Player Matchup

Anubis
Anubis
HatakeCl
Anubis
Level 155
God Stats
37W - 31L
1,452 SR
Queue Stats
61W - 72L
1,486 Elo+
Solo
Bacchus
Bacchus
KZ7 y INSANE
Bacchus
Level 127
God Stats
8W - 8L
1,637 SR
Queue Stats
105W - 108L
1,535 Elo+
Solo
Awilix
Awilix
Kexuy
Awilix
Level 147
God Stats
5W - 0L
1,500 SR
Queue Stats
132W - 147L
1,350 Elo+
Solo
Artemis
Artemis
Niko13a
Artemis
Level 155
God Stats
6W - 7L
1,664 SR
Queue Stats
166W - 177L
1,484 Elo+
Solo
Zeus
Zeus
johnn_oli
Zeus
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 125L
1,517 Elo+
Solo
Team Averages
Level 129
1,551 SR
1,474 Elo+

VS

Team Averages
Level 133
1,534 SR
1,510 Elo+
Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Guilx2
Pele
Level 154
God Stats
1W - 2L
1,782 SR
Queue Stats
376W - 350L
1,508 Elo+
Solo
Neith
Neith
Hewie12L
Neith
Level 125
God Stats
9W - 10L
1,441 SR
Queue Stats
353W - 364L
1,528 Elo+
Solo
Eset
Eset
TaKKarBlack
Eset
Level 106
God Stats
8W - 14L
1,447 SR
Queue Stats
831W - 822L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HatakeCl
Anubis
11
5 / 1 / 0
6,557
820
4,175
3,307
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
KZ7 y INSANE
Bacchus
7
0 / 0 / 3
4,478
560
2,606
4,157
3,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
Kexuy
Awilix
9
2 / 1 / 3
4,957
620
2,197
4,236
1,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Niko13a
Artemis
9
0 / 1 / 0
4,848
606
1,770
4,869
1,331
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
10
3 / 0 / 1
5,368
671
2,367
1,941
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 1 / 1
4,554
569
1,898
6,131
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
 
Nu Wa
8
0 / 1 / 0
4,282
535
1,523
2,210
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Guilx2
Pele
10
0 / 2 / 1
4,551
569
2,203
5,850
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
Hewie12L
Neith
6
1 / 1 / 0
4,059
507
2,311
2,725
725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 5 / 0
4,274
534
1,653
5,761
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
1
1.5
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Pele
Guilx2
Pele
0
2
1
0.25
W
Anubis
HatakeCl
Anubis
5
1
0
5
L
Neith
Hewie12L
Neith
1
1
0
1
W
Bacchus
KZ7 y INSANE
Bacchus
0
0
3
1.5
W
Awilix
Kexuy
Awilix
2
1
3
3.5
W
Artemis
Niko13a
Artemis
0
1
0
0
L
1
5
0
0.2
W
Zeus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,115
Damage
9,588
18,510
Taken
22,677
7,916
Mitigated
7,181
4,689
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,898
319
0
1,878
6,131
3,507
0
2,304
3,827
10,414
424
L
Nu Wa
 
Nu Wa
1,523
429
0
475
2,210
510
0
759
1,451
23,183
0
L
Pele
Guilx2
Pele
2,203
375
0
2,477
5,850
1,547
0
1,438
4,412
0
35,970
W
Anubis
HatakeCl
Anubis
4,175
262
0
580
3,307
1,446
19
1,894
1,413
37,937
1,556
L
Neith
Hewie12L
Neith
2,311
512
0
726
2,725
725
0
482
2,243
0
16,798
W
Bacchus
KZ7 y INSANE
Bacchus
2,606
299
0
1,978
4,157
3,224
0
1,202
2,955
12,927
0
W
Awilix
Kexuy
Awilix
2,197
941
0
220
4,236
1,397
0
228
4,008
0
27,142
W
Artemis
Niko13a
Artemis
1,770
655
0
1,536
4,869
1,331
0
662
4,207
0
34,196
L
1,653
222
0
1,422
5,761
892
0
3,917
1,844
19,650
494
W
Zeus
2,367
407
0
375
1,941
518
0
1,053
888
31,529
1,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,208
Gold Earned
21,720
310
Minions Killed
204
0
Camps Cleared
0
831,143
Distance Traveled
723,682
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,554
569
8
1
0
169,290
4
L
Nu Wa
4,282
535
46
6
0
138,613
0
L
Pele
4,551
569
78
10
0
171,334
0
W
Anubis
6,557
820
86
11
0
153,518
2
L
Neith
4,059
507
37
5
0
98,592
0
W
Bacchus
4,478
560
24
3
0
174,634
4
W
Awilix
4,957
620
54
7
0
209,572
0
W
Artemis
4,848
606
65
8
0
124,341
0
L
Eset
4,274
534
35
4
0
145,853
3
W
Zeus
5,368
671
81
10
0
169,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role