Player Matchup

Shiva
Shiva
Grimsktr
Shiva
Level 148
God Stats
24W - 27L
1,347 SR
Queue Stats
278W - 284L
1,533 Elo+
Solo
Ullr
Ullr
KingMango27
Ullr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,228 Elo+
Party 1
Chang'e
Chang'e
TomomiYuuki
Chang'e
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,228 Elo+
Party 1
Team Averages
Level 106
1,449 SR
1,329 Elo+

VS

Team Averages
Level 115
1,420 SR
1,465 Elo+
Bastet
Bastet
Champ s z n1149
Bastet
Level 153
God Stats
138W - 114L
1,504 SR
Queue Stats
406W - 398L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
KING LEO3602
Sun Wukong
Level 144
God Stats
0W - 1L
1,284 SR
Queue Stats
33W - 30L
1,571 Elo+
Solo
Chronos
Chronos
KovuKill
Chronos
Level 48
God Stats
3W - 4L
1,472 SR
Queue Stats
103W - 108L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Grimsktr
Shiva
19
6 / 3 / 2
13,190
733
14,339
23,432
19,545
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
0 / 9 / 3
10,805
600
6,649
18,288
5,131
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
TomomiYuuki
Chang'e
19
3 / 1 / 5
13,103
728
19,839
21,852
7,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 6
12,769
709
14,269
14,200
5,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sun Wukong
KING LEO3602
Sun Wukong
16
3 / 2 / 7
11,434
635
17,463
17,443
20,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
KovuKill
Chronos
16
5 / 5 / 7
11,584
644
16,027
15,365
5,699
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
13
13
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
2
6
4
W
Shiva
Grimsktr
Shiva
6
3
2
2.33
L
Sun Wukong
KING LEO3602
Sun Wukong
3
2
7
3.25
W
0
9
3
0.17
L
Chronos
KovuKill
Chronos
5
5
7
1.7
W
Chang'e
TomomiYuuki
Chang'e
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,827
Damage
47,759
63,572
Taken
47,008
32,413
Mitigated
31,273
23,647
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,269
3,401
0
5,624
14,200
5,055
0
7,090
6,760
0
61,122
W
Shiva
Grimsktr
Shiva
14,339
2,531
2,284
4,853
23,432
19,545
616
4,753
18,679
0
56,687
L
Sun Wukong
KING LEO3602
Sun Wukong
17,463
1,593
0
1,174
17,443
20,519
0
6,381
10,649
0
39,724
W
6,649
3,478
0
1,353
18,288
5,131
1,192
7,258
11,030
0
32,836
L
Chronos
KovuKill
Chronos
16,027
2,803
0
2,166
15,365
5,699
0
6,200
8,523
46,699
0
W
Chang'e
TomomiYuuki
Chang'e
19,839
1,162
5,032
10,125
21,852
7,737
1,118
4,107
17,745
75,201
1,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,098
Gold Earned
35,787
217
Minions Killed
174
0
Camps Cleared
0
944,493
Distance Traveled
1,024,229
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,769
709
74
4
0
395,769
6
W
Shiva
13,190
733
70
4
0
326,908
2
L
Sun Wukong
11,434
635
42
2
0
290,301
0
W
Ullr
10,805
600
51
3
0
277,576
0
L
Chronos
11,584
644
58
3
0
338,159
0
W
Chang'e
13,103
728
96
5
0
340,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role