Player Matchup

Bacchus
Bacchus
SenpaiPixu
Bacchus
Level 159
God Stats
2W - 1L
1,831 SR
Queue Stats
70W - 43L
1,610 Elo+
Party 2
Ra
Ra
josebrover
Ra
Level 142
God Stats
1W - 2L
1,601 SR
Queue Stats
64W - 40L
1,610 Elo+
Party 2
Hou Yi
Hou Yi
juansua2001
Hou Yi
Level 119
God Stats
5W - 3L
1,625 SR
Queue Stats
12W - 10L
1,580 Elo+
Party 2
Team Averages
Level 140
1,685 SR
1,600 Elo+

VS

Team Averages
Level 124
1,601 SR
1,515 Elo+
Athena
Athena
 
Athena
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
KikoXIII
Zeus
Level 86
God Stats
6W - 0L
1,804 SR
Queue Stats
11W - 9L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SenpaiPixu
Bacchus
12
1 / 2 / 2
7,197
720
6,424
11,255
12,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 2
7,078
708
3,848
7,651
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
12
2 / 2 / 1
7,533
753
4,538
6,886
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 1 / 6
8,129
813
5,318
9,285
8,710
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
 
Medusa
13
3 / 0 / 1
8,017
802
8,886
5,580
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zeus
14
3 / 2 / 3
8,627
863
8,972
5,958
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
8
8
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
6
5
W
Medusa
 
Medusa
3
0
1
3.5
W
Zeus
3
2
3
2.25
L
Bacchus
SenpaiPixu
Bacchus
1
2
2
1
L
0
4
2
0.25
L
Hou Yi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,810
Damage
23,176
25,792
Taken
20,823
17,195
Mitigated
12,241
5,129
Healing
5,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,318
1,958
0
3,091
9,285
8,710
580
2,625
6,018
13,320
1,974
W
Medusa
 
Medusa
8,886
2,365
0
1,334
5,580
1,802
867
2,797
2,623
0
43,869
W
Zeus
8,972
2,041
0
1,106
5,958
1,729
553
2,960
2,659
37,887
0
L
Bacchus
SenpaiPixu
Bacchus
6,424
938
0
1,350
11,255
12,488
0
6,033
5,149
13,569
1,253
L
3,848
444
628
1,685
7,651
2,515
0
4,630
2,977
26,005
0
L
Hou Yi
4,538
1,735
0
1,466
6,886
2,192
0
3,105
3,736
0
24,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,808
Gold Earned
24,773
135
Minions Killed
157
0
Camps Cleared
0
565,594
Distance Traveled
689,005
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,129
813
19
2
0
244,166
6
W
Medusa
8,017
802
71
7
0
246,101
1
W
Zeus
8,627
863
67
7
0
198,738
0
L
Bacchus
7,197
720
13
1
0
218,698
0
L
Ra
7,078
708
62
6
0
163,234
1
L
Hou Yi
7,533
753
60
6
0
183,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role