Player Matchup

Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Muerdalabala
Xbalanque
Bronze III
Level 117
God Stats
1W - 4L
1,478 SR
Queue Stats
4W - 8L
1,473 MMR
Solo
Raijin
Raijin
Bronze III
zelciet
Raijin
Bronze III
Level 66
God Stats
0W - 1L
1,851 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,609 SR
1,458 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 135
1,715 SR
1,449 MMR
Charon
Charon
Bronze III
Idjtihad
Charon
Bronze III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,378 MMR
Party 1
Shiva
Shiva
Bronze III
Nomakun
Shiva
Bronze III
Level 123
God Stats
4W - 1L
1,729 SR
Queue Stats
6W - 9L
1,452 MMR
Party 1
Skadi
Skadi
Bronze V
WOKENBEAST12
Skadi
Bronze V
Level 128
God Stats
2W - 0L
1,915 SR
Queue Stats
15W - 5L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 1 / 2
8,265
689
7,675
14,665
18,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Muerdalabala
Xbalanque
7
0 / 5 / 2
6,761
563
1,413
5,890
1,516
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Raijin
zelciet
Raijin
14
2 / 7 / 0
8,392
699
8,600
12,766
6,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KuzenboMorgan Le FayVulcanMedusaMulan

VS

Bans
AresThothScyllaAgniBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Idjtihad
Charon
14
7 / 0 / 5
10,298
858
8,187
9,197
10,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
Nomakun
Shiva
14
2 / 2 / 10
9,411
784
6,538
12,512
11,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 1 / 8
10,273
856
12,567
9,068
3,875
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
1
2
2
W
Charon
Idjtihad
Charon
7
0
5
9.5
L
Xbalanque
Muerdalabala
Xbalanque
0
5
2
0.2
W
Shiva
Nomakun
Shiva
2
2
10
3.5
W
4
1
8
8
L
Raijin
zelciet
Raijin
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,688
Damage
27,292
33,321
Taken
30,777
26,422
Mitigated
25,419
655
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,675
1,222
0
286
14,665
18,380
0
3,250
10,478
0
27,225
W
Charon
Idjtihad
Charon
8,187
1,601
0
528
9,197
10,089
618
2,084
6,731
21,259
1,667
L
Xbalanque
Muerdalabala
Xbalanque
1,413
402
0
369
5,890
1,516
0
756
4,827
0
4,812
W
Shiva
Nomakun
Shiva
6,538
804
730
2,705
12,512
11,455
155
3,489
8,631
0
26,089
W
12,567
4,121
0
1,697
9,068
3,875
1,115
2,720
6,078
0
70,911
L
Raijin
zelciet
Raijin
8,600
1,034
0
0
12,766
6,526
0
2,084
10,059
27,890
695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,418
Gold Earned
29,982
89
Minions Killed
174
0
Camps Cleared
0
483,539
Distance Traveled
693,799
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,265
689
36
3
0
234,254
0
W
Charon
10,298
858
35
3
0
218,158
2
L
Xbalanque
6,761
563
7
1
0
86,680
0
W
Shiva
9,411
784
41
3
0
240,972
2
W
Skadi
10,273
856
98
8
0
234,669
0
L
Raijin
8,392
699
46
4
0
162,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role