Player Matchup

King Arthur
King Arthur
IPYLON
King Arthur
Level 31
God Stats
23W - 22L
1,242 SR
Queue Stats
177W - 190L
1,356 Elo+
Solo
Medusa
Medusa
Jfire87
Medusa
Level 61
God Stats
10W - 8L
1,545 SR
Queue Stats
74W - 71L
1,421 Elo+
Solo
Ymir
Ymir
Papa_Jim_Jam
Ymir
Level 47
God Stats
45W - 20L
1,660 SR
Queue Stats
216W - 211L
1,390 Elo+
Solo
Da Ji
Da Ji
Pinkishx1003500
Da Ji
Level 67
God Stats
3W - 1L
1,539 SR
Queue Stats
137W - 133L
1,481 Elo+
Solo
Eset
Eset
ponponpon1928
Eset
Level 85
God Stats
2W - 1L
1,491 SR
Queue Stats
313W - 332L
1,380 Elo+
Solo
Team Averages
Level 58
1,495 SR
1,405 Elo+

VS

Team Averages
Level 66
1,366 SR
1,373 Elo+
Anubis
Anubis
Balsaklunch
Anubis
Level 100
God Stats
47W - 57L
1,433 SR
Queue Stats
550W - 546L
1,458 Elo+
Party 1
Ishtar
Ishtar
GrimmAllan
Ishtar
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 44L
1,289 Elo+
Party 2
Set
Set
MajinSoul03
Set
Level 69
God Stats
2W - 4L
1,211 SR
Queue Stats
487W - 504L
1,518 Elo+
Solo
Sylvanus
Sylvanus
Sigyn2779
Sylvanus
Level 89
God Stats
42W - 40L
1,641 SR
Queue Stats
425W - 421L
1,445 Elo+
Party 1
Yemoja
Yemoja
ladyblessedxo
Yemoja
Level 28
God Stats
0W - 7L
1,044 SR
Queue Stats
4W - 22L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IPYLON
King Arthur
11
0 / 3 / 1
6,204
477
4,162
10,416
6,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
Jfire87
Medusa
11
0 / 0 / 0
6,169
475
7,526
4,659
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 0
6,472
498
2,268
8,678
6,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 1 / 3
8,564
659
9,541
8,999
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
3 / 5 / 4
7,701
592
2,724
4,963
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 7 / 0
7,693
592
6,765
12,318
5,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
GrimmAllan
Ishtar
10
0 / 0 / 1
5,196
400
5,348
6,556
1,933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 3
6,225
479
3,653
9,939
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Sigyn2779
Sylvanus
13
2 / 2 / 1
7,458
574
5,737
8,854
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
0 / 0 / 0
6,083
468
2,832
7,314
4,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
11
Kills
9
9
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
6
7
0
0.86
L
Ishtar
GrimmAllan
Ishtar
0
0
1
0.5
W
King Arthur
IPYLON
King Arthur
0
3
1
0.17
W
Medusa
Jfire87
Medusa
0
0
0
0
L
1
2
3
1.25
W
0
0
0
0
W
8
1
3
9.5
L
Sylvanus
Sigyn2779
Sylvanus
2
2
1
1.25
L
0
0
0
0
W
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,221
Damage
24,335
37,715
Taken
44,981
17,998
Mitigated
21,941
12,587
Healing
17,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,765
317
0
3,992
12,318
5,286
0
2,274
10,044
50,852
714
L
Ishtar
GrimmAllan
Ishtar
5,348
3,305
0
1,868
6,556
1,933
0
522
6,034
0
37,153
W
King Arthur
IPYLON
King Arthur
4,162
179
0
2,140
10,416
6,245
0
4,888
5,528
0
34,661
W
Medusa
Jfire87
Medusa
7,526
2,240
0
2,955
4,659
1,540
690
1,266
3,393
0
49,011
L
3,653
1,543
0
3,251
9,939
4,279
0
713
9,226
0
37,613
W
2,268
480
0
4,269
8,678
6,738
0
1,566
7,112
19,621
1,469
W
9,541
2,182
0
3,014
8,999
2,533
0
3,749
5,250
0
45,888
L
Sylvanus
Sigyn2779
Sylvanus
5,737
2,079
172
3,120
8,854
6,396
451
0
8,854
39,487
13,031
L
2,832
533
3,020
2,262
7,314
4,047
0
1,313
6,001
21,223
0
W
2,724
263
77
132
4,963
942
355
3,099
1,864
35,996
1,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,110
Gold Earned
32,655
333
Minions Killed
322
0
Camps Cleared
0
1,268,827
Distance Traveled
1,164,341
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,693
592
87
7
0
196,683
0
L
Ishtar
5,196
400
44
3
0
221,333
0
W
King Arthur
6,204
477
63
5
0
232,943
0
W
Medusa
6,169
475
80
6
0
260,184
1
L
Set
6,225
479
60
5
0
299,808
0
W
Ymir
6,472
498
38
3
0
241,533
0
W
Da Ji
8,564
659
82
6
0
293,451
0
L
Sylvanus
7,458
574
101
8
0
209,808
0
L
Yemoja
6,083
468
30
2
0
236,709
0
W
Eset
7,701
592
70
5
0
240,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role