Player Matchup

Chaac
Chaac
 
Chaac
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CindaFNr3lla
Kukulkan
Level 156
God Stats
19W - 13L
1,526 SR
Queue Stats
907W - 949L
1,497 Elo+
Solo
Discordia
Discordia
HotPinkJinx
Discordia
Level 74
God Stats
3W - 1L
1,646 SR
Queue Stats
74W - 74L
1,455 Elo+
Solo
Sobek
Sobek
LDM Dahmer
Sobek
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 141L
1,346 Elo+
Party 1
Ares
Ares
Sinaftw
Ares
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 174L
1,350 Elo+
Party 1
Team Averages
Level 104
1,534 SR
1,430 Elo+

VS

Team Averages
Level 93
1,475 SR
1,507 Elo+
Ishtar
Ishtar
 
Ishtar
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
FenixEstelar129
Kumbhakarna
Level 109
God Stats
7W - 4L
1,834 SR
Queue Stats
305W - 331L
1,458 Elo+
Solo
Xbalanque
Xbalanque
MadKingIcarus59
Xbalanque
Level 109
God Stats
8W - 10L
1,427 SR
Queue Stats
1,052W - 900L
1,622 Elo+
Solo
Tiamat
Tiamat
WitchyTea
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chronos
Chronos
Xaviyu
Chronos
Level 129
God Stats
1W - 4L
1,117 SR
Queue Stats
165W - 192L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
2 / 4 / 17
10,891
908
15,494
22,873
31,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
CindaFNr3lla
Kukulkan
18
7 / 2 / 12
11,282
940
12,404
13,033
6,220
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
HotPinkJinx
Discordia
18
4 / 3 / 14
10,772
898
15,648
8,426
3,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sobek
16
5 / 5 / 11
10,028
836
5,527
13,564
13,085
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
Sinaftw
Ares
15
5 / 5 / 7
9,747
812
4,486
12,846
17,962
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
1
0 / 0 / 0
3,316
276
0
0
0
Kumbhakarna
FenixEstelar129
Kumbhakarna
19
2 / 4 / 11
9,741
812
9,707
20,737
18,303
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
MadKingIcarus59
Xbalanque
19
6 / 7 / 11
10,311
859
22,963
16,664
7,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
WitchyTea
Tiamat
15
4 / 7 / 7
8,815
735
5,826
13,445
8,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Xaviyu
Chronos
18
7 / 5 / 6
9,857
821
14,728
15,681
6,705
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
54
23
Kills
19
19
Deaths
23
61
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
4
17
2.63
L
Ishtar
 
Ishtar
0
0
0
0
W
Kukulkan
CindaFNr3lla
Kukulkan
7
2
12
6.5
L
Kumbhakarna
FenixEstelar129
Kumbhakarna
2
4
11
1.88
W
Discordia
HotPinkJinx
Discordia
4
3
14
3.67
W
Sobek
5
5
11
2.1
L
Xbalanque
MadKingIcarus59
Xbalanque
6
7
11
1.64
W
Ares
Sinaftw
Ares
5
5
7
1.7
L
Tiamat
WitchyTea
Tiamat
4
7
7
1.07
L
Chronos
Xaviyu
Chronos
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,559
Damage
53,224
70,742
Taken
66,527
72,452
Mitigated
41,463
21,276
Healing
18,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,494
1,013
815
8,366
22,873
31,496
197
9,525
13,348
5,346
26,222
L
Ishtar
 
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
CindaFNr3lla
Kukulkan
12,404
834
2,326
3,285
13,033
6,220
1,503
5,881
7,152
31,629
1,098
L
Kumbhakarna
FenixEstelar129
Kumbhakarna
9,707
610
3,070
5,066
20,737
18,303
0
12,133
8,000
15,854
1,638
W
Discordia
HotPinkJinx
Discordia
15,648
1,590
1,022
765
8,426
3,689
553
3,145
5,281
32,514
0
W
Sobek
5,527
380
1,526
2,138
13,564
13,085
304
6,198
7,366
9,041
314
L
Xbalanque
MadKingIcarus59
Xbalanque
22,963
14,340
392
2,838
16,664
7,858
115
10,108
6,406
0
44,042
W
Ares
Sinaftw
Ares
4,486
1,176
643
390
12,846
17,962
121
4,694
8,152
6,462
145
L
Tiamat
WitchyTea
Tiamat
5,826
888
773
1,773
13,445
8,597
200
8,797
4,398
13,862
0
L
Chronos
Xaviyu
Chronos
14,728
3,527
886
3,408
15,681
6,705
324
9,773
5,681
29,553
673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,720
Gold Earned
42,040
134
Minions Killed
103
0
Camps Cleared
0
1,124,753
Distance Traveled
824,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,891
908
45
4
0
224,592
0
L
Ishtar
3,316
276
0
0
0
0
0
W
Kukulkan
11,282
940
52
4
0
232,730
0
L
Kumbhakarna
9,741
812
17
1
0
234,986
0
W
Discordia
10,772
898
25
2
0
231,799
0
W
Sobek
10,028
836
6
1
0
220,211
0
L
Xbalanque
10,311
859
44
4
0
201,025
0
W
Ares
9,747
812
6
1
0
215,421
0
L
Tiamat
8,815
735
19
2
0
186,701
0
L
Chronos
9,857
821
23
2
0
201,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role