Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Comicfan007
Vulcan
Level 146
God Stats
9W - 17L
1,503 SR
Queue Stats
390W - 419L
1,493 Elo+
Solo
Izanami
Izanami
InnateCrane
Izanami
Level 18
God Stats
3W - 2L
1,272 SR
Queue Stats
3W - 4L
1,258 Elo+
Party 1
Nut
Nut
PhantomFoxKing
Nut
Level 60
God Stats
2W - 1L
1,691 SR
Queue Stats
13W - 10L
1,440 Elo+
Solo
Danzaburou
Danzaburou
Rokuro123456
Danzaburou
Level 123
God Stats
1W - 1L
1,263 SR
Queue Stats
25W - 26L
1,395 Elo+
Party 1
Team Averages
Level 90
1,446 SR
1,417 Elo+

VS

Team Averages
Level 107
1,491 SR
1,427 Elo+
Kuzenbo
Kuzenbo
CREAMQUAKE
Kuzenbo
Level 43
God Stats
2W - 2L
1,643 SR
Queue Stats
20W - 34L
1,395 Elo+
Party 2
Ullr
Ullr
DumbFatLoser
Ullr
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,415 Elo+
Party 2
Amaterasu
Amaterasu
GummiGoddess
Amaterasu
Level 78
God Stats
17W - 22L
1,483 SR
Queue Stats
711W - 744L
1,426 Elo+
Solo
Thor
Thor
MPalamedi
Thor
Level 149
God Stats
11W - 39L
1,316 SR
Queue Stats
496W - 534L
1,488 Elo+
Solo
Yemoja
Yemoja
timalmighty69
Yemoja
Level 119
God Stats
331W - 341L
1,516 SR
Queue Stats
528W - 552L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 1 / 16
8,998
1,125
10,059
6,818
7,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
15
7 / 0 / 8
9,691
1,211
16,708
2,822
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
InnateCrane
Izanami
14
0 / 5 / 9
8,032
1,004
3,207
7,628
3,002
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 0 / 9
10,270
1,284
13,522
7,138
2,960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Rokuro123456
Danzaburou
15
3 / 1 / 14
9,776
1,222
14,237
7,686
3,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

297

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CREAMQUAKE
Kuzenbo
13
2 / 4 / 3
8,650
1,081
5,820
19,152
24,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 4 / 1
8,567
1,071
8,403
10,554
4,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
GummiGoddess
Amaterasu
13
1 / 4 / 0
7,704
963
1,867
7,560
3,896
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
13
0 / 2 / 4
8,131
1,016
6,297
9,470
3,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
0 / 5 / 5
8,409
1,051
7,408
15,344
6,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
19
Kills
7
7
Deaths
19
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
16
9
L
Kuzenbo
CREAMQUAKE
Kuzenbo
2
4
3
0.88
W
Vulcan
7
0
8
11
L
4
4
1
1.13
L
Amaterasu
GummiGoddess
Amaterasu
1
4
0
0.25
W
Izanami
InnateCrane
Izanami
0
5
9
0.9
L
Thor
0
2
4
1
W
8
0
9
12.5
W
Danzaburou
Rokuro123456
Danzaburou
3
1
14
10
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,733
Damage
29,795
32,092
Taken
62,080
18,113
Mitigated
42,230
5,552
Healing
3,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,059
1,032
205
417
6,818
7,882
0
3,163
3,655
18,480
1,624
L
Kuzenbo
CREAMQUAKE
Kuzenbo
5,820
2,043
0
687
19,152
24,610
0
7,357
11,795
11,319
0
W
Vulcan
16,708
280
0
0
2,822
1,061
0
1,184
1,638
39,596
0
L
8,403
2,744
0
386
10,554
4,295
0
3,241
7,313
0
24,065
L
Amaterasu
GummiGoddess
Amaterasu
1,867
506
0
1,100
7,560
3,896
0
3,000
4,560
0
7,306
W
Izanami
InnateCrane
Izanami
3,207
2,787
0
168
7,628
3,002
0
3,489
4,139
0
16,174
L
Thor
6,297
682
0
29
9,470
3,182
0
4,362
5,108
0
25,685
W
13,522
8,842
0
2,151
7,138
2,960
0
3,383
3,755
0
26,836
W
Danzaburou
Rokuro123456
Danzaburou
14,237
6,869
0
2,611
7,686
3,208
0
1,747
5,939
0
25,340
L
7,408
1,578
735
509
15,344
6,247
0
8,203
7,141
35,984
1,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,767
Gold Earned
41,461
181
Minions Killed
164
4
Camps Cleared
5
722,108
Distance Traveled
687,082
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,998
1,125
22
3
0
141,775
0
L
Kuzenbo
8,650
1,081
13
2
0
165,979
0
W
Vulcan
9,691
1,211
69
9
0
175,528
0
L
Ullr
8,567
1,071
39
5
0
144,098
0
L
Amaterasu
7,704
963
9
1
2
93,707
0
W
Izanami
8,032
1,004
28
4
2
105,660
0
L
Thor
8,131
1,016
46
6
1
146,176
4
W
Nut
10,270
1,284
26
3
1
144,604
1
W
Danzaburou
9,776
1,222
36
5
1
154,541
0
L
Yemoja
8,409
1,051
57
7
2
137,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role