Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Juweel
Ganesha
Level 148
God Stats
0W - 3L
1,211 SR
Queue Stats
61W - 78L
1,512 Elo+
Party 2
Neith
Neith
TwiistedStyll
Neith
Level 80
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 2L
1,321 Elo+
Party 2
Nu Wa
Nu Wa
Vecepia
Nu Wa
Level 209
God Stats
25W - 23L
1,584 SR
Queue Stats
272W - 278L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
dean130
Cu Chulainn
Level 147
God Stats
4W - 7L
1,502 SR
Queue Stats
68W - 91L
1,501 Elo+
Party 2
Team Averages
Level 140
1,426 SR
1,472 Elo+

VS

Team Averages
Level 124
1,605 SR
1,534 Elo+
Danzaburou
Danzaburou
MagicFits
Danzaburou
Level 158
God Stats
6W - 1L
1,704 SR
Queue Stats
137W - 125L
1,538 Elo+
Solo
Achilles
Achilles
PROkIllErZ94
Achilles
Level 138
God Stats
97W - 91L
1,536 SR
Queue Stats
131W - 133L
1,493 Elo+
Party 1
Terra
Terra
dаbi
Terra
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
234W - 200L
1,582 Elo+
Party 3
Aphrodite
Aphrodite
iheartreid
Aphrodite
Level 29
God Stats
202W - 170L
1,614 SR
Queue Stats
207W - 186L
1,580 Elo+
Party 3
Hun Batz
Hun Batz
xparadoxreason
Hun Batz
Level 166
God Stats
22W - 15L
1,668 SR
Queue Stats
291W - 277L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 0 / 5
8,389
839
4,475
4,141
1,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ganesha
Juweel
Ganesha
14
0 / 2 / 8
9,171
917
5,078
12,960
12,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
3 / 3 / 4
9,206
921
7,431
7,251
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Vecepia
Nu Wa
14
1 / 3 / 2
8,433
843
6,104
7,684
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
dean130
Cu Chulainn
15
2 / 2 / 3
8,921
892
6,225
11,980
11,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MagicFits
Danzaburou
17
5 / 1 / 2
10,016
1,002
9,858
7,964
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
PROkIllErZ94
Achilles
14
1 / 1 / 6
8,585
859
4,623
7,298
8,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
dаbi
Terra
16
1 / 1 / 8
9,244
924
11,695
7,933
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
iheartreid
Aphrodite
13
1 / 1 / 2
8,820
882
2,922
4,541
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
15
2 / 4 / 3
9,030
903
5,675
8,043
3,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
8
Kills
10
10
Deaths
8
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
0
5
4.5
L
Ganesha
Juweel
Ganesha
0
2
8
2
W
Danzaburou
MagicFits
Danzaburou
5
1
2
6
W
Achilles
PROkIllErZ94
Achilles
1
1
6
4
L
3
3
4
1.67
L
Nu Wa
Vecepia
Nu Wa
1
3
2
0.67
L
Cu Chulainn
dean130
Cu Chulainn
2
2
3
1.75
W
Terra
dаbi
Terra
1
1
8
5
W
Aphrodite
iheartreid
Aphrodite
1
1
2
2
W
Hun Batz
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,313
Damage
34,773
44,016
Taken
35,779
29,218
Mitigated
23,386
11,059
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,475
854
0
2,581
4,141
1,409
0
1,011
2,991
0
12,215
L
Ganesha
Juweel
Ganesha
5,078
221
0
3,949
12,960
12,403
0
2,395
9,979
14,499
882
W
Danzaburou
MagicFits
Danzaburou
9,858
1,851
0
1,843
7,964
2,936
1,527
2,727
5,237
0
41,601
W
Achilles
PROkIllErZ94
Achilles
4,623
809
0
1,321
7,298
8,373
0
1,272
6,026
0
12,533
L
7,431
2,618
0
2,637
7,251
2,571
312
2,452
4,613
0
34,560
L
Nu Wa
Vecepia
Nu Wa
6,104
1,153
0
1,312
7,684
1,753
0
4,041
3,226
18,800
966
L
Cu Chulainn
dean130
Cu Chulainn
6,225
987
0
580
11,980
11,082
0
3,474
8,269
0
25,001
W
Terra
dаbi
Terra
11,695
1,024
172
1,086
7,933
4,199
0
2,898
5,035
34,069
676
W
Aphrodite
iheartreid
Aphrodite
2,922
473
2,998
2,521
4,541
4,172
0
1,789
2,752
6,846
0
W
Hun Batz
5,675
869
0
250
8,043
3,706
0
1,829
6,214
0
21,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,120
Gold Earned
45,695
197
Minions Killed
219
0
Camps Cleared
0
1,087,481
Distance Traveled
1,038,309
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,389
839
15
2
0
258,179
0
L
Ganesha
9,171
917
2
0
0
231,726
0
W
Danzaburou
10,016
1,002
82
8
0
214,599
4
W
Achilles
8,585
859
17
2
0
204,854
0
L
Neith
9,206
921
72
7
0
203,147
0
L
Nu Wa
8,433
843
44
4
0
158,477
1
L
Cu Chulainn
8,921
892
64
6
0
235,952
0
W
Terra
9,244
924
70
7
0
237,999
0
W
Aphrodite
8,820
882
9
1
0
185,241
0
W
Hun Batz
9,030
903
41
4
0
195,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role