Player Matchup

Sylvanus
Sylvanus
Eaglekai13
Sylvanus
Level 142
God Stats
1W - 1L
1,267 SR
Queue Stats
114W - 122L
1,430 Elo+
Solo
Janus
Janus
KurtRambis55
Janus
Level 127
God Stats
573W - 587L
1,554 SR
Queue Stats
580W - 595L
1,478 Elo+
Solo
Amaterasu
Amaterasu
Rocky Balboa556
Amaterasu
Level 67
God Stats
5W - 0L
1,811 SR
Queue Stats
115W - 110L
1,416 Elo+
Solo
Fenrir
Fenrir
XproxityX
Fenrir
Level 67
God Stats
3W - 5L
1,390 SR
Queue Stats
38W - 32L
1,460 Elo+
Solo
Cernunnos
Cernunnos
cM BackFire
Cernunnos
Level 109
God Stats
5W - 6L
1,490 SR
Queue Stats
215W - 192L
1,487 Elo+
Solo
Team Averages
Level 102
1,502 SR
1,454 Elo+

VS

Team Averages
Level 118
1,416 SR
1,432 Elo+
Xing Tian
Xing Tian
BunnyxKuromi
Xing Tian
Level 109
God Stats
12W - 11L
1,615 SR
Queue Stats
365W - 390L
1,436 Elo+
Party 1
Mercury
Mercury
IEnvy_CrAzy247
Mercury
Level 127
God Stats
9W - 25L
1,237 SR
Queue Stats
276W - 296L
1,459 Elo+
Party 1
Xbalanque
Xbalanque
ImHighBih
Xbalanque
Level 127
God Stats
2W - 10L
1,209 SR
Queue Stats
148W - 158L
1,416 Elo+
Solo
Discordia
Discordia
aznee_uzamaki
Discordia
Level 102
God Stats
33W - 40L
1,478 SR
Queue Stats
568W - 574L
1,382 Elo+
Party 1
Chaac
Chaac
jgalaniz87
Chaac
Level 124
God Stats
8W - 10L
1,540 SR
Queue Stats
344W - 367L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Eaglekai13
Sylvanus
8
2 / 0 / 3
5,810
581
2,257
5,206
2,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 1
5,440
544
668
3,275
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Rocky Balboa556
Amaterasu
11
2 / 0 / 0
6,382
638
4,837
9,759
7,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
XproxityX
Fenrir
11
3 / 1 / 1
5,939
594
2,639
6,015
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
cM BackFire
Cernunnos
10
3 / 2 / 3
6,218
622
5,052
6,306
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BunnyxKuromi
Xing Tian
8
2 / 2 / 0
5,128
513
2,092
6,691
4,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 0
4,753
475
1,517
7,036
1,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
ImHighBih
Xbalanque
10
1 / 3 / 0
5,137
514
4,002
5,827
1,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
aznee_uzamaki
Discordia
9
1 / 1 / 0
4,697
470
1,309
2,594
488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
9
0 / 1 / 0
4,856
486
5,575
6,807
4,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
4
4
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BunnyxKuromi
Xing Tian
2
2
0
1
W
Sylvanus
Eaglekai13
Sylvanus
2
0
3
3.5
L
0
3
0
0
L
Xbalanque
ImHighBih
Xbalanque
1
3
0
0.33
W
0
1
1
0.5
W
Amaterasu
Rocky Balboa556
Amaterasu
2
0
0
2
W
Fenrir
XproxityX
Fenrir
3
1
1
3.5
L
Discordia
aznee_uzamaki
Discordia
1
1
0
1
W
Cernunnos
cM BackFire
Cernunnos
3
2
3
2.25
L
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,453
Damage
14,495
30,561
Taken
28,955
15,052
Mitigated
12,503
12,374
Healing
7,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BunnyxKuromi
Xing Tian
2,092
217
0
972
6,691
4,056
0
1,552
5,059
8,145
0
W
Sylvanus
Eaglekai13
Sylvanus
2,257
951
678
2,459
5,206
2,958
208
337
4,869
15,907
1,423
L
1,517
1,072
0
2,850
7,036
1,878
0
247
6,789
0
28,295
L
Xbalanque
ImHighBih
Xbalanque
4,002
1,881
0
1,611
5,827
1,514
18
986
4,841
0
36,341
W
668
88
0
230
3,275
858
0
958
2,153
31,831
2,126
W
Amaterasu
Rocky Balboa556
Amaterasu
4,837
2,080
0
5,531
9,759
7,119
462
0
9,759
0
43,836
W
Fenrir
XproxityX
Fenrir
2,639
225
0
877
6,015
2,287
31
995
4,980
0
42,377
L
Discordia
aznee_uzamaki
Discordia
1,309
0
0
804
2,594
488
0
38
2,556
14,118
0
W
Cernunnos
cM BackFire
Cernunnos
5,052
2,150
0
2,599
6,306
1,830
321
867
5,399
0
34,607
L
Chaac
5,575
1,421
0
1,555
6,807
4,567
0
0
6,807
0
29,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,789
Gold Earned
24,571
310
Minions Killed
223
0
Camps Cleared
0
952,652
Distance Traveled
996,168
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,128
513
20
2
0
182,768
1
W
Sylvanus
5,810
581
30
3
0
171,892
0
L
Mercury
4,753
475
57
6
0
255,221
0
L
Xbalanque
5,137
514
68
7
0
162,721
0
W
Janus
5,440
544
64
6
0
192,789
4
W
Amaterasu
6,382
638
76
8
0
193,991
0
W
Fenrir
5,939
594
74
7
0
232,516
0
L
Discordia
4,697
470
24
2
0
193,675
0
W
Cernunnos
6,218
622
66
7
0
161,464
0
L
Chaac
4,856
486
54
5
0
201,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role