Player Matchup

Tyr
Tyr
 
Tyr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
King_Ragnarr96
Merlin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 110L
1,544 Elo+
Solo
Ne Zha
Ne Zha
LennyTavarez
Ne Zha
Level 87
God Stats
0W - 5L
1,344 SR
Queue Stats
12W - 23L
1,328 Elo+
Solo
Poseidon
Poseidon
Paizadas
Poseidon
Level 105
God Stats
20W - 15L
1,128 SR
Queue Stats
311W - 289L
1,512 Elo+
Party 2
Team Averages
Level 112
1,394 SR
1,477 Elo+

VS

Team Averages
Level 120
1,566 SR
1,467 Elo+
Morgan Le Fay
Morgan Le Fay
ExaltedImmortal
Morgan Le Fay
Level 159
God Stats
3W - 1L
1,803 SR
Queue Stats
397W - 398L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
Mango_N_Tango_
Zhong Kui
Level 113
God Stats
4W - 3L
1,558 SR
Queue Stats
83W - 95L
1,476 Elo+
Party 1
Thanatos
Thanatos
RudiusMaximus
Thanatos
Level 68
God Stats
40W - 19L
1,699 SR
Queue Stats
62W - 52L
1,470 Elo+
Solo
Hercules
Hercules
ShenMason
Hercules
Level 107
God Stats
2W - 4L
1,322 SR
Queue Stats
140W - 133L
1,541 Elo+
Party 1
King Arthur
King Arthur
oakymaster1
King Arthur
Level 152
God Stats
24W - 23L
1,447 SR
Queue Stats
383W - 373L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
5 / 1 / 4
6,201
564
5,503
6,511
4,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
10
1 / 6 / 2
5,576
507
4,531
6,011
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
1 / 4 / 0
5,293
481
2,580
5,236
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
8
1 / 3 / 2
4,855
441
1,568
5,380
1,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Paizadas
Poseidon
11
2 / 3 / 3
5,851
532
5,444
6,045
1,991
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ExaltedImmortal
Morgan Le Fay
12
3 / 3 / 3
6,875
625
5,080
5,514
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Mango_N_Tango_
Zhong Kui
11
0 / 1 / 1
6,063
551
2,401
5,934
4,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
RudiusMaximus
Thanatos
11
3 / 2 / 6
5,973
543
3,412
4,844
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hercules
ShenMason
Hercules
10
2 / 4 / 4
5,822
529
2,961
8,772
4,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
oakymaster1
King Arthur
13
9 / 0 / 1
8,145
740
6,008
9,775
5,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
10
Kills
17
17
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
1
4
7
L
Nu Wa
 
Nu Wa
1
6
2
0.33
W
Morgan Le Fay
ExaltedImmortal
Morgan Le Fay
3
3
3
1.5
L
1
4
0
0.25
L
Ne Zha
1
3
2
0.67
W
Zhong Kui
Mango_N_Tango_
Zhong Kui
0
1
1
0.5
L
Poseidon
Paizadas
Poseidon
2
3
3
1.17
W
Thanatos
RudiusMaximus
Thanatos
3
2
6
3
W
Hercules
ShenMason
Hercules
2
4
4
1
W
King Arthur
oakymaster1
King Arthur
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,626
Damage
19,862
29,183
Taken
34,839
11,528
Mitigated
18,269
6,682
Healing
10,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,503
729
0
2,545
6,511
4,956
0
1,744
4,767
0
18,354
L
Nu Wa
 
Nu Wa
4,531
1,283
0
578
6,011
1,287
0
372
5,639
25,367
0
W
Morgan Le Fay
ExaltedImmortal
Morgan Le Fay
5,080
409
0
640
5,514
1,901
0
2,265
3,207
48,888
1,019
L
2,580
92
0
700
5,236
1,468
0
2,782
2,454
28,369
0
L
Ne Zha
1,568
680
0
696
5,380
1,826
0
220
5,160
0
19,272
W
Zhong Kui
Mango_N_Tango_
Zhong Kui
2,401
767
0
3,433
5,934
4,658
488
1,810
4,084
39,547
7,552
L
Poseidon
Paizadas
Poseidon
5,444
861
50
2,113
6,045
1,991
0
1,931
4,114
49,030
2,249
W
Thanatos
RudiusMaximus
Thanatos
3,412
696
0
3,349
4,844
1,742
0
780
4,006
0
26,084
W
Hercules
ShenMason
Hercules
2,961
418
0
1,086
8,772
4,768
0
2,797
5,891
0
14,565
W
King Arthur
oakymaster1
King Arthur
6,008
1,032
0
1,771
9,775
5,200
0
4,240
5,163
0
58,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,776
Gold Earned
32,878
252
Minions Killed
353
0
Camps Cleared
0
969,670
Distance Traveled
1,093,466
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,201
564
26
2
0
236,369
1
L
Nu Wa
5,576
507
52
5
0
183,799
4
W
Morgan Le Fay
6,875
625
106
10
0
214,619
2
L
Merlin
5,293
481
54
5
0
162,095
0
L
Ne Zha
4,855
441
36
3
0
160,619
0
W
Zhong Kui
6,063
551
86
8
0
206,161
0
L
Poseidon
5,851
532
84
8
0
226,788
0
W
Thanatos
5,973
543
40
4
0
239,306
0
W
Hercules
5,822
529
19
2
0
211,868
4
W
King Arthur
8,145
740
102
9
0
221,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role