Player Matchup

Danzaburou
Danzaburou
AlienAnthrax
Danzaburou
Level 150
God Stats
1W - 2L
1,292 SR
Queue Stats
91W - 84L
1,544 Elo+
Party 2
Jormungandr
Jormungandr
DippinCopeKilla
Jormungandr
Level 122
God Stats
0W - 4L
1,143 SR
Queue Stats
186W - 216L
1,451 Elo+
Party 2
Yu Huang
Yu Huang
HipSkyFoXx
Yu Huang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,476 Elo+
Solo
Sylvanus
Sylvanus
Ronsensei04
Sylvanus
Level 158
God Stats
3W - 1L
1,763 SR
Queue Stats
153W - 151L
1,560 Elo+
Solo
Serqet
Serqet
justbleedz
Serqet
Level 127
God Stats
13W - 6L
1,665 SR
Queue Stats
353W - 337L
1,542 Elo+
Solo
Team Averages
Level 129
1,473 SR
1,515 Elo+

VS

Team Averages
Level 138
1,487 SR
1,442 Elo+
Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ElsucioPottter
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,299 Elo+
Solo
Cernunnos
Cernunnos
Jebus_El_Feik666
Cernunnos
Level 179
God Stats
2W - 3L
1,393 SR
Queue Stats
30W - 39L
1,502 Elo+
Party 1
Surtr
Surtr
KingRunner
Surtr
Level 223
God Stats
2W - 1L
1,321 SR
Queue Stats
13W - 26L
1,363 Elo+
Party 1
Skadi
Skadi
Pawninat0r
Skadi
Level 125
God Stats
2W - 2L
1,721 SR
Queue Stats
406W - 389L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlienAnthrax
Danzaburou
8
0 / 3 / 2
4,906
981
4,648
4,302
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
DippinCopeKilla
Jormungandr
9
0 / 2 / 3
5,022
1,004
4,761
5,038
4,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
HipSkyFoXx
Yu Huang
5
0 / 0 / 0
4,304
861
0
0
0
Sylvanus
Ronsensei04
Sylvanus
12
2 / 2 / 4
5,676
1,135
2,862
5,809
6,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
justbleedz
Serqet
12
3 / 1 / 1
5,998
1,200
3,396
4,223
4,489
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
3 / 2 / 3
6,370
1,274
1,889
3,213
875
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
11
0 / 0 / 7
6,161
1,232
2,397
4,376
3,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
12
4 / 0 / 4
6,441
1,288
5,456
3,639
1,229
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Surtr
10
0 / 2 / 8
5,555
1,111
3,303
5,338
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
10
1 / 2 / 7
5,971
1,194
4,263
4,714
1,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
8
8
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
2
3
2.25
L
Danzaburou
AlienAnthrax
Danzaburou
0
3
2
0.33
L
Jormungandr
DippinCopeKilla
Jormungandr
0
2
3
0.75
W
Sylvanus
0
0
7
3.5
L
Yu Huang
HipSkyFoXx
Yu Huang
0
0
0
0
W
Cernunnos
4
0
4
6
W
Surtr
0
2
8
2
W
Skadi
1
2
7
2.25
L
Sylvanus
Ronsensei04
Sylvanus
2
2
4
2
L
Serqet
justbleedz
Serqet
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,667
Damage
17,308
19,372
Taken
21,280
16,928
Mitigated
10,501
7,069
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,889
1,414
397
406
3,213
875
536
672
2,309
0
5,399
L
Danzaburou
AlienAnthrax
Danzaburou
4,648
1,682
0
366
4,302
1,732
0
349
3,953
0
12,518
L
Jormungandr
DippinCopeKilla
Jormungandr
4,761
622
97
540
5,038
4,037
0
708
4,330
10,380
1,205
W
Sylvanus
2,397
951
927
1,866
4,376
3,169
0
1,609
2,590
6,245
0
L
Yu Huang
HipSkyFoXx
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
5,456
1,961
69
1,222
3,639
1,229
396
1,540
1,832
0
13,689
W
Surtr
3,303
993
1,019
1,156
5,338
3,836
0
1,432
3,529
304
8,182
W
Skadi
4,263
975
426
661
4,714
1,392
465
1,643
2,857
0
11,168
L
Sylvanus
Ronsensei04
Sylvanus
2,862
274
2,132
2,389
5,809
6,670
0
1,003
4,806
6,838
0
L
Serqet
justbleedz
Serqet
3,396
212
511
1,034
4,223
4,489
0
525
3,698
0
7,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,906
Gold Earned
30,498
70
Minions Killed
66
0
Camps Cleared
0
460,890
Distance Traveled
488,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,370
1,274
10
2
0
69,544
0
L
Danzaburou
4,906
981
34
7
0
80,077
0
L
Jormungandr
5,022
1,004
15
3
0
114,031
0
W
Sylvanus
6,161
1,232
6
1
0
90,887
0
L
Yu Huang
4,304
861
0
0
0
18,298
0
W
Cernunnos
6,441
1,288
30
6
0
103,221
0
W
Surtr
5,555
1,111
3
1
0
129,838
0
W
Skadi
5,971
1,194
17
3
0
94,525
0
L
Sylvanus
5,676
1,135
11
2
0
99,925
0
L
Serqet
5,998
1,200
10
2
0
148,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role