Player Matchup

Cernunnos
Cernunnos
JAM4115D
Cernunnos
Level 44
God Stats
2W - 5L
1,292 SR
Queue Stats
29W - 47L
1,199 Elo+
Solo
Set
Set
OhDxtz_Mxsked55
Set
Level 3
God Stats
0W - 2L
1,344 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 1
Atlas
Atlas
RiceGuyNow
Atlas
Level 40
God Stats
13W - 5L
1,823 SR
Queue Stats
21W - 27L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
thetankoffury123
Sun Wukong
Level 29
God Stats
18W - 26L
1,449 SR
Queue Stats
123W - 132L
1,386 Elo+
Party 1
Poseidon
Poseidon
wateryice234
Poseidon
Level 62
God Stats
2W - 8L
1,216 SR
Queue Stats
295W - 298L
1,445 Elo+
Party 1
Team Averages
Level 36
1,425 SR
1,350 Elo+

VS

Team Averages
Level 42
1,499 SR
1,410 Elo+
Geb
Geb
RedPopRanger
Geb
Level 12
God Stats
16W - 10L
1,560 SR
Queue Stats
40W - 39L
1,354 Elo+
Party 2
Chaac
Chaac
Samsquanch101
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,417 Elo+
Party 3
Nu Wa
Nu Wa
TartanStellaBlue
Nu Wa
Level 50
God Stats
19W - 13L
1,829 SR
Queue Stats
87W - 91L
1,484 Elo+
Party 3
Skadi
Skadi
imbreakinahsweat
Skadi
Level 64
God Stats
2W - 1L
1,125 SR
Queue Stats
52W - 52L
1,372 Elo+
Party 2
Anubis
Anubis
xHaRdCoRexGaMeR
Anubis
Level 79
God Stats
29W - 26L
1,481 SR
Queue Stats
130W - 127L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JAM4115D
Cernunnos
8
0 / 3 / 0
5,451
363
3,563
10,239
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 11 / 0
5,815
388
2,136
12,982
4,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Atlas
8
0 / 5 / 1
5,773
385
3,517
13,597
8,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
thetankoffury123
Sun Wukong
9
0 / 8 / 1
5,786
386
4,628
12,567
5,098
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Poseidon
wateryice234
Poseidon
15
4 / 6 / 0
8,546
570
11,325
11,874
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
7,964
531
3,379
7,577
5,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
15 / 0 / 8
10,650
710
14,295
13,363
10,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
6 / 2 / 5
9,344
623
10,824
6,617
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 1 / 6
8,093
540
11,356
6,575
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
5 / 3 / 9
8,341
556
9,082
10,190
3,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
69
5
Kills
33
33
Deaths
7
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
JAM4115D
Cernunnos
0
3
0
0
L
1
11
0
0.09
W
2
1
8
6
L
Atlas
0
5
1
0.1
W
15
0
8
19
W
6
2
5
4.25
W
5
1
6
8
L
Sun Wukong
thetankoffury123
Sun Wukong
0
8
1
0.06
L
Poseidon
wateryice234
Poseidon
4
6
0
0.67
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,169
Damage
48,936
61,259
Taken
44,322
22,957
Mitigated
23,610
7,983
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
JAM4115D
Cernunnos
3,563
1,256
0
4,256
10,239
2,467
0
3,300
6,795
0
26,914
L
2,136
970
0
335
12,982
4,836
0
1,980
10,837
0
17,540
W
3,379
365
0
2,292
7,577
5,957
612
2,841
4,644
19,646
0
L
Atlas
3,517
1,200
0
840
13,597
8,030
0
6,943
6,498
14,926
0
W
14,295
2,442
0
4,149
13,363
10,009
1,702
2,615
10,520
0
63,739
W
10,824
2,136
0
407
6,617
1,898
1,418
2,678
3,621
63,970
1,580
W
11,356
2,251
0
540
6,575
1,822
1,108
2,118
4,359
0
49,581
L
Sun Wukong
thetankoffury123
Sun Wukong
4,628
1,103
0
2,272
12,567
5,098
0
2,342
10,143
0
37,462
L
Poseidon
wateryice234
Poseidon
11,325
906
0
280
11,874
2,526
306
7,592
3,833
75,938
0
W
9,082
628
273
4,192
10,190
3,924
632
3,558
6,336
58,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
44,392
281
Minions Killed
409
0
Camps Cleared
0
1,286,417
Distance Traveled
1,473,847
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,451
363
50
3
0
178,461
0
L
Set
5,815
388
32
2
0
299,455
0
W
Geb
7,964
531
24
2
0
282,576
2
L
Atlas
5,773
385
16
1
0
272,935
2
W
Chaac
10,650
710
110
7
0
287,423
0
W
Nu Wa
9,344
623
103
7
0
319,984
2
W
Skadi
8,093
540
85
6
0
297,612
0
L
Sun Wukong
5,786
386
46
3
0
230,029
0
L
Poseidon
8,546
570
137
9
0
305,537
0
W
Anubis
8,341
556
87
6
0
286,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role