Player Matchup

Mulan
Mulan
Chinorium
Mulan
Level 138
God Stats
65W - 46L
1,576 SR
Queue Stats
504W - 530L
1,497 Elo+
Party 2
Geb
Geb
Eaglemate10
Geb
Level 83
God Stats
2W - 0L
1,937 SR
Queue Stats
12W - 13L
1,473 Elo+
Party 3
Thor
Thor
Nuxerr
Thor
Level 137
God Stats
1W - 1L
1,499 SR
Queue Stats
24W - 20L
1,567 Elo+
Party 3
Baba Yaga
Baba Yaga
SuriCata883913
Baba Yaga
Level 130
God Stats
32W - 23L
1,575 SR
Queue Stats
433W - 475L
1,480 Elo+
Party 2
Izanami
Izanami
julken
Izanami
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,612 Elo+
Solo
Team Averages
Level 128
1,617 SR
1,526 Elo+

VS

Team Averages
Level 111
1,454 SR
1,520 Elo+
Janus
Janus
AboMartin
Janus
Level 119
God Stats
38W - 34L
1,526 SR
Queue Stats
373W - 369L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
DemarcoPlz
Erlang Shen
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 34L
1,636 Elo+
Solo
Cernunnos
Cernunnos
SoDamnSalty
Cernunnos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,432 Elo+
Party 1
Ares
Ares
WindWalkerPL
Ares
Level 120
God Stats
0W - 1L
1,212 SR
Queue Stats
6W - 6L
1,484 Elo+
Party 1
Ravana
Ravana
ZeroIQGAme
Ravana
Level 80
God Stats
28W - 23L
1,531 SR
Queue Stats
448W - 436L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Chinorium
Mulan
15
4 / 0 / 0
9,087
649
7,008
5,484
3,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 0 / 4
7,214
515
5,405
9,226
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
Nuxerr
Thor
14
4 / 4 / 4
7,982
570
6,117
11,867
4,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baba Yaga
SuriCata883913
Baba Yaga
13
1 / 2 / 2
7,480
534
3,839
5,979
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
julken
Izanami
14
3 / 1 / 1
8,077
577
7,460
5,708
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AboMartin
Janus
14
1 / 2 / 2
7,685
549
4,153
5,740
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
DemarcoPlz
Erlang Shen
11
0 / 4 / 0
5,889
421
1,462
8,912
5,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
SoDamnSalty
Cernunnos
10
1 / 2 / 0
6,353
454
5,721
6,819
1,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 0
6,117
437
3,607
11,773
9,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
ZeroIQGAme
Ravana
15
5 / 3 / 0
7,534
538
6,870
8,191
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
7
7
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
AboMartin
Janus
1
2
2
1
W
Mulan
Chinorium
Mulan
4
0
0
4
L
Erlang Shen
DemarcoPlz
Erlang Shen
0
4
0
0
W
2
0
4
4
W
Thor
Nuxerr
Thor
4
4
4
1.5
L
Cernunnos
SoDamnSalty
Cernunnos
1
2
0
0.5
W
Baba Yaga
SuriCata883913
Baba Yaga
1
2
2
1
L
0
3
0
0
L
Ravana
ZeroIQGAme
Ravana
5
3
0
1.67
W
Izanami
julken
Izanami
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,829
Damage
21,813
38,264
Taken
41,435
18,756
Mitigated
22,702
11,710
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AboMartin
Janus
4,153
348
0
960
5,740
1,755
0
2,226
3,278
65,053
519
W
Mulan
Chinorium
Mulan
7,008
1,002
0
3,453
5,484
3,511
292
235
5,249
0
63,586
L
Erlang Shen
DemarcoPlz
Erlang Shen
1,462
245
0
2,436
8,912
5,672
0
0
8,423
0
28,319
W
5,405
554
0
2,657
9,226
6,667
243
3,192
5,988
17,173
0
W
Thor
Nuxerr
Thor
6,117
1,060
0
1,350
11,867
4,493
0
1,582
10,205
0
55,785
L
Cernunnos
SoDamnSalty
Cernunnos
5,721
3,094
0
2,357
6,819
1,901
0
1,967
4,852
0
51,327
W
Baba Yaga
SuriCata883913
Baba Yaga
3,839
258
0
2,312
5,979
2,193
0
1,580
4,177
46,228
473
L
3,607
180
0
2,341
11,773
9,136
0
2,830
8,897
14,909
477
L
Ravana
ZeroIQGAme
Ravana
6,870
1,598
0
1,418
8,191
4,238
0
1,819
6,161
0
66,457
W
Izanami
julken
Izanami
7,460
5,185
0
1,938
5,708
1,892
130
810
4,898
0
70,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,840
Gold Earned
33,578
435
Minions Killed
400
0
Camps Cleared
0
1,331,374
Distance Traveled
1,411,112
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,685
549
142
10
0
292,139
0
W
Mulan
9,087
649
117
8
0
243,246
0
L
Erlang Shen
5,889
421
52
4
0
283,015
0
W
Geb
7,214
515
10
1
0
274,416
4
W
Thor
7,982
570
82
6
0
287,672
0
L
Cernunnos
6,353
454
103
7
0
231,749
0
W
Baba Yaga
7,480
534
89
6
0
289,694
0
L
Ares
6,117
437
12
1
0
270,042
0
L
Ravana
7,534
538
91
7
0
334,167
1
W
Izanami
8,077
577
137
10
0
236,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role