Player Matchup

Bastet
Bastet
Diamond IV
 
Bastet
Diamond IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum II
Griffann
Thor
Platinum II
Level 126
God Stats
1W - 2L
2,008 SR
Queue Stats
28W - 21L
1,997 MMR
Solo
Tiamat
Tiamat
Diamond IV
RangoTango9989
Tiamat
Diamond IV
Level 89
God Stats
9W - 12L
1,638 SR
Queue Stats
290W - 265L
2,005 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
Wumbles
Xbalanque
Diamond IV
Level 187
God Stats
12W - 3L
1,856 SR
Queue Stats
159W - 131L
2,101 MMR
Solo
Sobek
Sobek
Diamond V
l-SkinuZaru-l
Sobek
Diamond V
Level 211
God Stats
5W - 1L
1,710 SR
Queue Stats
270W - 265L
2,015 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,742 SR
1,924 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,659 SR
2,031 MMR
Hercules
Hercules
Platinum I
I1ISUKUNAI1I
Hercules
Platinum I
Level 121
God Stats
7W - 8L
1,503 SR
Queue Stats
122W - 106L
2,096 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
Joonbugger
Hun Batz
Diamond IV
Level 147
God Stats
5W - 3L
1,979 SR
Queue Stats
162W - 145L
2,081 MMR
Party 1
Danzaburou
Danzaburou
Platinum I
Schnickolas
Danzaburou
Platinum I
Level 148
God Stats
5W - 7L
1,901 SR
Queue Stats
234W - 221L
1,992 MMR
Solo
Geb
Geb
Diamond V
TheBrackMamba_
Geb
Diamond V
Level 209
God Stats
1W - 5L
1,368 SR
Queue Stats
118W - 102L
2,036 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
vFooligan
Morgan Le Fay
Diamond V
Level 140
God Stats
7W - 8L
1,545 SR
Queue Stats
100W - 94L
1,951 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 1 / 0
3,119
624
1,737
3,707
848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thor
7
2 / 0 / 0
3,893
779
3,088
3,962
968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 0
3,751
750
1,288
1,554
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Wumbles
Xbalanque
7
2 / 0 / 0
3,883
777
3,358
1,718
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 0 / 1
3,604
721
482
2,947
1,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SerqetSusanoLancelot

VS

Bans
MedusaThanatosChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
I1ISUKUNAI1I
Hercules
6
0 / 2 / 0
3,228
646
2,130
5,040
2,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
Joonbugger
Hun Batz
6
0 / 0 / 1
3,236
647
1,492
3,266
738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Schnickolas
Danzaburou
5
0 / 2 / 0
2,882
576
954
2,931
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 0 / 0
2,936
587
837
2,572
1,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
vFooligan
Morgan Le Fay
6
1 / 1 / 0
3,439
688
1,142
2,441
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
5
Kills
1
1
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
1
0
0
W
Thor
2
0
0
2
L
Hercules
I1ISUKUNAI1I
Hercules
0
2
0
0
L
Hun Batz
Joonbugger
Hun Batz
0
0
1
0.5
W
1
0
0
1
L
Danzaburou
Schnickolas
Danzaburou
0
2
0
0
L
0
0
0
0
W
Xbalanque
Wumbles
Xbalanque
2
0
0
2
W
0
0
1
0.5
L
Morgan Le Fay
vFooligan
Morgan Le Fay
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,953
Damage
6,555
13,888
Taken
16,250
4,024
Mitigated
5,364
6,805
Healing
6,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
1,737
262
0
1,120
3,707
848
0
797
2,910
0
15,609
W
Thor
3,088
1,167
0
1,830
3,962
968
0
0
3,749
0
16,157
L
Hercules
I1ISUKUNAI1I
Hercules
2,130
1,053
0
1,998
5,040
2,062
0
0
5,040
0
11,731
L
Hun Batz
Joonbugger
Hun Batz
1,492
388
0
1,469
3,266
738
0
226
2,994
0
14,305
W
1,288
202
0
878
1,554
655
0
345
1,209
16,076
0
L
Danzaburou
Schnickolas
Danzaburou
954
702
0
1,032
2,931
713
0
195
2,736
0
13,309
L
837
61
0
1,328
2,572
1,199
0
287
2,285
4,631
0
W
Xbalanque
Wumbles
Xbalanque
3,358
1,685
0
845
1,718
446
0
395
1,323
0
24,548
W
482
24
611
1,521
2,947
1,107
0
442
2,505
7,486
1,070
L
Morgan Le Fay
vFooligan
Morgan Le Fay
1,142
0
0
790
2,441
652
0
902
1,425
14,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,250
Gold Earned
15,721
168
Minions Killed
132
0
Camps Cleared
0
536,049
Distance Traveled
482,387
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
3,119
624
26
5
0
132,027
0
W
Thor
3,893
779
32
6
0
97,885
0
L
Hercules
3,228
646
23
5
0
114,874
0
L
Hun Batz
3,236
647
37
7
0
131,102
0
W
Tiamat
3,751
750
44
9
0
101,722
0
L
Danzaburou
2,882
576
27
5
0
74,637
0
L
Geb
2,936
587
3
1
0
60,667
0
W
Xbalanque
3,883
777
51
10
0
102,115
0
W
Sobek
3,604
721
15
3
0
102,300
2
L
Morgan Le Fay
3,439
688
42
8
0
101,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role