Player Matchup

Cthulhu
Cthulhu
Boombaer
Cthulhu
Level 66
God Stats
19W - 12L
1,529 SR
Queue Stats
188W - 171L
1,523 Elo+
Party 4
Achilles
Achilles
TheNikeez
Achilles
Level 159
God Stats
2W - 1L
1,515 SR
Queue Stats
105W - 104L
1,541 Elo+
Party 4
Kuzenbo
Kuzenbo
akak_83
Kuzenbo
Level 89
God Stats
3W - 0L
1,690 SR
Queue Stats
26W - 31L
1,407 Elo+
Party 3
Ullr
Ullr
ibrashimnotakak
Ullr
Level 74
God Stats
3W - 1L
1,285 SR
Queue Stats
29W - 25L
1,474 Elo+
Party 3
Arachne
Arachne
k9xIInfinity
Arachne
Level 124
God Stats
2W - 1L
1,306 SR
Queue Stats
60W - 51L
1,471 Elo+
Party 4
Team Averages
Level 102
1,465 SR
1,483 Elo+

VS

Team Averages
Level 95
1,547 SR
1,529 Elo+
Mercury
Mercury
 
Mercury
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ADEImor
Sun Wukong
Level 79
God Stats
2W - 1L
1,718 SR
Queue Stats
85W - 71L
1,548 Elo+
Party 2
Neith
Neith
CaptAhhDread
Neith
Level 67
God Stats
76W - 45L
1,691 SR
Queue Stats
133W - 115L
1,517 Elo+
Party 1
Ao Kuang
Ao Kuang
Lycanthrope1080
Ao Kuang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 87L
1,511 Elo+
Party 1
Poseidon
Poseidon
WhiteWidow9752
Poseidon
Level 108
God Stats
4W - 11L
1,327 SR
Queue Stats
120W - 109L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boombaer
Cthulhu
10
4 / 0 / 0
5,522
789
2,968
2,716
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
TheNikeez
Achilles
10
0 / 1 / 1
5,431
776
2,836
6,679
3,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
akak_83
Kuzenbo
6
0 / 0 / 2
4,282
612
2,643
4,749
3,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 0
4,724
675
2,803
3,858
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
k9xIInfinity
Arachne
7
1 / 0 / 2
4,317
617
1,470
4,918
1,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 1 / 0
3,783
540
1,253
5,881
1,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
ADEImor
Sun Wukong
9
1 / 0 / 0
5,260
751
3,129
5,087
1,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 0
3,891
556
2,697
3,705
897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
5
0 / 4 / 0
3,627
518
1,021
4,573
1,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
8
0 / 1 / 0
4,201
600
2,504
3,320
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
0
0
L
Sun Wukong
ADEImor
Sun Wukong
1
0
0
1
W
Cthulhu
Boombaer
Cthulhu
4
0
0
4
L
0
0
0
0
L
Ao Kuang
0
4
0
0
W
Achilles
TheNikeez
Achilles
0
1
1
0.5
L
Poseidon
0
1
0
0
W
Kuzenbo
akak_83
Kuzenbo
0
0
2
1
W
1
0
0
1
W
Arachne
k9xIInfinity
Arachne
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,720
Damage
10,604
22,920
Taken
22,566
10,208
Mitigated
6,446
9,708
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,253
231
0
1,332
5,881
1,913
0
2,621
3,146
0
9,413
L
Sun Wukong
ADEImor
Sun Wukong
3,129
257
0
1,515
5,087
1,906
0
0
4,718
0
32,249
W
Cthulhu
Boombaer
Cthulhu
2,968
138
0
750
2,716
938
0
1,307
1,257
29,818
726
L
2,697
844
0
1,028
3,705
897
0
895
2,770
0
19,116
L
Ao Kuang
1,021
317
0
1,074
4,573
1,026
0
754
3,691
9,586
5,516
W
Achilles
TheNikeez
Achilles
2,836
400
0
2,614
6,679
3,070
0
0
6,679
0
36,952
L
Poseidon
2,504
55
0
500
3,320
704
0
892
2,294
26,630
0
W
Kuzenbo
akak_83
Kuzenbo
2,643
1,352
0
1,690
4,749
3,681
0
763
3,907
13,027
0
W
2,803
1,165
0
2,256
3,858
1,150
0
0
3,858
0
27,300
W
Arachne
k9xIInfinity
Arachne
1,470
1,063
0
2,398
4,918
1,369
0
1,080
3,772
0
23,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,276
Gold Earned
20,762
269
Minions Killed
221
0
Camps Cleared
0
826,264
Distance Traveled
756,521
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,783
540
18
3
0
173,235
0
L
Sun Wukong
5,260
751
73
10
0
165,292
0
W
Cthulhu
5,522
789
72
10
0
180,581
1
L
Neith
3,891
556
40
6
0
132,734
0
L
Ao Kuang
3,627
518
31
4
0
109,310
0
W
Achilles
5,431
776
74
11
0
148,397
3
L
Poseidon
4,201
600
59
8
0
175,950
0
W
Kuzenbo
4,282
612
13
2
0
164,288
3
W
Ullr
4,724
675
70
10
0
148,390
0
W
Arachne
4,317
617
40
6
0
184,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role