Player Matchup

Janus
Janus
 
Janus
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Shadow_smurf22
Awilix
Level 46
God Stats
0W - 5L
1,091 SR
Queue Stats
101W - 114L
1,432 Elo+
Solo
Horus
Horus
XxXxScOpIcZXxXx
Horus
Level 129
God Stats
68W - 44L
1,656 SR
Queue Stats
583W - 546L
1,544 Elo+
Solo
Artemis
Artemis
malibulala92
Artemis
Level 83
God Stats
18W - 11L
1,658 SR
Queue Stats
448W - 421L
1,582 Elo+
Solo
Bacchus
Bacchus
pedrohrnndz_
Bacchus
Level 148
God Stats
4W - 9L
1,566 SR
Queue Stats
321W - 296L
1,536 Elo+
Solo
Team Averages
Level 116
1,494 SR
1,519 Elo+

VS

Team Averages
Level 107
1,599 SR
1,592 Elo+
Aphrodite
Aphrodite
Berserksouls94
Aphrodite
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,742 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CryTechs_RaZer
Cu Chulainn
Level 128
God Stats
3W - 0L
1,731 SR
Queue Stats
311W - 304L
1,509 Elo+
Party 1
Scylla
Scylla
Quinnith90
Scylla
Level 159
God Stats
30W - 15L
1,599 SR
Queue Stats
451W - 421L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
Youtube_KingTv
Danzaburou
Level 88
God Stats
37W - 19L
1,634 SR
Queue Stats
81W - 61L
1,643 Elo+
Party 1
Medusa
Medusa
kv1nto
Medusa
Level 146
God Stats
3W - 4L
1,532 SR
Queue Stats
138W - 109L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 2 / 1
5,164
574
3,010
3,479
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 2 / 0
3,582
398
572
2,881
591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 0 / 3
5,355
595
3,004
6,468
2,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
malibulala92
Artemis
8
2 / 2 / 1
4,586
510
4,750
4,664
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
pedrohrnndz_
Bacchus
10
1 / 0 / 0
5,319
591
4,501
5,460
5,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Berserksouls94
Aphrodite
9
0 / 1 / 2
5,199
578
1,808
4,218
1,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
CryTechs_RaZer
Cu Chulainn
9
1 / 1 / 0
5,080
564
3,434
6,906
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Quinnith90
Scylla
10
0 / 1 / 2
5,876
653
1,207
2,837
550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Youtube_KingTv
Danzaburou
10
1 / 1 / 1
5,105
567
3,636
5,700
1,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
kv1nto
Medusa
11
4 / 1 / 1
6,093
677
5,433
6,385
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
6
6
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
1
0.75
W
Aphrodite
Berserksouls94
Aphrodite
0
1
2
1
W
Cu Chulainn
CryTechs_RaZer
Cu Chulainn
1
1
0
1
W
Scylla
Quinnith90
Scylla
0
1
2
1
L
0
2
0
0
L
1
0
3
2.5
W
Danzaburou
Youtube_KingTv
Danzaburou
1
1
1
1.5
W
Medusa
kv1nto
Medusa
4
1
1
4.5
L
Artemis
malibulala92
Artemis
2
2
1
1.25
L
Bacchus
pedrohrnndz_
Bacchus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,837
Damage
15,518
22,952
Taken
26,046
10,948
Mitigated
9,424
7,478
Healing
12,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,010
172
0
696
3,479
728
0
162
3,317
28,185
1,150
W
Aphrodite
Berserksouls94
Aphrodite
1,808
230
1,895
2,636
4,218
1,536
30
0
4,218
9,827
0
W
Cu Chulainn
CryTechs_RaZer
Cu Chulainn
3,434
535
0
1,907
6,906
3,836
0
3,734
2,584
0
27,967
W
Scylla
Quinnith90
Scylla
1,207
143
0
500
2,837
550
665
465
2,272
40,193
0
L
572
320
0
1,183
2,881
591
0
0
2,881
0
8,133
L
3,004
1,428
224
2,609
6,468
2,777
0
2,105
4,363
0
11,830
W
Danzaburou
Youtube_KingTv
Danzaburou
3,636
1,101
0
2,522
5,700
1,725
364
0
5,700
0
44,728
W
Medusa
kv1nto
Medusa
5,433
2,190
0
3,234
6,385
1,777
0
2,126
3,933
0
50,502
L
Artemis
malibulala92
Artemis
4,750
1,219
0
804
4,664
1,301
0
748
3,916
0
26,262
L
Bacchus
pedrohrnndz_
Bacchus
4,501
549
0
1,962
5,460
5,551
0
0
5,460
25,678
1,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,006
Gold Earned
27,353
195
Minions Killed
332
0
Camps Cleared
0
820,055
Distance Traveled
883,477
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,164
574
59
7
0
201,496
0
W
Aphrodite
5,199
578
17
2
0
172,559
3
W
Cu Chulainn
5,080
564
56
6
0
167,869
1
W
Scylla
5,876
653
89
10
0
178,420
0
L
Awilix
3,582
398
20
2
0
89,423
0
L
Horus
5,355
595
16
2
0
195,840
0
W
Danzaburou
5,105
567
82
9
0
161,433
0
W
Medusa
6,093
677
88
10
0
203,196
0
L
Artemis
4,586
510
44
5
0
159,958
0
L
Bacchus
5,319
591
56
6
0
173,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role