Player Matchup

Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Jze7272
Horus
Level 125
God Stats
3W - 2L
1,662 SR
Queue Stats
479W - 468L
1,523 Elo+
Party 1
Nox
Nox
freaklordkeanan
Nox
Level 20
God Stats
37W - 24L
1,722 SR
Queue Stats
171W - 143L
1,537 Elo+
Party 1
Team Averages
Level 84
1,628 SR
1,520 Elo+

VS

Team Averages
Level 111
1,510 SR
1,519 Elo+
Agni
Agni
JaysChillin
Agni
Level 67
God Stats
3W - 4L
1,399 SR
Queue Stats
328W - 330L
1,467 Elo+
Solo
Danzaburou
Danzaburou
MorbidMace
Danzaburou
Level 142
God Stats
19W - 14L
1,630 SR
Queue Stats
131W - 114L
1,452 Elo+
Solo
Cabrakan
Cabrakan
Sholsky2
Cabrakan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 0 / 5
9,245
840
11,518
4,506
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Jze7272
Horus
12
5 / 2 / 5
8,678
789
4,667
8,314
4,817
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 2 / 6
7,734
703
2,179
6,455
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,617
692
2,742
6,871
1,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
MorbidMace
Danzaburou
12
2 / 4 / 2
7,982
726
8,083
7,622
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Sholsky2
Cabrakan
13
1 / 2 / 0
7,246
659
2,868
8,725
7,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
4
4
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
5
7.5
L
1
6
1
0.25
W
Horus
Jze7272
Horus
5
2
5
3.75
L
Danzaburou
MorbidMace
Danzaburou
2
4
2
0.75
L
Cabrakan
Sholsky2
Cabrakan
1
2
0
0.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,364
Damage
13,693
19,275
Taken
23,218
8,735
Mitigated
10,739
8,256
Healing
2,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,518
335
0
1,000
4,506
1,505
0
1,071
3,435
53,061
0
L
2,742
283
0
754
6,871
1,439
84
4,589
1,933
33,128
0
W
Horus
Jze7272
Horus
4,667
1,928
2,620
3,846
8,314
4,817
0
2,307
6,007
334
12,979
L
Danzaburou
MorbidMace
Danzaburou
8,083
2,139
0
1,215
7,622
1,695
0
4,185
2,953
0
23,608
L
Cabrakan
Sholsky2
Cabrakan
2,868
384
0
250
8,725
7,605
0
4,063
3,984
16,273
395
W
2,179
77
0
790
6,455
2,413
174
2,246
4,209
14,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,657
Gold Earned
22,845
145
Minions Killed
128
0
Camps Cleared
0
544,921
Distance Traveled
504,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,245
840
103
9
0
209,865
0
L
Agni
7,617
692
60
5
0
168,860
0
W
Horus
8,678
789
15
1
0
152,001
0
L
Danzaburou
7,982
726
33
3
0
150,846
0
L
Cabrakan
7,246
659
35
3
0
184,499
0
W
Nox
7,734
703
27
2
0
183,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role