Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AnimesoulEdward
Ah Muzen Cab
Level 22
God Stats
0W - 2L
1,474 SR
Queue Stats
2W - 15L
1,142 Elo+
Party 2
Kukulkan
Kukulkan
DemetraDeRevel12
Kukulkan
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 18L
1,101 Elo+
Party 2
Bacchus
Bacchus
raffydp
Bacchus
Level 88
God Stats
4W - 5L
1,470 SR
Queue Stats
8W - 25L
1,134 Elo+
Party 2
Team Averages
Level 44
1,482 SR
1,126 Elo+

VS

Team Averages
Level 66
1,674 SR
1,425 Elo+
Medusa
Medusa
Dyzmak
Medusa
Level 28
God Stats
6W - 7L
1,757 SR
Queue Stats
81W - 84L
1,439 Elo+
Party 1
Persephone
Persephone
Machond
Persephone
Level 43
God Stats
5W - 1L
1,714 SR
Queue Stats
77W - 77L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
scorby97232
Jormungandr
Level 128
God Stats
34W - 25L
1,552 SR
Queue Stats
414W - 439L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AnimesoulEdward
Ah Muzen Cab
15
2 / 8 / 5
10,338
795
5,781
13,167
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 12 / 2
9,939
765
7,769
14,015
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
raffydp
Bacchus
14
5 / 4 / 2
10,010
770
5,030
14,378
13,038
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dyzmak
Medusa
17
15 / 3 / 9
12,777
983
16,910
11,256
4,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Machond
Persephone
15
3 / 5 / 15
10,982
845
10,603
10,326
3,099
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
scorby97232
Jormungandr
17
6 / 1 / 9
12,074
929
7,582
10,827
7,526
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
9
Kills
24
24
Deaths
9
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AnimesoulEdward
Ah Muzen Cab
2
8
5
0.56
L
2
12
2
0.25
W
Medusa
Dyzmak
Medusa
15
3
9
6.5
W
Persephone
Machond
Persephone
3
5
15
2.1
L
Bacchus
raffydp
Bacchus
5
4
2
1.5
W
Jormungandr
scorby97232
Jormungandr
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,580
Damage
35,095
41,560
Taken
32,409
20,536
Mitigated
14,727
2,241
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AnimesoulEdward
Ah Muzen Cab
5,781
2,557
0
1,080
13,167
3,480
0
4,681
8,366
0
26,601
L
7,769
1,028
0
180
14,015
4,018
0
5,836
8,059
29,187
114
W
Medusa
Dyzmak
Medusa
16,910
7,207
0
1,902
11,256
4,102
1,045
4,900
6,356
0
50,462
W
Persephone
Machond
Persephone
10,603
1,408
0
1,708
10,326
3,099
238
4,518
5,730
40,737
628
L
Bacchus
raffydp
Bacchus
5,030
86
0
981
14,378
13,038
0
7,286
6,961
19,980
583
W
Jormungandr
scorby97232
Jormungandr
7,582
2,766
0
3,000
10,827
7,526
746
2,930
7,897
52,124
1,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,287
Gold Earned
35,833
114
Minions Killed
211
0
Camps Cleared
0
539,136
Distance Traveled
738,260
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,338
795
46
4
0
147,532
0
L
Kukulkan
9,939
765
49
4
0
169,873
0
W
Medusa
12,777
983
69
5
0
249,307
0
W
Persephone
10,982
845
49
4
0
230,111
0
L
Bacchus
10,010
770
19
1
0
221,731
3
W
Jormungandr
12,074
929
93
7
0
258,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role