Player Matchup

Kukulkan
Kukulkan
Silver V
FindingBnrs713
Kukulkan
Silver V
Level 141
God Stats
3W - 2L
1,313 SR
Queue Stats
77W - 105L
1,139 MMR
Party 2
Thanatos
Thanatos
Gold III
Reap_EqUinox
Thanatos
Gold III
Level 126
God Stats
0W - 1L
1,569 SR
Queue Stats
23W - 22L
1,510 MMR
Solo
King Arthur
King Arthur
Silver III
TX Endwood
King Arthur
Silver III
Level 178
God Stats
5W - 13L
1,409 SR
Queue Stats
490W - 530L
926 MMR
Party 2
Horus
Horus
Silver IV
TriniKill18
Horus
Silver IV
Level 107
God Stats
6W - 8L
1,522 SR
Queue Stats
55W - 71L
904 MMR
Solo
Freya
Freya
Silver III
joshvelra
Freya
Silver III
Level 143
God Stats
2W - 4L
1,608 SR
Queue Stats
711W - 719L
989 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,484 SR
1,094 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,465 SR
1,119 MMR
Janus
Janus
Silver I
Differentiate
Janus
Silver I
Level 81
God Stats
1W - 0L
1,326 SR
Queue Stats
7W - 5L
1,501 MMR
Solo
Danzaburou
Danzaburou
Silver III
DownSide504
Danzaburou
Silver III
Level 137
God Stats
8W - 20L
1,317 SR
Queue Stats
255W - 284L
797 MMR
Solo
Arachne
Arachne
Gold IV
KyngOfNoobs
Arachne
Gold IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 59L
1,465 MMR
Solo
Ymir
Ymir
Silver V
NexxAres
Ymir
Silver V
Level 137
God Stats
9W - 6L
1,557 SR
Queue Stats
257W - 285L
685 MMR
Party 1
Amaterasu
Amaterasu
Silver II
Why So Smile
Amaterasu
Silver II
Level 48
God Stats
5W - 2L
1,624 SR
Queue Stats
138W - 141L
1,145 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 2 / 2
9,261
545
5,545
5,485
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Reap_EqUinox
Thanatos
18
9 / 1 / 0
10,580
622
9,789
11,264
4,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

King Arthur
TX Endwood
King Arthur
15
1 / 1 / 2
7,997
470
4,606
12,928
7,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 4 / 4
9,187
540
11,001
16,761
14,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
joshvelra
Freya
13
0 / 7 / 4
7,413
436
9,565
14,601
4,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
AgniMulanNeithAwilix

VS

Bans
BacchusNutAo KuangLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 0
9,876
581
4,762
7,433
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
DownSide504
Danzaburou
15
3 / 3 / 2
8,889
523
11,073
13,261
4,649
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
KyngOfNoobs
Arachne
18
5 / 3 / 3
9,487
558
9,760
16,604
6,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
1 / 2 / 4
8,170
481
4,485
13,980
10,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
Why So Smile
Amaterasu
16
2 / 5 / 3
9,784
576
9,749
18,782
11,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
15
Kills
15
15
Deaths
15
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
W
Danzaburou
DownSide504
Danzaburou
3
3
2
1.33
L
Kukulkan
2
2
2
1.5
W
Arachne
KyngOfNoobs
Arachne
5
3
3
2.17
W
Ymir
1
2
4
1.5
L
Thanatos
Reap_EqUinox
Thanatos
9
1
0
9
L
King Arthur
TX Endwood
King Arthur
1
1
2
2
L
3
4
4
1.25
W
Amaterasu
Why So Smile
Amaterasu
2
5
3
0.7
L
Freya
joshvelra
Freya
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,506
Damage
39,829
61,039
Taken
70,060
33,554
Mitigated
35,786
27,524
Healing
23,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,762
195
0
411
7,433
2,023
0
545
6,888
77,164
1,422
W
Danzaburou
DownSide504
Danzaburou
11,073
4,375
0
6,469
13,261
4,649
999
3,721
9,540
0
67,260
L
Kukulkan
5,545
220
0
1,030
5,485
1,810
668
872
4,472
58,855
1,000
W
Arachne
KyngOfNoobs
Arachne
9,760
6,447
0
6,332
16,604
6,375
9
2,918
13,646
0
89,564
W
Ymir
4,485
598
0
1,788
13,980
10,859
240
7,327
6,653
20,070
1,133
L
Thanatos
Reap_EqUinox
Thanatos
9,789
1,758
0
11,153
11,264
4,617
0
852
10,296
0
88,729
L
King Arthur
TX Endwood
King Arthur
4,606
329
183
5,993
12,928
7,896
0
3,081
9,752
0
54,725
L
11,001
4,680
0
3,838
16,761
14,431
0
411
15,568
2,278
49,259
W
Amaterasu
Why So Smile
Amaterasu
9,749
4,800
0
8,748
18,782
11,880
567
1,475
16,634
0
63,431
L
Freya
joshvelra
Freya
9,565
3,146
0
5,327
14,601
4,800
0
3,664
10,905
41,051
5,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,438
Gold Earned
46,206
484
Minions Killed
528
0
Camps Cleared
0
1,659,059
Distance Traveled
1,678,449
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,876
581
162
10
0
381,975
4
W
Danzaburou
8,889
523
108
6
0
277,759
0
L
Kukulkan
9,261
545
121
7
0
331,060
0
W
Arachne
9,487
558
126
7
0
380,170
0
W
Ymir
8,170
481
33
2
0
310,052
0
L
Thanatos
10,580
622
142
8
0
351,789
0
L
King Arthur
7,997
470
82
5
0
380,154
10
L
Horus
9,187
540
79
5
0
337,645
0
W
Amaterasu
9,784
576
99
6
0
328,493
2
L
Freya
7,413
436
60
4
0
258,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role