Player Matchup

Ao Kuang
Ao Kuang
Billford5597
Ao Kuang
Level 53
God Stats
5W - 3L
1,319 SR
Queue Stats
18W - 21L
1,386 Elo+
Solo
Chernobog
Chernobog
Real Rada
Chernobog
Level 55
God Stats
5W - 1L
1,312 SR
Queue Stats
37W - 52L
1,183 Elo+
Party 1
Sylvanus
Sylvanus
SmoothDB
Sylvanus
Level 75
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 31L
1,304 Elo+
Party 1
Surtr
Surtr
SwaggyBttv
Surtr
Level 80
God Stats
4W - 1L
1,260 SR
Queue Stats
19W - 29L
1,279 Elo+
Party 1
Hera
Hera
vHoncho
Hera
Level 83
God Stats
4W - 1L
1,421 SR
Queue Stats
22W - 31L
1,304 Elo+
Party 1
Team Averages
Level 69
1,362 SR
1,291 Elo+

VS

Team Averages
Level 75
1,637 SR
1,436 Elo+
Sobek
Sobek
BCastell
Sobek
Level 60
God Stats
2W - 1L
1,840 SR
Queue Stats
108W - 105L
1,452 Elo+
Solo
Vulcan
Vulcan
BLADE-WING1234
Vulcan
Level 88
God Stats
63W - 42L
1,586 SR
Queue Stats
301W - 273L
1,403 Elo+
Solo
Anhur
Anhur
Lindday
Anhur
Level 59
God Stats
4W - 6L
1,395 SR
Queue Stats
165W - 207L
1,437 Elo+
Solo
Thor
Thor
PlagueisTW12
Thor
Level 123
God Stats
5W - 1L
1,952 SR
Queue Stats
52W - 46L
1,494 Elo+
Solo
Achilles
Achilles
ThawingCash3864
Achilles
Level 46
God Stats
7W - 11L
1,410 SR
Queue Stats
90W - 98L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Billford5597
Ao Kuang
13
4 / 1 / 3
7,756
517
6,636
10,358
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chernobog
Real Rada
Chernobog
13
3 / 1 / 1
7,606
507
6,437
8,121
2,641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
SmoothDB
Sylvanus
12
1 / 0 / 6
7,767
518
4,198
8,275
5,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
14
2 / 1 / 2
8,169
545
4,820
10,796
4,323
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Hera
vHoncho
Hera
14
3 / 1 / 0
8,277
552
3,418
7,748
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BCastell
Sobek
11
2 / 1 / 0
6,733
449
4,556
9,720
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 0
7,371
491
9,006
5,509
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Lindday
Anhur
12
0 / 5 / 0
7,319
488
5,430
8,225
2,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 2
7,143
476
4,634
12,049
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
11
1 / 3 / 1
6,785
452
3,248
9,183
6,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
4
4
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
BCastell
Sobek
2
1
0
2
L
0
2
0
0
W
Ao Kuang
Billford5597
Ao Kuang
4
1
3
5.5
L
Anhur
Lindday
Anhur
0
5
0
0
L
1
2
2
1
W
Chernobog
Real Rada
Chernobog
3
1
1
3.5
W
Sylvanus
SmoothDB
Sylvanus
1
0
6
4
W
Surtr
2
1
2
3
L
Achilles
1
3
1
0.5
W
Hera
vHoncho
Hera
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,509
Damage
26,874
45,298
Taken
44,686
17,708
Mitigated
22,582
17,700
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BCastell
Sobek
4,556
281
231
4,165
9,720
7,489
0
2,373
7,347
23,067
0
L
9,006
66
0
541
5,509
1,855
0
3,546
1,963
59,342
1,730
W
Ao Kuang
Billford5597
Ao Kuang
6,636
1,728
0
4,203
10,358
3,351
0
3,436
6,922
43,661
3,022
L
Anhur
Lindday
Anhur
5,430
3,014
0
878
8,225
2,669
0
2,887
5,338
0
46,826
L
4,634
1,287
0
5,294
12,049
3,827
0
2,756
9,293
0
55,440
W
Chernobog
Real Rada
Chernobog
6,437
4,221
64
1,517
8,121
2,641
501
2,408
5,713
0
50,647
W
Sylvanus
SmoothDB
Sylvanus
4,198
882
3,411
2,987
8,275
5,521
20
4,099
4,176
18,937
0
W
Surtr
4,820
1,493
0
4,048
10,796
4,323
137
0
10,796
1,085
46,156
L
Achilles
3,248
742
0
1,519
9,183
6,742
0
2,735
6,448
0
37,368
W
Hera
vHoncho
Hera
3,418
360
0
1,470
7,748
1,872
272
4,025
3,723
58,620
418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,575
Gold Earned
35,351
389
Minions Killed
375
0
Camps Cleared
0
1,429,233
Distance Traveled
1,395,024
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,733
449
29
2
0
296,443
1
L
Vulcan
7,371
491
106
7
0
306,174
0
W
Ao Kuang
7,756
517
75
5
0
333,068
0
L
Anhur
7,319
488
86
6
0
218,721
0
L
Thor
7,143
476
85
6
0
279,701
3
W
Chernobog
7,606
507
69
5
0
298,377
0
W
Sylvanus
7,767
518
35
2
0
255,429
0
W
Surtr
8,169
545
88
6
0
262,081
5
L
Achilles
6,785
452
69
5
0
293,985
0
W
Hera
8,277
552
122
8
0
280,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role