Player Matchup

Agni
Agni
Gold I
 
Agni
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold I
 
Chaac
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Platinum IV
OREOXªTotoDivino
Surtr
Platinum IV
Level 159
God Stats
2W - 1L
1,492 SR
Queue Stats
39W - 27L
2,044 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,497 SR
1,681 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 67
1,427 SR
1,425 MMR
Janus
Janus
Gold III
Carrymari
Janus
Gold III
Level 87
God Stats
6W - 12L
1,364 SR
Queue Stats
550W - 634L
1,494 MMR
Solo
Bacchus
Bacchus
Bronze III
Dakastal
Bacchus
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,392 MMR
Party 2
Chernobog
Chernobog
Bronze IV
Toniayo_233
Chernobog
Bronze IV
Level 71
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 4L
1,390 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
8 / 2 / 3
12,078
805
18,343
5,884
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
 
Chaac
16
2 / 0 / 10
10,761
717
6,141
13,925
14,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 2 / 9
11,165
744
7,500
11,904
10,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AtlasThothAchillesCthulhu

VS

Bans
HorusKuzenboHerculesMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Carrymari
Janus
14
1 / 4 / 2
9,714
648
6,029
9,740
2,583
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Dakastal
Bacchus
13
0 / 6 / 3
8,679
579
4,582
12,485
12,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Toniayo_233
Chernobog
14
2 / 4 / 1
9,575
638
4,048
11,962
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
3
4
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
2
3
4.75
W
Chaac
 
Chaac
2
0
10
7
L
Janus
Carrymari
Janus
1
4
2
0.5
L
Bacchus
Dakastal
Bacchus
0
6
3
0.25
W
4
2
9
4.25
L
Chernobog
Toniayo_233
Chernobog
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,984
Damage
14,659
31,713
Taken
34,187
26,800
Mitigated
18,203
9,958
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
18,343
747
0
791
5,884
2,122
1,388
2,501
3,383
70,301
0
W
Chaac
 
Chaac
6,141
926
0
6,581
13,925
14,548
320
4,772
9,153
0
36,697
L
Janus
Carrymari
Janus
6,029
282
0
1,908
9,740
2,583
0
4,351
4,477
47,607
0
L
Bacchus
Dakastal
Bacchus
4,582
154
0
1,028
12,485
12,701
0
5,418
6,149
14,811
1,050
W
7,500
2,383
0
2,586
11,904
10,130
1,039
3,354
8,550
1,864
41,550
L
Chernobog
Toniayo_233
Chernobog
4,048
1,723
0
1,358
11,962
2,919
0
7,514
3,421
0
24,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,004
Gold Earned
27,968
234
Minions Killed
166
0
Camps Cleared
0
844,766
Distance Traveled
766,757
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,078
805
111
7
0
255,642
0
W
Chaac
10,761
717
45
3
0
291,509
0
L
Janus
9,714
648
106
7
0
265,861
2
L
Bacchus
8,679
579
22
1
0
245,957
6
W
Surtr
11,165
744
78
5
0
297,615
0
L
Chernobog
9,575
638
38
3
0
254,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role