Player Matchup

Apollo
Apollo
Alejandromar451
Apollo
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 137L
1,501 Elo+
Solo
Bacchus
Bacchus
GoldenLion45
Bacchus
Level 18
God Stats
14W - 24L
1,370 SR
Queue Stats
19W - 41L
1,291 Elo+
Party 2
Hercules
Hercules
StewartandZoe27
Hercules
Level 100
God Stats
201W - 203L
1,517 SR
Queue Stats
800W - 741L
1,484 Elo+
Solo
Kukulkan
Kukulkan
TheZiomek
Kukulkan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 88L
1,370 Elo+
Party 2
Thanatos
Thanatos
emirjiujitsuboss
Thanatos
Level 65
God Stats
6W - 4L
1,621 SR
Queue Stats
167W - 194L
1,447 Elo+
Party 2
Team Averages
Level 50
1,502 SR
1,419 Elo+

VS

Team Averages
Level 93
1,433 SR
1,428 Elo+
Ymir
Ymir
BenZDarklord
Ymir
Level 145
God Stats
4W - 5L
1,446 SR
Queue Stats
81W - 91L
1,394 Elo+
Solo
Geb
Geb
DivineTruthAllah
Geb
Level 151
God Stats
27W - 22L
1,333 SR
Queue Stats
217W - 214L
1,414 Elo+
Solo
Thoth
Thoth
N0N4P
Thoth
Level 77
God Stats
33W - 30L
1,438 SR
Queue Stats
173W - 143L
1,413 Elo+
Solo
Kali
Kali
Wolf3555
Kali
Level 28
God Stats
4W - 4L
1,749 SR
Queue Stats
47W - 42L
1,457 Elo+
Party 1
Izanami
Izanami
Yoker35
Izanami
Level 66
God Stats
1W - 4L
1,196 SR
Queue Stats
47W - 43L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
3,209
642
2,126
2,812
704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
GoldenLion45
Bacchus
4
0 / 1 / 0
3,147
629
639
2,824
1,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
4
1 / 1 / 0
3,189
638
1,251
2,749
966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
TheZiomek
Kukulkan
6
1 / 2 / 1
3,566
713
1,516
3,222
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

5
1 / 1 / 1
3,409
682
641
3,606
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,234
847
1,335
3,547
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
0 / 0 / 4
3,754
751
1,272
2,614
1,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
N0N4P
Thoth
7
2 / 2 / 0
3,972
794
3,029
2,539
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
7
2 / 0 / 0
3,769
754
1,116
3,773
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Izanami
Yoker35
Izanami
5
2 / 1 / 0
3,470
694
1,367
1,873
510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
4
Kills
7
7
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
1
1
0
1
W
0
0
4
2
L
Bacchus
GoldenLion45
Bacchus
0
1
0
0
W
Thoth
N0N4P
Thoth
2
2
0
1
L
Hercules
1
1
0
1
L
Kukulkan
TheZiomek
Kukulkan
1
2
1
0.75
W
Kali
2
0
0
2
W
Izanami
Yoker35
Izanami
2
1
0
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,173
Damage
8,119
15,213
Taken
14,346
5,014
Mitigated
4,266
6,038
Healing
5,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,126
1,339
0
903
2,812
704
0
788
2,024
0
10,010
W
1,335
327
0
1,708
3,547
1,110
248
0
3,435
17,959
2,019
W
1,272
316
0
428
2,614
1,012
0
219
2,395
8,251
0
L
Bacchus
GoldenLion45
Bacchus
639
0
0
664
2,824
1,839
0
372
2,452
4,622
0
W
Thoth
N0N4P
Thoth
3,029
88
0
570
2,539
664
0
1,432
1,107
15,262
0
L
Hercules
1,251
712
0
1,359
2,749
966
0
1,089
1,414
0
8,104
L
Kukulkan
TheZiomek
Kukulkan
1,516
153
0
900
3,222
697
0
2,193
651
13,489
0
W
Kali
1,116
480
0
2,576
3,773
970
0
84
3,689
0
16,366
W
Izanami
Yoker35
Izanami
1,367
981
0
608
1,873
510
0
420
1,453
0
13,286
L
641
214
0
2,212
3,606
808
0
490
3,036
0
8,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,520
Gold Earned
19,199
100
Minions Killed
155
0
Camps Cleared
0
477,145
Distance Traveled
516,631
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,209
642
18
4
0
97,218
1
W
Ymir
4,234
847
50
10
0
87,108
0
W
Geb
3,754
751
5
1
0
106,842
0
L
Bacchus
3,147
629
10
2
0
110,199
1
W
Thoth
3,972
794
42
8
0
103,816
0
L
Hercules
3,189
638
21
4
0
45,118
0
L
Kukulkan
3,566
713
29
6
0
101,141
0
W
Kali
3,769
754
37
7
0
131,646
0
W
Izanami
3,470
694
21
4
0
87,219
0
L
Thanatos
3,409
682
22
4
0
123,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role