Player Matchup

Sobek
Sobek
 
Sobek
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
KingKanelas
Athena
Level 157
God Stats
1W - 2L
1,604 SR
Queue Stats
52W - 35L
1,549 Elo+
Solo
Bacchus
Bacchus
Orioka
Bacchus
Level 147
God Stats
1W - 0L
1,735 SR
Queue Stats
50W - 36L
1,561 Elo+
Solo
Medusa
Medusa
Phillllll
Medusa
Level 195
God Stats
3W - 1L
1,494 SR
Queue Stats
478W - 517L
1,473 Elo+
Solo
Nu Wa
Nu Wa
cyкє
Nu Wa
Level 159
God Stats
2W - 2L
1,449 SR
Queue Stats
134W - 154L
1,426 Elo+
Solo
Team Averages
Level 156
1,557 SR
1,502 Elo+

VS

Team Averages
Level 89
1,471 SR
1,472 Elo+
Scylla
Scylla
 
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LordZepler
Anubis
Level 39
God Stats
0W - 1L
1,100 SR
Queue Stats
17W - 33L
1,401 Elo+
Party 1
Shiva
Shiva
MessiGOAT
Shiva
Level 158
God Stats
1W - 1L
1,755 SR
Queue Stats
145W - 153L
1,460 Elo+
Solo
Martichoras
Martichoras
PetroZ
Martichoras
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 3 / 21
9,532
953
5,621
12,617
10,612
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
17
6 / 1 / 22
10,640
1,064
5,883
13,925
11,120
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bacchus
Orioka
Bacchus
14
4 / 4 / 16
8,775
878
6,998
15,274
15,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Phillllll
Medusa
16
8 / 2 / 16
9,894
989
15,521
7,806
2,296
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
cyкє
Nu Wa
17
11 / 2 / 16
10,586
1,059
15,753
6,654
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 5 / 5
8,007
801
6,761
7,975
2,691
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
 
Anhur
12
2 / 5 / 7
7,567
757
9,797
10,401
3,277
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
LordZepler
Anubis
13
3 / 7 / 5
8,060
806
9,098
10,000
4,845
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shiva
MessiGOAT
Shiva
14
2 / 7 / 6
7,584
758
9,439
12,289
14,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
PetroZ
Martichoras
14
4 / 7 / 3
8,350
835
7,043
11,264
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
38
31
Kills
12
12
Deaths
31
91
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
3
21
4.17
L
Scylla
 
Scylla
1
5
5
0.7
L
Anhur
 
Anhur
2
5
7
1.1
W
Athena
6
1
22
17
L
Anubis
LordZepler
Anubis
3
7
5
0.79
L
Shiva
MessiGOAT
Shiva
2
7
6
0.71
W
Bacchus
Orioka
Bacchus
4
4
16
3
L
Martichoras
PetroZ
Martichoras
4
7
3
0.79
W
Medusa
Phillllll
Medusa
8
2
16
8
W
Nu Wa
cyкє
Nu Wa
11
2
16
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,776
Damage
42,138
56,276
Taken
51,929
41,481
Mitigated
28,878
23,562
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,621
464
948
3,827
12,617
10,612
522
3,644
8,648
8,364
1,618
L
Scylla
 
Scylla
6,761
866
200
612
7,975
2,691
0
5,120
2,855
22,925
0
L
Anhur
 
Anhur
9,797
4,111
443
2,584
10,401
3,277
0
5,599
4,802
0
15,171
W
Athena
5,883
1,218
3,827
3,521
13,925
11,120
707
5,911
7,707
11,975
0
L
Anubis
LordZepler
Anubis
9,098
502
78
1,160
10,000
4,845
0
7,022
2,978
15,153
0
L
Shiva
MessiGOAT
Shiva
9,439
770
1,024
1,220
12,289
14,181
0
8,064
4,225
0
15,197
W
Bacchus
Orioka
Bacchus
6,998
384
575
4,454
15,274
15,133
115
2,675
12,568
11,813
0
L
Martichoras
PetroZ
Martichoras
7,043
2,209
346
1,151
11,264
3,884
0
7,453
3,811
0
20,062
W
Medusa
Phillllll
Medusa
15,521
5,243
1,949
1,610
7,806
2,296
2,044
1,953
5,813
0
30,142
W
Nu Wa
cyкє
Nu Wa
15,753
1,849
1,934
917
6,654
2,320
1,410
1,676
4,905
36,681
689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,427
Gold Earned
39,568
111
Minions Killed
102
0
Camps Cleared
0
1,039,803
Distance Traveled
816,674
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,532
953
10
1
0
208,086
0
L
Scylla
8,007
801
51
5
0
173,912
6
L
Anhur
7,567
757
8
1
0
150,125
0
W
Athena
10,640
1,064
19
2
0
236,135
0
L
Anubis
8,060
806
14
1
0
152,164
0
L
Shiva
7,584
758
8
1
0
180,347
0
W
Bacchus
8,775
878
10
1
0
181,391
0
L
Martichoras
8,350
835
21
2
0
160,126
0
W
Medusa
9,894
989
40
4
0
216,312
3
W
Nu Wa
10,586
1,059
32
3
0
197,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role