Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
sadbihour
Nu Wa
Level 129
God Stats
3W - 4L
1,511 SR
Queue Stats
289W - 305L
1,470 Elo+
Solo
Nox
Nox
seeker2k8
Nox
Level 157
God Stats
5W - 5L
1,458 SR
Queue Stats
249W - 286L
1,431 Elo+
Solo
Team Averages
Level 120
1,494 SR
1,480 Elo+

VS

Team Averages
Level 89
1,599 SR
1,302 Elo+
Cerberus
Cerberus
NCSTR33TFIGHT3R
Cerberus
Level 144
God Stats
2W - 0L
1,496 SR
Queue Stats
27W - 39L
1,403 Elo+
Party 3
Camazotz
Camazotz
ProfessorOpain01
Camazotz
Level 87
God Stats
1W - 0L
1,755 SR
Queue Stats
27W - 39L
1,355 Elo+
Party 3
Ra
Ra
Tbone0599
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,168 Elo+
Party 2
Sobek
Sobek
TheArchAngelSins
Sobek
Level 128
God Stats
3W - 0L
1,743 SR
Queue Stats
63W - 74L
1,390 Elo+
Party 2
Fafnir
Fafnir
VoltageShot93
Fafnir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 5 / 3
8,012
801
8,698
8,796
2,819
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
 
Hachiman
12
3 / 4 / 6
7,357
736
8,443
5,468
1,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
 
Sylvanus
6
0 / 3 / 4
5,762
576
2,745
5,078
1,634
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
sadbihour
Nu Wa
13
1 / 5 / 5
7,223
722
8,655
7,939
2,387
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 3 / 4
7,687
769
4,638
6,167
2,110
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
7 / 3 / 11
9,246
925
13,199
12,476
7,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 0 / 13
8,652
865
3,753
9,959
3,937
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

17
8 / 1 / 10
9,691
969
6,325
6,108
2,839
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 4 / 14
8,471
847
4,362
13,824
10,303
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 19
9,259
926
3,862
8,281
10,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
87
9
Kills
20
20
Deaths
9
22
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
5
3
0.9
L
Hachiman
 
Hachiman
3
4
6
1.5
L
Sylvanus
 
Sylvanus
0
3
4
0.67
W
Cerberus
7
3
11
4.17
W
2
0
13
8.5
W
8
1
10
13
W
3
4
14
2.5
W
0
1
19
9.5
L
Nu Wa
sadbihour
Nu Wa
1
5
5
0.7
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,179
Damage
31,501
33,448
Taken
50,648
10,900
Mitigated
34,431
5,558
Healing
19,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,698
2,418
327
1,715
8,796
2,819
0
6,820
1,976
0
20,933
L
Hachiman
 
Hachiman
8,443
2,969
95
134
5,468
1,950
0
4,487
981
0
14,408
L
Sylvanus
 
Sylvanus
2,745
385
614
386
5,078
1,634
0
4,500
502
2,797
90
W
Cerberus
13,199
192
81
1,838
12,476
7,155
333
3,492
8,984
28,055
743
W
3,753
612
961
4,293
9,959
3,937
1,283
4,319
5,640
0
9,921
W
6,325
1,000
2,043
1,062
6,108
2,839
1,974
2,039
4,069
29,294
0
W
4,362
217
1,642
2,999
13,824
10,303
198
3,351
10,473
10,780
0
W
3,862
644
2,976
2,041
8,281
10,197
401
2,494
5,787
8,581
0
L
Nu Wa
sadbihour
Nu Wa
8,655
3,056
861
925
7,939
2,387
0
6,309
1,630
19,380
0
L
4,638
323
105
396
6,167
2,110
0
5,389
778
11,015
381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,041
Gold Earned
45,319
78
Minions Killed
137
0
Camps Cleared
0
643,140
Distance Traveled
948,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,012
801
28
3
0
155,647
0
L
Hachiman
7,357
736
14
1
0
116,864
0
L
Sylvanus
5,762
576
1
0
0
87,654
0
W
Cerberus
9,246
925
41
4
0
213,801
0
W
Camazotz
8,652
865
23
2
0
220,484
0
W
Ra
9,691
969
55
6
0
157,007
0
W
Sobek
8,471
847
10
1
0
187,750
0
W
Fafnir
9,259
926
8
1
0
169,430
0
L
Nu Wa
7,223
722
16
2
0
136,732
0
L
Nox
7,687
769
19
2
0
146,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role