Player Matchup

Ra
Ra
KrashKourseMd
Ra
Level 164
God Stats
13W - 10L
1,732 SR
Queue Stats
234W - 231L
1,489 Elo+
Solo
Sol
Sol
LaFlameWRLD
Sol
Level 125
God Stats
5W - 9L
1,459 SR
Queue Stats
222W - 208L
1,507 Elo+
Solo
Mulan
Mulan
STUNTMAN xx 32
Mulan
Level 141
God Stats
33W - 29L
1,731 SR
Queue Stats
339W - 346L
1,545 Elo+
Solo
Poseidon
Poseidon
Saul Perez2045
Poseidon
Level 144
God Stats
30W - 27L
1,591 SR
Queue Stats
764W - 731L
1,456 Elo+
Solo
Nemesis
Nemesis
freddy50
Nemesis
Level 91
God Stats
23W - 23L
1,485 SR
Queue Stats
248W - 224L
1,529 Elo+
Solo
Team Averages
Level 133
1,600 SR
1,505 Elo+

VS

Team Averages
Level 132
1,568 SR
1,474 Elo+
Ravana
Ravana
 
Ravana
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Basjan
Anhur
Level 47
God Stats
0W - 1L
1,573 SR
Queue Stats
6W - 12L
1,368 Elo+
Party 1
Osiris
Osiris
Cote Levee
Osiris
Level 146
God Stats
6W - 7L
1,465 SR
Queue Stats
191W - 203L
1,461 Elo+
Solo
Cerberus
Cerberus
RedRanger_1226
Cerberus
Level 49
God Stats
4W - 4L
1,619 SR
Queue Stats
4W - 5L
1,428 Elo+
Party 1
Fenrir
Fenrir
翟翟有瑜
Fenrir
Level 248
God Stats
4W - 12L
1,684 SR
Queue Stats
198W - 196L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,458
743
454
2,733
724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 2
3,783
631
2,669
2,464
479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
2 / 0 / 1
3,899
650
2,873
3,180
2,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
7
0 / 2 / 1
3,656
609
1,858
3,234
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
freddy50
Nemesis
8
1 / 0 / 0
3,995
666
1,626
3,908
1,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
4
0 / 1 / 0
2,959
493
0
1,427
447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Basjan
Anhur
6
1 / 2 / 0
3,505
584
962
2,953
668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
Cote Levee
Osiris
7
1 / 1 / 1
4,005
668
2,763
4,160
2,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cerberus
5
0 / 0 / 1
3,163
527
973
3,393
1,488
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
8
2 / 1 / 1
4,314
719
2,938
4,921
1,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
4
4
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
1
0
0
L
Anhur
Basjan
Anhur
1
2
0
0.5
L
Osiris
Cote Levee
Osiris
1
1
1
1.5
W
1
1
0
1
W
1
1
2
2
L
Cerberus
0
0
1
0.5
W
2
0
1
2.5
W
Poseidon
0
2
1
0.25
W
Nemesis
freddy50
Nemesis
1
0
0
1
L
Fenrir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,480
Damage
7,636
15,519
Taken
16,854
5,381
Mitigated
6,853
6,611
Healing
4,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
0
0
0
566
1,427
447
0
254
1,173
0
4,862
L
Anhur
Basjan
Anhur
962
408
0
264
2,953
668
0
769
2,184
0
12,878
L
Osiris
Cote Levee
Osiris
2,763
365
58
1,424
4,160
2,623
0
1,489
2,671
0
17,221
W
454
81
12
1,422
2,733
724
0
0
2,733
22,190
1,459
W
2,669
1,132
0
1,076
2,464
479
0
245
2,219
16,364
6,512
L
Cerberus
973
101
121
1,237
3,393
1,488
0
1,192
2,201
8,283
0
W
2,873
231
71
1,394
3,180
2,398
0
728
2,452
0
12,190
W
Poseidon
1,858
244
0
1,505
3,234
600
0
0
3,071
18,168
0
W
Nemesis
freddy50
Nemesis
1,626
287
0
1,131
3,908
1,180
0
0
3,752
0
22,710
L
Fenrir
2,938
895
0
1,042
4,921
1,627
0
873
4,048
0
21,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,791
Gold Earned
17,946
180
Minions Killed
126
0
Camps Cleared
0
600,313
Distance Traveled
556,150
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
2,959
493
11
2
0
45,025
0
L
Anhur
3,505
584
22
4
0
114,004
0
L
Osiris
4,005
668
33
6
0
122,939
0
W
Ra
4,458
743
51
9
0
106,972
0
W
Sol
3,783
631
37
6
0
113,228
1
L
Cerberus
3,163
527
20
3
0
130,763
0
W
Mulan
3,899
650
14
2
0
116,869
1
W
Poseidon
3,656
609
27
5
0
115,677
0
W
Nemesis
3,995
666
51
9
0
147,567
0
L
Fenrir
4,314
719
40
7
0
143,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role