Player Matchup

Terra
Terra
 
Terra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BlackSnow453
Danzaburou
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,282 Elo+
Solo
Janus
Janus
GRlNGOUL
Janus
Level 103
God Stats
3W - 3L
1,765 SR
Queue Stats
77W - 29L
1,684 Elo+
Solo
Ravana
Ravana
Matatias
Ravana
Level 154
God Stats
5W - 2L
1,485 SR
Queue Stats
321W - 329L
1,437 Elo+
Solo
Guan Yu
Guan Yu
fanfix00
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,368 Elo+
Solo
Team Averages
Level 127
1,550 SR
1,454 Elo+

VS

Team Averages
Level 135
1,497 SR
1,501 Elo+
Mulan
Mulan
Matachangos606
Mulan
Level 164
God Stats
5W - 1L
1,752 SR
Queue Stats
51W - 57L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
MouraHunter
Sylvanus
Level 147
God Stats
4W - 2L
1,553 SR
Queue Stats
194W - 192L
1,520 Elo+
Solo
Cupid
Cupid
NØTSerj
Cupid
Level 146
God Stats
16W - 8L
1,500 SR
Queue Stats
106W - 75L
1,500 Elo+
Solo
Arachne
Arachne
Zqii
Arachne
Level 159
God Stats
1W - 0L
1,087 SR
Queue Stats
50W - 49L
1,508 Elo+
Party 1
Hera
Hera
xXalex606Xx
Hera
Level 60
God Stats
14W - 8L
1,595 SR
Queue Stats
159W - 177L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
2 / 4 / 2
5,291
529
3,410
12,046
5,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
BlackSnow453
Danzaburou
9
0 / 3 / 2
5,061
506
1,168
6,542
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
GRlNGOUL
Janus
12
3 / 0 / 1
6,585
659
5,342
4,721
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Matatias
Ravana
10
2 / 3 / 4
5,724
572
5,915
8,391
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Guan Yu
fanfix00
Guan Yu
9
0 / 2 / 0
4,865
487
956
7,680
3,706
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,405
741
7,685
7,683
3,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
MouraHunter
Sylvanus
9
1 / 1 / 6
6,084
608
5,334
7,704
3,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
NØTSerj
Cupid
11
2 / 1 / 2
6,724
672
4,459
4,451
1,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
Zqii
Arachne
12
4 / 3 / 0
6,614
661
3,091
10,412
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 2 / 2
6,023
602
4,902
4,977
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
12
12
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
4
2
0.75
L
Danzaburou
BlackSnow453
Danzaburou
0
3
2
0.33
L
Janus
GRlNGOUL
Janus
3
0
1
3.5
W
3
0
3
4.5
L
Ravana
Matatias
Ravana
2
3
4
1.33
W
Sylvanus
MouraHunter
Sylvanus
1
1
6
4
W
Cupid
NØTSerj
Cupid
2
1
2
3
W
Arachne
Zqii
Arachne
4
3
0
1.33
L
Guan Yu
fanfix00
Guan Yu
0
2
0
0
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,791
Damage
25,471
39,380
Taken
35,227
15,466
Mitigated
13,386
11,834
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,410
671
1,710
2,552
12,046
5,939
0
3,960
8,086
10,382
0
L
Danzaburou
BlackSnow453
Danzaburou
1,168
435
0
1,088
6,542
1,798
0
1,579
4,963
0
24,868
L
Janus
GRlNGOUL
Janus
5,342
450
0
888
4,721
1,469
0
2,523
2,198
55,310
0
W
7,685
2,012
0
3,882
7,683
3,002
610
1,597
6,046
0
58,105
L
Ravana
Matatias
Ravana
5,915
1,719
0
3,150
8,391
2,554
0
1,503
6,888
0
33,019
W
Sylvanus
MouraHunter
Sylvanus
5,334
1,647
1,489
2,613
7,704
3,912
0
3,309
4,273
15,565
1,143
W
Cupid
NØTSerj
Cupid
4,459
2,105
232
1,054
4,451
1,334
253
579
3,872
0
45,262
W
Arachne
Zqii
Arachne
3,091
1,898
0
4,518
10,412
3,697
407
1,608
8,720
0
41,597
L
Guan Yu
fanfix00
Guan Yu
956
84
102
2,344
7,680
3,706
0
102
7,578
0
27,734
W
4,902
1,797
0
558
4,977
1,441
0
1,910
2,883
36,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,526
Gold Earned
32,850
279
Minions Killed
346
0
Camps Cleared
0
1,054,940
Distance Traveled
1,003,339
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,291
529
14
1
0
209,275
4
L
Danzaburou
5,061
506
47
5
0
201,652
2
L
Janus
6,585
659
110
11
0
224,588
2
W
Mulan
7,405
741
93
9
0
191,132
0
L
Ravana
5,724
572
62
6
0
220,924
0
W
Sylvanus
6,084
608
21
2
0
174,879
2
W
Cupid
6,724
672
83
8
0
203,536
2
W
Arachne
6,614
661
73
7
0
200,549
0
L
Guan Yu
4,865
487
46
5
0
198,501
0
W
Hera
6,023
602
76
8
0
233,243
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role