Player Matchup

Olorun
Olorun
Dangerzøne
Olorun
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,359 Elo+
Solo
Xbalanque
Xbalanque
JB_90043
Xbalanque
Level 154
God Stats
45W - 39L
1,651 SR
Queue Stats
248W - 265L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
JonesTheValiant
Ao Kuang
Level 79
God Stats
3W - 3L
1,559 SR
Queue Stats
18W - 21L
1,509 Elo+
Solo
Ganesha
Ganesha
Kimleewong
Ganesha
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 64L
1,407 Elo+
Solo
Sylvanus
Sylvanus
KrashKourseMd
Sylvanus
Level 164
God Stats
5W - 9L
1,500 SR
Queue Stats
234W - 231L
1,487 Elo+
Solo
Team Averages
Level 118
1,542 SR
1,458 Elo+

VS

Team Averages
Level 79
1,522 SR
1,498 Elo+
Charon
Charon
 
Charon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PolarSweetQueen
Nu Wa
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 109L
1,439 Elo+
Solo
Set
Set
QU4NTUMAspectz
Set
Level 89
God Stats
43W - 37L
1,612 SR
Queue Stats
142W - 120L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
1
0 / 0 / 0
2,409
482
0
100
18
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
JB_90043
Xbalanque
5
0 / 2 / 0
2,952
590
2,186
3,376
677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
7
1 / 1 / 0
3,572
714
589
2,732
659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
Kimleewong
Ganesha
3
0 / 2 / 0
2,916
583
531
3,167
1,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
KrashKourseMd
Sylvanus
7
0 / 0 / 0
3,751
750
1,935
2,664
1,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
1 / 0 / 3
3,866
773
1,059
2,498
1,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
 
Ishtar
5
2 / 0 / 2
3,577
715
1,971
1,745
399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
 
Chaac
7
0 / 0 / 0
3,465
693
950
2,852
1,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 0
3,168
634
682
1,094
240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 1
3,691
738
1,725
2,091
628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
4
5
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
3
2.5
W
Ishtar
 
Ishtar
2
0
2
3
W
Chaac
 
Chaac
0
0
0
0
L
Olorun
0
0
0
0
L
Xbalanque
JB_90043
Xbalanque
0
2
0
0
L
Ao Kuang
1
1
0
1
L
Ganesha
Kimleewong
Ganesha
0
2
0
0
L
Sylvanus
KrashKourseMd
Sylvanus
0
0
0
0
W
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,241
Damage
6,387
12,039
Taken
10,280
3,565
Mitigated
3,669
3,979
Healing
4,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,059
222
67
1,121
2,498
1,265
0
206
2,292
7,233
381
W
Ishtar
 
Ishtar
1,971
1,231
0
871
1,745
399
0
325
1,420
0
13,480
W
Chaac
 
Chaac
950
176
0
1,326
2,852
1,137
0
1,704
1,148
0
16,007
L
Olorun
0
0
0
0
100
18
0
100
0
0
0
L
Xbalanque
JB_90043
Xbalanque
2,186
697
0
1,212
3,376
677
0
548
2,828
0
14,093
L
Ao Kuang
589
106
0
752
2,732
659
0
305
2,427
10,773
4,804
L
Ganesha
Kimleewong
Ganesha
531
194
0
538
3,167
1,188
0
672
2,495
3,882
133
L
Sylvanus
KrashKourseMd
Sylvanus
1,935
848
0
1,477
2,664
1,023
0
92
2,572
15,183
5,002
W
682
47
0
0
1,094
240
0
412
682
12,146
0
W
1,725
817
0
1,442
2,091
628
0
149
1,942
0
17,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,600
Gold Earned
17,767
108
Minions Killed
147
0
Camps Cleared
0
351,457
Distance Traveled
447,482
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,866
773
9
2
0
90,585
0
W
Ishtar
3,577
715
32
6
0
89,682
0
W
Chaac
3,465
693
37
7
0
96,941
0
L
Olorun
2,409
482
0
0
0
0
0
L
Xbalanque
2,952
590
29
6
0
89,721
0
L
Ao Kuang
3,572
714
32
6
0
106,408
1
L
Ganesha
2,916
583
0
0
0
75,977
1
L
Sylvanus
3,751
750
47
9
0
79,351
0
W
Nu Wa
3,168
634
19
4
0
61,861
0
W
Set
3,691
738
50
10
0
108,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role