Player Matchup

Cthulhu
Cthulhu
Silver I
Knihaoo
Cthulhu
Silver I
Level 120
God Stats
7W - 2L
1,775 SR
Queue Stats
97W - 111L
1,038 MMR
Party 1
Nu Wa
Nu Wa
Gold III
LOTS Aramaki
Nu Wa
Gold III
Level 141
God Stats
48W - 19L
1,750 SR
Queue Stats
123W - 123L
1,468 MMR
Solo
Mulan
Mulan
Gold IV
Mikecessa
Mulan
Gold IV
Level 127
God Stats
107W - 75L
1,595 SR
Queue Stats
286W - 292L
1,459 MMR
Solo
Mercury
Mercury
Silver II
bran45pierce111
Mercury
Silver II
Level 100
God Stats
3W - 5L
1,478 SR
Queue Stats
13W - 13L
1,465 MMR
Solo
Danzaburou
Danzaburou
Silver II
itsnotzachh
Danzaburou
Silver II
Level 121
God Stats
5W - 10L
1,485 SR
Queue Stats
97W - 111L
945 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,616 SR
1,275 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,553 SR
1,340 MMR
Hercules
Hercules
Bronze III
FauxMaux
Hercules
Bronze III
Level 179
God Stats
4W - 1L
1,790 SR
Queue Stats
6W - 2L
1,455 MMR
Solo
Hera
Hera
Gold IV
JuicedUpACG
Hera
Gold IV
Level 100
God Stats
18W - 20L
1,242 SR
Queue Stats
217W - 223L
1,445 MMR
Solo
Atlas
Atlas
Silver II
OneTrickOni
Atlas
Silver II
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 123L
967 MMR
Solo
Sol
Sol
Gold III
Purplecowofdoom
Sol
Gold III
Level 158
God Stats
1W - 1L
1,586 SR
Queue Stats
66W - 73L
1,398 MMR
Solo
Serqet
Serqet
Gold IV
Sonic_Ace_007
Serqet
Gold IV
Level 168
God Stats
0W - 2L
1,645 SR
Queue Stats
78W - 71L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Knihaoo
Cthulhu
5
0 / 0 / 2
3,447
689
1,127
2,925
1,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 0 / 0
3,794
759
1,470
1,263
291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Mikecessa
Mulan
6
1 / 3 / 0
3,586
717
2,743
4,579
1,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 1 / 2
3,318
664
912
3,117
908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
itsnotzachh
Danzaburou
6
2 / 0 / 0
3,977
795
1,912
2,073
586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
BastetAresAthena

VS

Bans
ThanatosMedusaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FauxMaux
Hercules
7
4 / 1 / 0
4,089
818
3,852
5,024
1,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
0 / 0 / 0
3,373
675
718
1,326
299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 1 / 0
2,555
511
0
1,279
457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
3,363
673
2,229
2,596
504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
0 / 2 / 0
2,894
579
184
3,361
970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
4
4
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
FauxMaux
Hercules
4
1
0
4
L
0
0
0
0
W
Cthulhu
Knihaoo
Cthulhu
0
0
2
1
W
1
0
0
1
W
Mulan
Mikecessa
Mulan
1
3
0
0.33
L
0
1
0
0
L
0
0
0
0
L
0
2
0
0
W
0
1
2
1
W
Danzaburou
itsnotzachh
Danzaburou
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,164
Damage
6,983
13,957
Taken
13,586
4,333
Mitigated
3,946
5,165
Healing
4,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
FauxMaux
Hercules
3,852
2,286
0
1,490
5,024
1,716
0
531
4,493
0
18,794
L
718
39
0
551
1,326
299
0
704
622
15,036
0
W
Cthulhu
Knihaoo
Cthulhu
1,127
156
742
1,410
2,925
1,105
0
914
2,007
6,909
0
W
1,470
255
0
618
1,263
291
0
539
644
20,638
603
W
Mulan
Mikecessa
Mulan
2,743
230
0
1,088
4,579
1,443
0
0
4,579
0
15,942
L
0
0
0
300
1,279
457
0
294
985
1,267
0
L
2,229
1,149
0
1,910
2,596
504
0
228
2,368
18,353
1,488
L
184
40
0
315
3,361
970
0
840
2,521
0
8,770
W
912
177
0
444
3,117
908
0
201
2,916
0
18,851
W
Danzaburou
itsnotzachh
Danzaburou
1,912
1,131
0
863
2,073
586
0
1,136
937
0
18,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,122
Gold Earned
16,274
139
Minions Killed
128
0
Camps Cleared
0
531,882
Distance Traveled
449,233
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,089
818
30
6
0
100,608
0
L
Hera
3,373
675
42
8
0
106,104
0
W
Cthulhu
3,447
689
7
1
0
116,321
0
W
Nu Wa
3,794
759
36
7
0
102,141
1
W
Mulan
3,586
717
27
5
0
92,635
0
L
Atlas
2,555
511
3
1
0
22,464
0
L
Sol
3,363
673
32
6
0
98,920
0
L
Serqet
2,894
579
21
4
0
121,137
0
W
Mercury
3,318
664
41
8
0
126,634
0
W
Danzaburou
3,977
795
28
6
0
94,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role