Player Matchup

Kuzenbo
Kuzenbo
BBachmann
Kuzenbo
Level 104
God Stats
5W - 8L
1,340 SR
Queue Stats
27W - 28L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Parkified
Jormungandr
Level 145
God Stats
6W - 4L
1,585 SR
Queue Stats
82W - 68L
1,557 Elo+
Party 1
Anhur
Anhur
Slugondeez
Anhur
Level 114
God Stats
27W - 16L
1,633 SR
Queue Stats
220W - 201L
1,564 Elo+
Party 2
Pele
Pele
THEDRAGONWARGOD
Pele
Level 147
God Stats
26W - 18L
1,673 SR
Queue Stats
62W - 45L
1,604 Elo+
Party 1
Yu Huang
Yu Huang
Wh1temamba
Yu Huang
Level 88
God Stats
7W - 9L
1,509 SR
Queue Stats
197W - 175L
1,518 Elo+
Party 2
Team Averages
Level 120
1,548 SR
1,549 Elo+

VS

Team Averages
Level 145
1,569 SR
1,528 Elo+
Charon
Charon
Mr Kid2114
Charon
Level 157
God Stats
13W - 11L
1,533 SR
Queue Stats
482W - 450L
1,475 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TIlVlBERWOLF
Ah Muzen Cab
Level 159
God Stats
1W - 2L
1,524 SR
Queue Stats
87W - 81L
1,559 Elo+
Solo
King Arthur
King Arthur
Zetaro
King Arthur
Level 164
God Stats
4W - 4L
1,551 SR
Queue Stats
299W - 289L
1,566 Elo+
Solo
Gilgamesh
Gilgamesh
mr_hbk15
Gilgamesh
Level 126
God Stats
21W - 18L
1,561 SR
Queue Stats
404W - 370L
1,445 Elo+
Party 3
Agni
Agni
superSaiyan_vo
Agni
Level 117
God Stats
17W - 11L
1,676 SR
Queue Stats
98W - 78L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BBachmann
Kuzenbo
10
0 / 0 / 6
6,719
480
4,478
10,095
11,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Parkified
Jormungandr
13
0 / 1 / 1
7,857
561
4,892
11,305
8,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
14
3 / 2 / 4
8,309
594
7,902
8,408
2,926
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
8 / 3 / 1
8,614
615
12,498
14,030
5,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
Wh1temamba
Yu Huang
13
2 / 3 / 2
7,522
537
9,505
9,289
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Mr Kid2114
Charon
11
0 / 3 / 4
6,999
500
4,291
12,639
8,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
TIlVlBERWOLF
Ah Muzen Cab
9
0 / 4 / 1
5,814
415
3,451
8,495
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
Zetaro
King Arthur
15
4 / 1 / 1
8,776
627
15,149
13,897
12,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gilgamesh
mr_hbk15
Gilgamesh
15
5 / 1 / 0
7,717
551
10,189
14,202
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 4 / 1
6,830
488
5,027
8,663
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
9
9
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BBachmann
Kuzenbo
0
0
6
3
L
Charon
Mr Kid2114
Charon
0
3
4
0.67
W
Jormungandr
Parkified
Jormungandr
0
1
1
0.5
W
Anhur
3
2
4
2.5
W
8
3
1
2.83
L
Ah Muzen Cab
TIlVlBERWOLF
Ah Muzen Cab
0
4
1
0.13
W
Yu Huang
Wh1temamba
Yu Huang
2
3
2
1
L
King Arthur
Zetaro
King Arthur
4
1
1
4.5
L
Gilgamesh
mr_hbk15
Gilgamesh
5
1
0
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,275
Damage
38,107
53,127
Taken
57,896
31,474
Mitigated
29,962
15,825
Healing
16,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BBachmann
Kuzenbo
4,478
2,226
0
2,828
10,095
11,113
128
3,223
6,872
13,078
0
L
Charon
Mr Kid2114
Charon
4,291
992
2,311
3,684
12,639
8,565
0
4,953
7,312
23,377
0
W
Jormungandr
Parkified
Jormungandr
4,892
1,346
0
3,030
11,305
8,759
762
208
11,097
52,251
5,983
W
Anhur
7,902
3,881
0
2,602
8,408
2,926
270
424
7,984
0
62,673
W
12,498
2,359
0
5,246
14,030
5,865
0
2,224
11,806
0
73,144
L
Ah Muzen Cab
TIlVlBERWOLF
Ah Muzen Cab
3,451
1,536
0
1,016
8,495
1,737
0
567
7,888
0
32,348
W
Yu Huang
Wh1temamba
Yu Huang
9,505
725
0
2,119
9,289
2,811
0
3,604
5,685
50,130
1,631
L
King Arthur
Zetaro
King Arthur
15,149
1,474
0
3,800
13,897
12,434
0
5,185
8,659
365
68,555
L
Gilgamesh
mr_hbk15
Gilgamesh
10,189
3,408
0
4,700
14,202
4,984
0
3,665
10,335
0
66,620
L
5,027
255
0
989
8,663
2,242
58
3,166
5,113
54,504
724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,021
Gold Earned
36,136
446
Minions Killed
406
0
Camps Cleared
0
1,415,272
Distance Traveled
1,377,458
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,719
480
18
1
0
279,805
0
L
Charon
6,999
500
28
2
0
268,014
2
W
Jormungandr
7,857
561
112
8
0
259,488
0
W
Anhur
8,309
594
116
8
0
284,847
1
W
Pele
8,614
615
108
8
0
313,685
0
L
Ah Muzen Cab
5,814
415
61
4
0
180,842
1
W
Yu Huang
7,522
537
92
7
0
277,447
3
L
King Arthur
8,776
627
108
8
0
293,870
6
L
Gilgamesh
7,717
551
93
7
0
339,005
1
L
Agni
6,830
488
116
8
0
295,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role