Player Matchup

Charon
Charon
 
Charon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Detity
Fenrir
Level 144
God Stats
2W - 1L
1,814 SR
Queue Stats
249W - 260L
1,461 Elo+
Solo
Thoth
Thoth
Katorasa
Thoth
Level 87
God Stats
0W - 4L
1,376 SR
Queue Stats
77W - 69L
1,534 Elo+
Party 2
Izanami
Izanami
NémodeMétal
Izanami
Level 96
God Stats
1W - 1L
1,677 SR
Queue Stats
77W - 69L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
azhero19
Danzaburou
Level 159
God Stats
22W - 23L
1,551 SR
Queue Stats
696W - 701L
1,556 Elo+
Solo
Team Averages
Level 122
1,584 SR
1,523 Elo+

VS

Team Averages
Level 141
1,584 SR
1,511 Elo+
Scylla
Scylla
DAMN_grey_Hippo
Scylla
Level 175
God Stats
1W - 2L
1,263 SR
Queue Stats
416W - 394L
1,508 Elo+
Party 1
Baba Yaga
Baba Yaga
OnlyJungleeee
Baba Yaga
Level 147
God Stats
2W - 3L
1,484 SR
Queue Stats
97W - 96L
1,518 Elo+
Solo
Ah Puch
Ah Puch
carrot_on_my_bum
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,491 Elo+
Solo
Ganesha
Ganesha
degout420
Ganesha
Level 128
God Stats
3W - 0L
1,863 SR
Queue Stats
65W - 54L
1,511 Elo+
Party 1
Neith
Neith
savo159
Neith
Level 145
God Stats
4W - 2L
1,809 SR
Queue Stats
209W - 152L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
2 / 4 / 3
8,145
815
3,979
9,866
10,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Detity
Fenrir
11
0 / 6 / 1
6,259
626
5,552
8,667
5,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Katorasa
Thoth
14
1 / 5 / 1
7,573
757
9,517
8,945
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Izanami
11
1 / 9 / 2
7,207
721
3,625
11,884
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
azhero19
Danzaburou
13
1 / 6 / 3
7,709
771
5,944
8,396
2,955
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 13
9,617
962
11,361
6,280
2,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baba Yaga
OnlyJungleeee
Baba Yaga
14
6 / 2 / 16
8,982
898
8,821
8,638
3,565
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 3 / 14
9,685
969
7,390
7,838
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
degout420
Ganesha
15
0 / 1 / 26
9,143
914
4,570
8,206
8,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
savo159
Neith
16
9 / 1 / 15
9,540
954
12,857
7,571
3,561
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
114
5
Kills
30
30
Deaths
8
10
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
4
3
0.88
W
8
1
13
14.5
L
Fenrir
Detity
Fenrir
0
6
1
0.08
L
Thoth
Katorasa
Thoth
1
5
1
0.3
L
Izanami
1
9
2
0.22
W
Baba Yaga
OnlyJungleeee
Baba Yaga
6
2
16
7
L
Danzaburou
azhero19
Danzaburou
1
6
3
0.42
W
7
3
14
4.67
W
Ganesha
degout420
Ganesha
0
1
26
13
W
Neith
savo159
Neith
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,617
Damage
44,999
47,758
Taken
38,533
25,994
Mitigated
21,262
7,212
Healing
16,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,979
426
347
1,104
9,866
10,246
0
7,592
2,274
14,605
0
W
11,361
816
659
2,224
6,280
2,520
1,154
2,049
4,231
26,028
0
L
Fenrir
Detity
Fenrir
5,552
1,473
698
1,307
8,667
5,973
0
5,059
3,608
0
7,438
L
Thoth
Katorasa
Thoth
9,517
71
0
2,124
8,945
2,992
0
5,813
3,132
19,742
0
L
Izanami
3,625
2,904
0
740
11,884
3,828
0
7,703
4,181
0
15,406
W
Baba Yaga
OnlyJungleeee
Baba Yaga
8,821
272
820
3,263
8,638
3,565
546
2,273
6,365
17,743
742
L
Danzaburou
azhero19
Danzaburou
5,944
2,106
0
892
8,396
2,955
0
5,288
3,108
0
14,987
W
7,390
488
1,058
1,220
7,838
2,997
898
3,530
4,308
16,296
1,203
W
Ganesha
degout420
Ganesha
4,570
325
858
2,002
8,206
8,619
161
2,807
5,399
7,658
0
W
Neith
savo159
Neith
12,857
3,586
491
3,477
7,571
3,561
2,146
2,837
4,734
0
24,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,893
Gold Earned
46,967
102
Minions Killed
120
0
Camps Cleared
0
851,234
Distance Traveled
1,005,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,145
815
9
1
0
167,705
0
W
Scylla
9,617
962
50
5
0
232,616
0
L
Fenrir
6,259
626
1
0
0
176,991
0
L
Thoth
7,573
757
28
3
0
194,964
0
L
Izanami
7,207
721
27
3
0
136,859
0
W
Baba Yaga
8,982
898
18
2
0
206,536
0
L
Danzaburou
7,709
771
37
4
0
174,715
0
W
Ah Puch
9,685
969
28
3
0
170,951
0
W
Ganesha
9,143
914
1
0
0
199,460
0
W
Neith
9,540
954
23
2
0
195,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role