Scylla
12,719
2,120
2,159
1,917
7,936
3,159
2,217
3,782
3,910
32,924
0
W
Skadi
eDempya
Skadi
13,199
5,375
672
583
8,853
3,540
2,999
4,123
4,578
0
22,413
W
Cthulhu
5,221
386
833
1,268
10,088
7,718
170
3,986
5,972
15,190
0
W
Lancelot
kafaju
Lancelot
11,529
2,963
371
1,548
11,219
7,713
1,117
4,591
6,516
0
21,184
L
Cu Chulainn
sChmartorious
Cu Chulainn
3,058
303
217
1,287
10,066
8,357
133
4,361
5,705
0
13,150
L
Jormungandr
wolfy113
Jormungandr
11,689
1,234
205
843
15,438
14,935
18
7,832
7,606
23,907
305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,282
Gold Earned
40,522
112
Minions Killed
74
0
Camps Cleared
0
1,122,439
Distance Traveled
867,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,548
855
10
1
0
192,700
0
L
Odin
8,406
841
4
0
0
140,294
0
L
Thoth
7,397
740
28
3
0
163,183
0
W
Agni
9,891
989
12
1
0
211,951
0
W
Scylla
10,048
1,005
54
5
0
210,859
0
W
Skadi
10,801
1,080
10
1
0
205,594
0
W
Cthulhu
8,668
867
15
2
0
230,156
0
W
Lancelot
9,874
987
21
2
0
263,879
0
L
Cu Chulainn
7,365
737
14
1
0
208,794
0
L
Jormungandr
8,806
881
18
2
0
162,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role