Player Matchup

Achilles
Achilles
Deathbyhotdog
Achilles
Level 86
God Stats
17W - 7L
1,594 SR
Queue Stats
208W - 179L
1,512 Elo+
Solo
Medusa
Medusa
Dedguy
Medusa
Level 128
God Stats
22W - 16L
1,596 SR
Queue Stats
174W - 165L
1,580 Elo+
Solo
Scylla
Scylla
ImInfinity
Scylla
Level 78
God Stats
15W - 11L
1,642 SR
Queue Stats
93W - 85L
1,525 Elo+
Party 1
Cliodhna
Cliodhna
brayan7w7
Cliodhna
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 34L
1,509 Elo+
Party 1
Bacchus
Bacchus
nosmurfshere
Bacchus
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 6L
1,542 Elo+
Solo
Team Averages
Level 90
1,566 SR
1,533 Elo+

VS

Team Averages
Level 122
1,424 SR
1,536 Elo+
Vamana
Vamana
DeepSeaCity
Vamana
Level 99
God Stats
1W - 2L
1,412 SR
Queue Stats
17W - 12L
1,554 Elo+
Solo
Raijin
Raijin
RubensMunhoz
Raijin
Level 143
God Stats
2W - 3L
1,477 SR
Queue Stats
19W - 21L
1,532 Elo+
Solo
Fafnir
Fafnir
ThatOneDorito
Fafnir
Level 159
God Stats
0W - 1L
1,194 SR
Queue Stats
149W - 130L
1,512 Elo+
Solo
Poseidon
Poseidon
gnolnad
Poseidon
Level 86
God Stats
8W - 11L
1,486 SR
Queue Stats
286W - 255L
1,548 Elo+
Solo
Ullr
Ullr
raijin0203
Ullr
Level 123
God Stats
3W - 4L
1,549 SR
Queue Stats
28W - 29L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Deathbyhotdog
Achilles
12
1 / 0 / 6
7,743
516
7,927
7,602
6,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Dedguy
Medusa
16
2 / 2 / 2
8,808
587
10,445
10,204
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
ImInfinity
Scylla
13
0 / 0 / 3
7,657
510
2,573
6,064
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
brayan7w7
Cliodhna
13
5 / 3 / 1
7,401
493
4,651
10,370
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Bacchus
nosmurfshere
Bacchus
16
9 / 0 / 2
9,962
664
12,591
10,886
12,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 9 / 0
6,470
431
2,975
14,446
8,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
13
1 / 3 / 1
7,436
496
4,723
7,007
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 2
7,140
476
5,384
14,675
14,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Poseidon
gnolnad
Poseidon
13
2 / 2 / 2
7,477
498
9,330
9,391
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 1 / 0
7,999
533
5,404
11,073
3,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
5
5
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
Deathbyhotdog
Achilles
1
0
6
4
W
Medusa
Dedguy
Medusa
2
2
2
1.5
L
Vamana
0
9
0
0
W
Scylla
ImInfinity
Scylla
0
0
3
1.5
L
Raijin
1
3
1
0.5
L
0
2
2
0.5
W
Cliodhna
brayan7w7
Cliodhna
5
3
1
1.83
L
Poseidon
gnolnad
Poseidon
2
2
2
1.5
W
Bacchus
nosmurfshere
Bacchus
9
0
2
10
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,187
Damage
27,816
45,126
Taken
56,592
28,050
Mitigated
31,486
16,259
Healing
12,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Deathbyhotdog
Achilles
7,927
1,579
0
2,498
7,602
6,648
0
3,525
4,077
0
21,617
W
Medusa
Dedguy
Medusa
10,445
3,929
0
3,274
10,204
3,554
0
3,159
7,045
0
80,078
L
Vamana
2,975
1,205
0
2,882
14,446
8,315
0
8,974
4,570
0
33,446
W
Scylla
ImInfinity
Scylla
2,573
250
0
2,293
6,064
1,882
432
4,321
1,743
55,706
864
L
Raijin
4,723
260
0
650
7,007
2,366
0
1,875
5,056
55,323
0
L
5,384
786
0
4,128
14,675
14,105
0
1,490
13,121
18,480
0
W
Cliodhna
brayan7w7
Cliodhna
4,651
348
0
4,191
10,370
3,625
0
5,411
4,959
0
42,075
L
Poseidon
gnolnad
Poseidon
9,330
1,154
0
1,870
9,391
3,091
0
1,618
7,669
66,605
0
W
Bacchus
nosmurfshere
Bacchus
12,591
1,388
0
4,003
10,886
12,341
0
3,021
7,865
63,993
1,905
L
5,404
1,889
0
2,559
11,073
3,609
0
0
11,073
0
67,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,571
Gold Earned
36,522
465
Minions Killed
395
0
Camps Cleared
0
1,640,931
Distance Traveled
1,528,968
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,743
516
30
2
0
334,590
5
W
Medusa
8,808
587
137
9
0
290,823
0
L
Vamana
6,470
431
53
4
0
297,032
1
W
Scylla
7,657
510
106
7
0
313,327
5
L
Raijin
7,436
496
104
7
0
281,408
2
L
Fafnir
7,140
476
25
2
0
299,028
0
W
Cliodhna
7,401
493
72
5
0
356,766
2
L
Poseidon
7,477
498
93
6
0
358,175
0
W
Bacchus
9,962
664
120
8
0
345,425
1
L
Ullr
7,999
533
120
8
0
293,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role