Player Matchup

Cliodhna
Cliodhna
ObscureG
Cliodhna
Level 105
God Stats
1W - 0L
1,291 SR
Queue Stats
99W - 94L
1,408 Elo+
Solo
Ix Chel
Ix Chel
WarHMMR
Ix Chel
Level 138
God Stats
4W - 1L
1,542 SR
Queue Stats
55W - 42L
1,491 Elo+
Solo
Atlas
Atlas
blackishidk
Atlas
Level 95
God Stats
5W - 6L
1,551 SR
Queue Stats
303W - 269L
1,491 Elo+
Solo
Sylvanus
Sylvanus
slacker288
Sylvanus
Level 159
God Stats
4W - 3L
1,565 SR
Queue Stats
66W - 113L
1,403 Elo+
Solo
Medusa
Medusa
vScam AI
Medusa
Level 69
God Stats
5W - 4L
1,298 SR
Queue Stats
303W - 259L
1,438 Elo+
Solo
Team Averages
Level 113
1,449 SR
1,446 Elo+

VS

Team Averages
Level 137
1,486 SR
1,447 Elo+
Athena
Athena
ConspiringCandle
Athena
Level 139
God Stats
13W - 22L
1,569 SR
Queue Stats
449W - 432L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
DocDynamo
Kukulkan
Level 104
God Stats
4W - 10L
1,290 SR
Queue Stats
291W - 305L
1,448 Elo+
Solo
Ishtar
Ishtar
Schumachers5
Ishtar
Level 155
God Stats
143W - 138L
1,552 SR
Queue Stats
181W - 172L
1,496 Elo+
Solo
Serqet
Serqet
SeedOfEchidna
Serqet
Level 159
God Stats
11W - 8L
1,660 SR
Queue Stats
389W - 364L
1,482 Elo+
Solo
Medusa
Medusa
Yeahstuff
Medusa
Level 129
God Stats
20W - 22L
1,358 SR
Queue Stats
384W - 362L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ObscureG
Cliodhna
11
2 / 2 / 2
6,273
523
2,968
7,614
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
WarHMMR
Ix Chel
10
0 / 0 / 4
6,344
529
4,623
4,455
2,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 1 / 1
7,399
617
4,830
7,347
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
slacker288
Sylvanus
14
5 / 2 / 2
7,458
622
5,607
9,156
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
vScam AI
Medusa
11
3 / 0 / 1
6,424
535
4,272
4,373
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,701
475
3,099
8,849
6,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
DocDynamo
Kukulkan
12
2 / 2 / 0
6,720
560
3,445
6,212
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
10
0 / 4 / 0
5,400
450
1,883
7,714
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 2 / 1
5,995
500
3,613
8,582
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Yeahstuff
Medusa
10
1 / 2 / 0
5,581
465
3,299
6,054
1,990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
5
5
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Kukulkan
DocDynamo
Kukulkan
2
2
0
1
W
Cliodhna
ObscureG
Cliodhna
2
2
2
1.5
L
Ishtar
0
4
0
0
L
2
2
1
1.25
W
Ix Chel
WarHMMR
Ix Chel
0
0
4
2
L
Medusa
Yeahstuff
Medusa
1
2
0
0.5
W
3
1
1
3.5
W
Sylvanus
slacker288
Sylvanus
5
2
2
3
W
Medusa
vScam AI
Medusa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,300
Damage
15,339
32,945
Taken
37,411
14,719
Mitigated
15,346
17,189
Healing
7,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,099
643
0
2,710
8,849
6,585
0
3,393
5,446
20,541
1,265
L
Kukulkan
DocDynamo
Kukulkan
3,445
532
0
740
6,212
1,917
0
2,485
3,637
39,498
1,863
W
Cliodhna
ObscureG
Cliodhna
2,968
698
0
4,661
7,614
2,331
0
563
7,051
0
38,728
L
Ishtar
1,883
1,080
0
103
7,714
2,033
192
3,941
3,417
0
27,251
L
3,613
1,229
0
1,601
8,582
2,821
0
2,533
5,961
0
32,606
W
Ix Chel
WarHMMR
Ix Chel
4,623
499
610
2,415
4,455
2,795
0
1,332
2,883
29,050
0
L
Medusa
Yeahstuff
Medusa
3,299
955
0
2,198
6,054
1,990
0
1,586
4,468
0
39,390
W
4,830
1,166
0
2,570
7,347
4,034
0
925
6,422
37,841
2,447
W
Sylvanus
slacker288
Sylvanus
5,607
1,956
60
4,345
9,156
4,382
0
2,525
6,391
40,177
14,154
W
Medusa
vScam AI
Medusa
4,272
1,650
87
2,441
4,373
1,177
559
798
3,575
0
35,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,898
Gold Earned
29,397
357
Minions Killed
303
0
Camps Cleared
0
1,174,518
Distance Traveled
1,201,769
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,701
475
41
3
0
245,708
8
L
Kukulkan
6,720
560
92
8
0
230,983
0
W
Cliodhna
6,273
523
71
6
0
264,163
0
L
Ishtar
5,400
450
51
4
0
214,461
0
L
Serqet
5,995
500
53
4
0
272,622
0
W
Ix Chel
6,344
529
34
3
0
239,615
0
L
Medusa
5,581
465
66
6
0
237,995
0
W
Atlas
7,399
617
81
7
0
215,580
0
W
Sylvanus
7,458
622
99
8
0
203,063
10
W
Medusa
6,424
535
72
6
0
252,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role