Player Matchup

Bacchus
Bacchus
Heiler1983
Bacchus
Level 127
God Stats
14W - 17L
1,416 SR
Queue Stats
419W - 430L
1,452 Elo+
Solo
Thor
Thor
Waarzy
Thor
Level 77
God Stats
27W - 26L
1,453 SR
Queue Stats
276W - 260L
1,494 Elo+
Party 1
Artemis
Artemis
Waiiikiki
Artemis
Level 142
God Stats
45W - 28L
1,678 SR
Queue Stats
675W - 637L
1,454 Elo+
Party 1
Ares
Ares
ilovecreamsoda
Ares
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,636 Elo+
Solo
Nu Wa
Nu Wa
monkey_crunk
Nu Wa
Level 40
God Stats
1W - 0L
1,270 SR
Queue Stats
48W - 50L
1,472 Elo+
Solo
Team Averages
Level 94
1,463 SR
1,502 Elo+

VS

Team Averages
Level 55
1,503 SR
1,438 Elo+
Serqet
Serqet
Jellytime2328
Serqet
Level 97
God Stats
9W - 11L
1,619 SR
Queue Stats
263W - 249L
1,515 Elo+
Solo
Bellona
Bellona
Linank
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,398 Elo+
Party 2
Sobek
Sobek
Muldhog
Sobek
Level 47
God Stats
2W - 4L
1,394 SR
Queue Stats
48W - 62L
1,398 Elo+
Party 2
Neith
Neith
Todirixm
Neith
Level 29
God Stats
1W - 3L
1,363 SR
Queue Stats
30W - 52L
1,373 Elo+
Party 2
Loki
Loki
mohasamy
Loki
Level 85
God Stats
6W - 9L
1,642 SR
Queue Stats
274W - 260L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Heiler1983
Bacchus
10
3 / 2 / 1
5,979
598
3,977
5,906
4,825
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
Waarzy
Thor
11
4 / 0 / 2
6,379
638
3,508
5,652
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Waiiikiki
Artemis
11
3 / 1 / 2
5,915
592
7,294
6,635
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

9
1 / 1 / 1
5,335
534
1,193
5,547
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 2
5,431
543
2,709
3,245
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,075
508
1,899
6,601
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Linank
Bellona
9
1 / 4 / 1
4,943
494
2,918
8,942
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Muldhog
Sobek
9
1 / 3 / 1
5,256
526
2,099
7,064
4,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Todirixm
Neith
8
0 / 1 / 2
4,920
492
3,985
5,418
1,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Loki
10
1 / 2 / 0
5,267
527
2,119
5,519
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
12
Kills
5
5
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Heiler1983
Bacchus
3
2
1
1.75
L
2
2
0
1
L
Bellona
Linank
Bellona
1
4
1
0.38
L
Sobek
Muldhog
Sobek
1
3
1
0.5
L
Neith
Todirixm
Neith
0
1
2
1
W
Thor
Waarzy
Thor
4
0
2
5
W
Artemis
Waiiikiki
Artemis
3
1
2
4
W
1
1
1
1.5
L
Loki
1
2
0
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,681
Damage
13,020
26,985
Taken
33,544
12,205
Mitigated
15,218
9,440
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Heiler1983
Bacchus
3,977
266
0
1,630
5,906
4,825
0
0
5,887
28,419
2,745
L
1,899
42
0
2,796
6,601
1,844
0
805
5,656
0
26,297
L
Bellona
Linank
Bellona
2,918
1,000
0
1,294
8,942
5,844
0
3,870
5,032
0
20,550
L
Sobek
Muldhog
Sobek
2,099
399
0
2,257
7,064
4,686
0
666
6,358
7,721
0
L
Neith
Todirixm
Neith
3,985
1,931
0
2,161
5,418
1,361
0
131
5,247
0
35,224
W
Thor
Waarzy
Thor
3,508
887
0
971
5,652
2,054
0
0
5,526
0
43,909
W
Artemis
Waiiikiki
Artemis
7,294
2,112
0
3,285
6,635
2,150
0
1,288
5,185
0
43,639
W
1,193
195
0
2,215
5,547
2,350
0
811
4,736
7,653
0
L
Loki
2,119
299
0
735
5,519
1,483
0
1,697
3,568
0
34,749
W
2,709
913
0
1,339
3,245
826
0
0
3,245
25,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,039
Gold Earned
25,461
253
Minions Killed
233
0
Camps Cleared
0
911,099
Distance Traveled
967,261
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,979
598
49
5
0
155,250
0
L
Serqet
5,075
508
59
6
0
233,701
1
L
Bellona
4,943
494
39
4
0
180,197
0
L
Sobek
5,256
526
6
1
0
194,454
3
L
Neith
4,920
492
67
7
0
168,845
0
W
Thor
6,379
638
76
8
0
230,831
2
W
Artemis
5,915
592
74
7
0
175,532
0
W
Ares
5,335
534
10
1
0
197,050
2
L
Loki
5,267
527
62
6
0
190,064
0
W
Nu Wa
5,431
543
44
4
0
152,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role