Player Matchup

Hera
Hera
 
Hera
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BigBoyTts
Janus
Level 30
God Stats
14W - 19L
1,324 SR
Queue Stats
168W - 148L
1,491 Elo+
Solo
Sylvanus
Sylvanus
GerardoVSB
Sylvanus
Level 63
God Stats
10W - 11L
1,519 SR
Queue Stats
149W - 162L
1,483 Elo+
Party 2
Nox
Nox
IzzyReturns
Nox
Level 47
God Stats
5W - 5L
1,500 SR
Queue Stats
416W - 403L
1,429 Elo+
Solo
Odin
Odin
Tranquilchalk76
Odin
Level 65
God Stats
13W - 8L
1,640 SR
Queue Stats
178W - 161L
1,519 Elo+
Solo
Team Averages
Level 54
1,497 SR
1,484 Elo+

VS

Team Averages
Level 43
1,562 SR
1,312 Elo+
Rama
Rama
CaptainShaft69
Rama
Level 68
God Stats
7W - 4L
1,580 SR
Queue Stats
83W - 89L
1,481 Elo+
Party 1
Bakasura
Bakasura
ImWXSHXD
Bakasura
Level 37
God Stats
6W - 3L
1,880 SR
Queue Stats
141W - 136L
1,470 Elo+
Party 1
Atlas
Atlas
JUST ME UCE4790
Atlas
Level 32
God Stats
1W - 2L
1,211 SR
Queue Stats
35W - 50L
988 Elo+
Solo
Chaac
Chaac
MALamb9102
Chaac
Level 40
God Stats
4W - 3L
1,779 SR
Queue Stats
154W - 160L
1,398 Elo+
Solo
Chang'e
Chang'e
Skawid
Chang'e
Level 37
God Stats
3W - 2L
1,361 SR
Queue Stats
11W - 16L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
1 / 1 / 0
5,157
430
4,381
3,672
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
BigBoyTts
Janus
11
3 / 1 / 0
6,279
523
3,638
5,444
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
GerardoVSB
Sylvanus
11
0 / 0 / 1
5,901
492
2,887
6,558
4,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 1
6,387
532
2,922
6,367
2,061
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 2 / 0
6,109
509
5,243
6,613
5,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,434
536
4,313
5,293
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
ImWXSHXD
Bakasura
12
2 / 0 / 2
6,160
513
2,970
10,512
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 2
5,678
473
2,778
9,562
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
12
2 / 1 / 0
6,482
540
2,332
7,926
4,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
Skawid
Chang'e
11
1 / 2 / 3
6,212
518
3,753
5,830
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
5
Kills
7
7
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
1
0
1
L
Janus
BigBoyTts
Janus
3
1
0
3
W
1
1
0
1
L
Sylvanus
GerardoVSB
Sylvanus
0
0
1
0.5
W
Bakasura
ImWXSHXD
Bakasura
2
0
2
3
L
0
3
1
0.17
W
1
1
2
2
W
Chaac
2
1
0
2
W
Chang'e
Skawid
Chang'e
1
2
3
1.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,071
Damage
16,146
28,654
Taken
39,123
14,409
Mitigated
15,823
11,597
Healing
15,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,381
753
0
1,012
3,672
958
0
1,515
2,157
26,341
0
L
Janus
BigBoyTts
Janus
3,638
138
0
3,144
5,444
1,498
0
1,400
3,953
43,754
1,684
W
4,313
3,766
0
2,934
5,293
1,493
0
3,003
1,870
0
49,075
L
Sylvanus
GerardoVSB
Sylvanus
2,887
629
1,804
2,768
6,558
4,484
0
938
5,620
16,675
0
W
Bakasura
ImWXSHXD
Bakasura
2,970
2,241
0
3,708
10,512
4,122
24
1,813
8,579
0
36,383
L
2,922
566
0
1,787
6,367
2,061
37
1,887
4,207
52,166
0
W
2,778
722
0
2,851
9,562
4,495
0
4,174
5,111
19,545
464
W
Chaac
2,332
126
0
3,894
7,926
4,038
0
1,274
6,275
0
40,963
W
Chang'e
Skawid
Chang'e
3,753
250
324
1,506
5,830
1,675
63
2,751
2,965
35,594
1,594
L
5,243
330
0
1,082
6,613
5,408
0
482
5,832
0
33,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,833
Gold Earned
30,966
337
Minions Killed
365
0
Camps Cleared
0
1,141,948
Distance Traveled
1,249,719
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,157
430
68
6
0
164,631
2
L
Janus
6,279
523
71
6
0
258,422
2
W
Rama
6,434
536
107
9
0
221,526
2
L
Sylvanus
5,901
492
31
3
0
221,002
0
W
Bakasura
6,160
513
89
7
0
299,055
0
L
Nox
6,387
532
94
8
0
252,621
0
W
Atlas
5,678
473
19
2
0
235,623
0
W
Chaac
6,482
540
74
6
0
243,817
0
W
Chang'e
6,212
518
76
6
0
249,698
0
L
Odin
6,109
509
73
6
0
245,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role