Player Matchup

Ra
Ra
AXtKill
Ra
Level 59
God Stats
5W - 10L
1,500 SR
Queue Stats
332W - 335L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
LeonardoAC2
Zhong Kui
Level 61
God Stats
66W - 57L
1,575 SR
Queue Stats
92W - 88L
1,536 Elo+
Solo
The Morrigan
The Morrigan
SoggyHotpocket-
The Morrigan
Level 104
God Stats
3W - 1L
1,740 SR
Queue Stats
35W - 41L
1,330 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XxSpiderxX1986
Kumbhakarna
Level 159
God Stats
6W - 3L
1,797 SR
Queue Stats
748W - 740L
1,533 Elo+
Solo
Surtr
Surtr
astro491
Surtr
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 63L
1,378 Elo+
Party 2
Team Averages
Level 100
1,623 SR
1,445 Elo+

VS

Team Averages
Level 91
1,486 SR
1,471 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Andreiluis19
Baron Samedi
Level 69
God Stats
29W - 29L
1,523 SR
Queue Stats
225W - 222L
1,491 Elo+
Party 1
Janus
Janus
B3stv1rg0
Janus
Level 77
God Stats
4W - 4L
1,471 SR
Queue Stats
35W - 31L
1,453 Elo+
Solo
Cliodhna
Cliodhna
Kenevich
Cliodhna
Level 128
God Stats
31W - 27L
1,515 SR
Queue Stats
855W - 854L
1,470 Elo+
Party 1
Charybdis
Charybdis
TheKayost
Charybdis
Level 50
God Stats
14W - 19L
1,422 SR
Queue Stats
195W - 177L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
9,579
504
9,974
15,407
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
LeonardoAC2
Zhong Kui
18
3 / 5 / 1
10,590
557
8,515
15,118
10,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
SoggyHotpocket-
The Morrigan
12
2 / 2 / 2
7,719
406
6,177
7,848
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
XxSpiderxX1986
Kumbhakarna
12
2 / 5 / 2
8,309
437
5,759
16,839
12,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Surtr
astro491
Surtr
15
3 / 6 / 0
9,385
494
9,985
20,953
17,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
6 / 3 / 2
10,408
548
16,017
17,392
12,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Andreiluis19
Baron Samedi
15
1 / 4 / 8
8,887
468
6,252
17,145
18,085
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
B3stv1rg0
Janus
13
2 / 4 / 3
8,842
465
7,293
7,956
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Kenevich
Cliodhna
18
9 / 0 / 4
10,450
550
11,943
16,520
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
TheKayost
Charybdis
16
4 / 1 / 3
9,840
518
6,733
9,337
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
12
Kills
22
23
Deaths
12
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
6
3
2
2.33
W
2
5
4
0.8
L
Baron Samedi
Andreiluis19
Baron Samedi
1
4
8
1.25
L
Janus
B3stv1rg0
Janus
2
4
3
0.88
L
Cliodhna
Kenevich
Cliodhna
9
0
4
11
W
Zhong Kui
LeonardoAC2
Zhong Kui
3
5
1
0.7
W
The Morrigan
SoggyHotpocket-
The Morrigan
2
2
2
1.5
L
Charybdis
TheKayost
Charybdis
4
1
3
5.5
W
Kumbhakarna
XxSpiderxX1986
Kumbhakarna
2
5
2
0.6
W
Surtr
astro491
Surtr
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,410
Damage
48,238
76,165
Taken
68,350
48,026
Mitigated
42,198
25,837
Healing
20,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
16,017
2,674
0
2,008
17,392
12,369
0
1,819
14,733
0
80,053
W
9,974
291
792
6,519
15,407
5,207
289
7,153
7,692
66,401
1,248
L
Baron Samedi
Andreiluis19
Baron Samedi
6,252
449
623
3,890
17,145
18,085
28
10,645
6,124
29,022
0
L
Janus
B3stv1rg0
Janus
7,293
161
0
972
7,956
2,292
0
5,099
2,311
48,689
0
L
Cliodhna
Kenevich
Cliodhna
11,943
2,060
0
8,312
16,520
6,514
0
6,144
10,236
0
87,715
W
Zhong Kui
LeonardoAC2
Zhong Kui
8,515
2,588
6
7,008
15,118
10,647
4,043
1,561
13,557
87,496
18,227
W
The Morrigan
SoggyHotpocket-
The Morrigan
6,177
823
0
1,792
7,848
2,338
36
827
6,834
34,118
0
L
Charybdis
TheKayost
Charybdis
6,733
3,513
0
4,607
9,337
2,938
926
4,967
4,251
0
77,388
W
Kumbhakarna
XxSpiderxX1986
Kumbhakarna
5,759
551
0
3,739
16,839
12,289
0
3,198
13,533
20,586
1,285
W
Surtr
astro491
Surtr
9,985
4,147
0
5,981
20,953
17,545
0
0
20,953
2,856
58,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,582
Gold Earned
48,427
478
Minions Killed
519
0
Camps Cleared
0
1,788,167
Distance Traveled
1,709,288
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,408
548
126
7
0
310,244
2
W
Ra
9,579
504
133
7
0
355,204
0
L
Baron Samedi
8,887
468
20
1
0
345,782
4
L
Janus
8,842
465
98
5
0
264,709
3
L
Cliodhna
10,450
550
125
7
0
432,720
5
W
Zhong Kui
10,590
557
178
9
0
370,671
0
W
The Morrigan
7,719
406
49
3
0
380,567
0
L
Charybdis
9,840
518
150
8
0
355,833
0
W
Kumbhakarna
8,309
437
23
1
0
366,225
0
W
Surtr
9,385
494
95
5
0
315,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role