Player Matchup

Sobek
Sobek
DaddyRaccoon693
Sobek
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
Inerzar
Guan Yu
Level 136
God Stats
2W - 1L
1,677 SR
Queue Stats
59W - 59L
1,488 Elo+
Party 1
Anubis
Anubis
SammyBYeeYee
Anubis
Level 144
God Stats
2W - 2L
1,336 SR
Queue Stats
73W - 82L
1,474 Elo+
Party 1
Izanami
Izanami
Todinkarniert
Izanami
Level 125
God Stats
2W - 0L
1,800 SR
Queue Stats
29W - 35L
1,455 Elo+
Party 1
Surtr
Surtr
tpegueeei
Surtr
Level 129
God Stats
89W - 94L
1,531 SR
Queue Stats
627W - 624L
1,432 Elo+
Solo
Team Averages
Level 116
1,569 SR
1,460 Elo+

VS

Team Averages
Level 121
1,699 SR
1,520 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Hellbornmage
Hercules
Level 116
God Stats
4W - 2L
1,824 SR
Queue Stats
77W - 76L
1,561 Elo+
Solo
Chang'e
Chang'e
Retro-Lix-
Chang'e
Level 109
God Stats
2W - 2L
1,899 SR
Queue Stats
91W - 86L
1,530 Elo+
Solo
Neith
Neith
cristiano_Ryan
Neith
Level 111
God Stats
3W - 2L
1,771 SR
Queue Stats
11W - 12L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,552
505
2,655
9,644
7,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Guan Yu
Inerzar
Guan Yu
13
6 / 1 / 1
7,715
701
6,896
11,380
9,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
13
4 / 2 / 2
7,631
694
5,215
4,777
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
10
1 / 1 / 0
5,824
529
6,265
5,006
1,445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
tpegueeei
Surtr
11
1 / 3 / 2
5,665
515
1,726
9,588
4,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 3 / 1
6,383
580
4,312
5,706
832
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
 
Lancelot
12
3 / 3 / 2
6,174
561
3,374
8,652
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Hellbornmage
Hercules
10
3 / 1 / 1
5,898
536
3,046
7,719
5,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Retro-Lix-
Chang'e
11
1 / 5 / 0
6,335
576
4,312
9,864
3,875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 0 / 6
6,022
547
5,779
5,912
1,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
12
Kills
9
9
Deaths
12
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
1
0.83
L
Lancelot
 
Lancelot
3
3
2
1.33
W
0
2
1
0.25
L
Hercules
Hellbornmage
Hercules
3
1
1
3.5
W
Guan Yu
Inerzar
Guan Yu
6
1
1
6.5
L
Chang'e
Retro-Lix-
Chang'e
1
5
0
0.2
W
Anubis
4
2
2
2.5
W
Izanami
1
1
0
1
L
0
0
6
3
W
Surtr
tpegueeei
Surtr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,757
Damage
20,823
40,395
Taken
37,853
25,071
Mitigated
14,586
14,934
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,312
1,705
0
648
5,706
832
127
3,229
2,028
36,745
0
L
Lancelot
 
Lancelot
3,374
570
0
1,643
8,652
2,936
0
1,464
7,048
0
50,220
W
2,655
353
0
2,763
9,644
7,555
0
509
9,135
11,234
1,186
L
Hercules
Hellbornmage
Hercules
3,046
1,120
0
2,949
7,719
5,259
0
1,313
6,377
0
13,237
W
Guan Yu
Inerzar
Guan Yu
6,896
1,109
102
5,178
11,380
9,335
0
4,235
7,145
0
45,220
L
Chang'e
Retro-Lix-
Chang'e
4,312
418
40
4,015
9,864
3,875
6
0
9,822
30,308
0
W
Anubis
5,215
59
0
1,245
4,777
1,942
0
2,696
2,081
58,677
4,197
W
Izanami
6,265
4,468
0
1,613
5,006
1,445
0
376
4,630
0
55,461
L
5,779
1,345
0
1,800
5,912
1,684
0
1,193
4,686
0
45,095
W
Surtr
tpegueeei
Surtr
1,726
381
0
4,033
9,588
4,794
409
808
8,780
397
38,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,387
Gold Earned
30,812
406
Minions Killed
310
0
Camps Cleared
0
1,139,223
Distance Traveled
1,032,663
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,383
580
60
5
0
190,355
2
L
Lancelot
6,174
561
76
7
0
254,416
0
W
Sobek
5,552
505
22
2
0
238,650
4
L
Hercules
5,898
536
21
2
0
228,079
6
W
Guan Yu
7,715
701
77
7
0
242,673
0
L
Chang'e
6,335
576
63
6
0
168,653
0
W
Anubis
7,631
694
132
12
0
195,914
0
W
Izanami
5,824
529
106
10
0
217,916
1
L
Neith
6,022
547
90
8
0
191,160
0
W
Surtr
5,665
515
69
6
0
244,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role