Player Matchup

Chiron
Chiron
Gold I
OneWeirdLife
Chiron
Gold I
Level 159
God Stats
16W - 15L
1,585 SR
Queue Stats
587W - 618L
1,629 MMR
Party 1
Vulcan
Vulcan
Gold III
Trainfood5579
Vulcan
Gold III
Level 65
God Stats
145W - 126L
1,621 SR
Queue Stats
739W - 795L
1,414 MMR
Party 1
Odin
Odin
Gold V
aphroditestoes
Odin
Gold V
Level 147
God Stats
1W - 1L
1,695 SR
Queue Stats
13W - 10L
1,566 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,634 SR
1,536 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,475 SR
1,487 MMR
Lancelot
Lancelot
Platinum V
PhilUpMyCup
Lancelot
Platinum V
Level 69
God Stats
1W - 0L
1,232 SR
Queue Stats
34W - 27L
1,587 MMR
Party 2
Sobek
Sobek
Gold II
THD2000
Sobek
Gold II
Level 156
God Stats
3W - 2L
1,438 SR
Queue Stats
64W - 61L
1,446 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
loontoon123
Baron Samedi
Gold II
Level 154
God Stats
8W - 3L
1,755 SR
Queue Stats
62W - 61L
1,428 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
3 / 2 / 2
7,661
766
6,756
7,948
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 4
6,908
691
4,476
7,251
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 4
7,347
735
2,351
8,525
4,408
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AgniAchillesThothNe ZhaMulan

VS

Bans
MedusaPersephoneCthulhuScyllaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
PhilUpMyCup
Lancelot
14
7 / 1 / 3
8,879
888
7,255
5,708
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
THD2000
Sobek
12
2 / 3 / 7
7,606
761
3,672
9,561
7,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Baron Samedi
loontoon123
Baron Samedi
14
1 / 1 / 8
7,857
786
8,906
6,618
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
5
Kills
10
10
Deaths
5
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
2
2
2
W
Lancelot
PhilUpMyCup
Lancelot
7
1
3
8.5
W
Sobek
THD2000
Sobek
2
3
7
1.83
L
1
5
4
0.6
L
1
3
4
1
W
Baron Samedi
loontoon123
Baron Samedi
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,583
Damage
19,833
23,724
Taken
21,887
8,662
Mitigated
12,055
3,550
Healing
6,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,756
1,693
279
2,771
7,948
2,356
0
3,806
3,932
0
23,717
W
Lancelot
PhilUpMyCup
Lancelot
7,255
1,813
0
1,373
5,708
2,195
0
1,543
4,165
0
37,367
W
Sobek
THD2000
Sobek
3,672
111
0
2,496
9,561
7,161
216
1,557
8,004
14,089
2,067
L
4,476
424
0
500
7,251
1,898
0
2,905
4,148
21,331
267
L
2,351
601
0
0
8,525
4,408
0
5,342
3,018
0
19,095
W
Baron Samedi
loontoon123
Baron Samedi
8,906
795
1,405
1,522
6,618
2,699
643
1,357
5,261
30,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,916
Gold Earned
24,342
117
Minions Killed
149
0
Camps Cleared
0
506,174
Distance Traveled
610,227
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,661
766
39
4
0
176,928
0
W
Lancelot
8,879
888
67
7
0
233,296
0
W
Sobek
7,606
761
27
3
0
186,729
1
L
Vulcan
6,908
691
44
4
0
162,493
0
L
Odin
7,347
735
34
3
0
166,753
0
W
Baron Samedi
7,857
786
55
6
0
190,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role