Player Matchup

Agni
Agni
DrilexUltimate32
Agni
Level 127
God Stats
9W - 7L
1,612 SR
Queue Stats
72W - 75L
1,426 Elo+
Solo
Medusa
Medusa
Leandro Gt2
Medusa
Level 140
God Stats
20W - 16L
1,274 SR
Queue Stats
925W - 904L
1,484 Elo+
Solo
Anubis
Anubis
Mtheuz
Anubis
Level 108
God Stats
17W - 5L
1,705 SR
Queue Stats
316W - 313L
1,512 Elo+
Party 1
Fenrir
Fenrir
Pernitz
Fenrir
Level 128
God Stats
11W - 19L
1,485 SR
Queue Stats
70W - 76L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
ProFenixBR
Sylvanus
Level 78
God Stats
1W - 4L
1,461 SR
Queue Stats
140W - 133L
1,533 Elo+
Solo
Team Averages
Level 116
1,507 SR
1,495 Elo+

VS

Team Averages
Level 116
1,637 SR
1,499 Elo+
Rama
Rama
 
Rama
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mugiwaraaa-M
Cthulhu
Level 163
God Stats
4W - 4L
1,569 SR
Queue Stats
393W - 407L
1,499 Elo+
Solo
Lancelot
Lancelot
SrShoogun
Lancelot
Level 41
God Stats
5W - 3L
1,866 SR
Queue Stats
70W - 85L
1,474 Elo+
Party 2
Eset
Eset
rivunero
Eset
Level 149
God Stats
5W - 1L
1,748 SR
Queue Stats
129W - 114L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,367
537
3,828
4,711
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
8
0 / 4 / 1
4,569
457
3,986
6,433
1,741
Anubis
Mtheuz
Anubis
9
1 / 5 / 0
5,281
528
4,643
6,328
2,651
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Pernitz
Fenrir
9
0 / 1 / 0
4,699
470
2,136
6,353
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ProFenixBR
Sylvanus
9
2 / 1 / 1
5,670
567
1,904
6,739
3,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 1 / 2
5,938
594
3,835
4,090
981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
 
Bacchus
9
1 / 1 / 3
5,649
565
2,800
5,647
3,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Mugiwaraaa-M
Cthulhu
12
4 / 0 / 1
6,803
680
5,222
6,723
3,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
SrShoogun
Lancelot
10
3 / 1 / 2
5,644
564
2,715
6,547
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
11
3 / 2 / 1
6,361
636
4,084
5,541
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
13
13
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
2
3
W
Bacchus
 
Bacchus
1
1
3
2.5
L
2
2
1
1.25
L
Medusa
0
4
1
0.13
L
Anubis
Mtheuz
Anubis
1
5
0
0.2
W
Cthulhu
Mugiwaraaa-M
Cthulhu
4
0
1
4.5
L
Fenrir
Pernitz
Fenrir
0
1
0
0
L
Sylvanus
ProFenixBR
Sylvanus
2
1
1
2.5
W
Lancelot
SrShoogun
Lancelot
3
1
2
4
W
Eset
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,497
Damage
18,656
30,564
Taken
28,548
11,800
Mitigated
12,317
8,021
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,835
3,149
0
1,572
4,090
981
552
589
3,501
0
36,401
W
Bacchus
 
Bacchus
2,800
28
1,080
1,908
5,647
3,770
0
1,925
3,722
10,284
1,893
L
3,828
150
0
1,126
4,711
1,341
0
3,106
1,605
25,153
0
L
Medusa
3,986
1,274
0
480
6,433
1,741
0
1,088
5,345
0
27,916
L
Anubis
Mtheuz
Anubis
4,643
123
0
1,785
6,328
2,651
0
3,836
2,492
30,875
596
W
Cthulhu
Mugiwaraaa-M
Cthulhu
5,222
490
61
2,328
6,723
3,188
0
3,537
3,186
39,752
1,702
L
Fenrir
Pernitz
Fenrir
2,136
339
0
250
6,353
2,227
0
1,146
5,207
0
30,886
L
Sylvanus
ProFenixBR
Sylvanus
1,904
779
1,487
2,893
6,739
3,840
6
2,666
4,073
17,819
0
W
Lancelot
SrShoogun
Lancelot
2,715
661
0
605
6,547
2,603
395
1,010
5,537
0
37,580
W
Eset
4,084
616
95
587
5,541
1,775
0
3,233
2,308
40,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,586
Gold Earned
30,395
212
Minions Killed
319
0
Camps Cleared
0
897,222
Distance Traveled
1,080,260
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,938
594
74
7
0
194,779
0
W
Bacchus
5,649
565
14
1
0
226,589
6
L
Agni
5,367
537
48
5
0
215,369
0
L
Medusa
4,569
457
31
3
0
157,848
2
L
Anubis
5,281
528
49
5
0
154,012
1
W
Cthulhu
6,803
680
85
9
0
214,444
0
L
Fenrir
4,699
470
56
6
0
183,598
0
L
Sylvanus
5,670
567
28
3
0
186,395
0
W
Lancelot
5,644
564
52
5
0
242,816
0
W
Eset
6,361
636
94
9
0
201,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role