Player Matchup

Fenrir
Fenrir
BROTHERPOOK3
Fenrir
Level 126
God Stats
3W - 3L
1,273 SR
Queue Stats
312W - 326L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Dr_Frowny
Cthulhu
Level 157
God Stats
2W - 3L
1,584 SR
Queue Stats
131W - 127L
1,496 Elo+
Party 2
Medusa
Medusa
XxSPYDARKxX
Medusa
Level 118
God Stats
4W - 4L
1,700 SR
Queue Stats
50W - 63L
1,366 Elo+
Party 1
Baron Samedi
Baron Samedi
elijahdavis570
Baron Samedi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,475 Elo+
Party 2
Geb
Geb
gransayaman10
Geb
Level 156
God Stats
0W - 7L
1,508 SR
Queue Stats
210W - 211L
1,497 Elo+
Party 1
Team Averages
Level 141
1,513 SR
1,462 Elo+

VS

Team Averages
Level 114
1,412 SR
1,523 Elo+
Baron Samedi
Baron Samedi
AllThaHype
Baron Samedi
Level 156
God Stats
43W - 36L
1,544 SR
Queue Stats
370W - 361L
1,536 Elo+
Solo
Persephone
Persephone
DusT727
Persephone
Level 75
God Stats
23W - 25L
1,345 SR
Queue Stats
394W - 378L
1,487 Elo+
Solo
Apollo
Apollo
SoulTrain
Apollo
Level 148
God Stats
2W - 4L
1,427 SR
Queue Stats
51W - 44L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
joeyyyy
Ah Muzen Cab
Level 124
God Stats
14W - 9L
1,655 SR
Queue Stats
155W - 117L
1,583 Elo+
Solo
Ne Zha
Ne Zha
litjit9509
Ne Zha
Level 68
God Stats
1W - 4L
1,089 SR
Queue Stats
85W - 102L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 6 / 1
6,112
470
5,539
10,510
5,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Dr_Frowny
Cthulhu
13
4 / 3 / 2
7,253
558
10,131
11,030
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
3 / 1 / 2
7,367
567
7,894
8,843
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
elijahdavis570
Baron Samedi
11
0 / 4 / 1
6,559
505
5,376
9,293
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
2 / 4 / 2
6,523
502
4,545
13,964
8,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AllThaHype
Baron Samedi
13
3 / 3 / 7
8,036
618
7,955
12,685
5,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
DusT727
Persephone
12
0 / 3 / 3
7,487
576
4,363
7,021
1,573
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
SoulTrain
Apollo
15
7 / 2 / 4
9,699
746
6,016
10,514
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
joeyyyy
Ah Muzen Cab
14
5 / 1 / 5
8,415
647
9,928
8,972
2,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ne Zha
litjit9509
Ne Zha
14
3 / 1 / 8
7,864
605
6,298
13,361
4,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
10
Kills
18
18
Deaths
10
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AllThaHype
Baron Samedi
3
3
7
2.17
L
Fenrir
1
6
1
0.25
L
Cthulhu
Dr_Frowny
Cthulhu
4
3
2
1.67
W
Persephone
DusT727
Persephone
0
3
3
0.5
W
Apollo
SoulTrain
Apollo
7
2
4
4.5
L
Medusa
3
1
2
4
L
Baron Samedi
elijahdavis570
Baron Samedi
0
4
1
0.13
L
2
4
2
0.75
W
Ah Muzen Cab
joeyyyy
Ah Muzen Cab
5
1
5
7.5
W
Ne Zha
litjit9509
Ne Zha
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,485
Damage
34,560
53,640
Taken
52,553
24,974
Mitigated
17,029
14,509
Healing
19,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AllThaHype
Baron Samedi
7,955
582
557
4,277
12,685
5,046
0
6,566
6,005
30,254
1,654
L
Fenrir
5,539
1,825
0
2,409
10,510
5,505
0
191
10,319
0
28,880
L
Cthulhu
Dr_Frowny
Cthulhu
10,131
680
53
3,627
11,030
4,473
0
1,578
9,452
59,390
836
W
Persephone
DusT727
Persephone
4,363
104
0
2,585
7,021
1,573
0
1,754
5,199
44,453
1,895
W
Apollo
SoulTrain
Apollo
6,016
3,466
0
5,627
10,514
3,055
1,084
2,485
7,735
0
66,815
L
Medusa
7,894
1,305
0
1,926
8,843
2,927
617
4,207
4,636
0
57,086
L
Baron Samedi
elijahdavis570
Baron Samedi
5,376
570
114
931
9,293
3,805
0
1,677
7,616
39,124
497
L
4,545
528
1,707
3,742
13,964
8,264
0
4,261
9,703
21,314
0
W
Ah Muzen Cab
joeyyyy
Ah Muzen Cab
9,928
3,374
0
1,135
8,972
2,529
455
5,597
3,021
0
67,231
W
Ne Zha
litjit9509
Ne Zha
6,298
1,916
0
5,312
13,361
4,826
0
3,213
10,003
0
52,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,814
Gold Earned
41,501
361
Minions Killed
406
0
Camps Cleared
0
1,306,947
Distance Traveled
1,357,243
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,036
618
28
2
0
259,954
3
L
Fenrir
6,112
470
48
4
0
195,623
0
L
Cthulhu
7,253
558
101
8
0
302,655
2
W
Persephone
7,487
576
79
6
0
226,041
0
W
Apollo
9,699
746
110
8
0
258,920
0
L
Medusa
7,367
567
94
7
0
269,156
0
L
Baron Samedi
6,559
505
94
7
0
261,928
2
L
Geb
6,523
502
24
2
0
277,585
1
W
Ah Muzen Cab
8,415
647
116
9
0
292,954
2
W
Ne Zha
7,864
605
73
6
0
319,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role