Player Matchup

Amaterasu
Amaterasu
bigty83
Amaterasu
Level 128
God Stats
15W - 11L
1,562 SR
Queue Stats
51W - 64L
1,412 Elo+
Solo
Serqet
Serqet
corbstud100
Serqet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 78L
1,425 Elo+
Solo
Ah Puch
Ah Puch
savage wolf1913
Ah Puch
Level 106
God Stats
34W - 43L
1,436 SR
Queue Stats
361W - 379L
1,437 Elo+
Solo
Team Averages
Level 108
1,499 SR
1,424 Elo+

VS

Team Averages
Level 83
1,325 SR
1,383 Elo+
Cerberus
Cerberus
Sadkermet
Cerberus
Level 100
God Stats
35W - 34L
1,514 SR
Queue Stats
268W - 289L
1,378 Elo+
Party 1
Ra
Ra
Syrwup
Ra
Level 102
God Stats
2W - 4L
1,286 SR
Queue Stats
43W - 52L
1,390 Elo+
Solo
Medusa
Medusa
svg_brian
Medusa
Level 46
God Stats
0W - 2L
1,176 SR
Queue Stats
144W - 166L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
bigty83
Amaterasu
16
6 / 2 / 3
10,015
770
8,737
12,345
6,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
14
3 / 3 / 6
9,238
711
6,003
6,491
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 1 / 8
8,527
656
12,711
5,689
1,842
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sadkermet
Cerberus
12
1 / 2 / 4
8,116
624
5,173
12,550
6,710
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ra
14
3 / 5 / 3
9,107
701
5,912
10,223
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
svg_brian
Medusa
14
2 / 2 / 2
8,810
678
6,987
9,445
3,219
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
9
Kills
6
6
Deaths
9
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Sadkermet
Cerberus
1
2
4
1.5
L
Ra
3
5
3
0.9
W
Amaterasu
bigty83
Amaterasu
6
2
3
3.75
W
Serqet
3
3
6
2
W
0
1
8
4
L
Medusa
svg_brian
Medusa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,451
Damage
18,072
24,525
Taken
32,218
11,824
Mitigated
13,866
4,656
Healing
9,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Sadkermet
Cerberus
5,173
257
21
1,605
12,550
6,710
127
5,986
6,136
13,995
157
L
Ra
5,912
152
2,876
3,877
10,223
3,937
180
4,539
5,510
37,275
570
W
Amaterasu
bigty83
Amaterasu
8,737
2,159
227
3,688
12,345
6,958
1,157
5,056
7,202
0
43,479
W
Serqet
6,003
2,347
0
468
6,491
3,024
1,260
2,790
3,626
0
16,630
W
12,711
253
0
273
5,689
1,842
548
3,083
2,538
38,772
0
L
Medusa
svg_brian
Medusa
6,987
3,295
0
1,431
9,445
3,219
136
2,201
7,031
0
36,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
26,033
142
Minions Killed
158
0
Camps Cleared
0
779,118
Distance Traveled
669,131
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,116
624
29
2
0
224,024
0
L
Ra
9,107
701
64
5
0
218,638
0
W
Amaterasu
10,015
770
63
5
0
287,525
7
W
Serqet
9,238
711
28
2
0
252,583
0
W
Ah Puch
8,527
656
51
4
0
239,010
1
L
Medusa
8,810
678
65
5
0
226,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role