Player Matchup

Zeus
Zeus
IsaacV
Zeus
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 39L
1,612 Elo+
Party 1
Mulan
Mulan
SmitePredatorxD
Mulan
Level 129
God Stats
5W - 4L
1,369 SR
Queue Stats
28W - 20L
1,621 Elo+
Party 1
Bacchus
Bacchus
WolfGamer77400
Bacchus
Level 58
God Stats
2W - 0L
1,401 SR
Queue Stats
49W - 38L
1,472 Elo+
Solo
Team Averages
Level 101
1,423 SR
1,568 Elo+

VS

Team Averages
Level 126
1,439 SR
1,461 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dryluck
Izanami
Level 97
God Stats
0W - 2L
1,316 SR
Queue Stats
1W - 4L
1,289 Elo+
Party 2
Cerberus
Cerberus
arnaupiferrer
Cerberus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
IsaacV
Zeus
14
6 / 0 / 6
8,506
851
10,280
4,549
1,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
5 / 1 / 5
8,660
866
7,996
5,714
3,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
2 / 2 / 11
7,497
750
3,246
7,040
7,052
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 5 / 1
6,815
682
3,247
7,275
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Dryluck
Izanami
11
1 / 5 / 2
6,793
679
4,320
8,832
2,747
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
arnaupiferrer
Cerberus
12
0 / 3 / 3
6,474
647
2,911
7,550
5,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
3
3
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
1
0.5
L
Izanami
Dryluck
Izanami
1
5
2
0.4
W
Zeus
IsaacV
Zeus
6
0
6
9
W
5
1
5
7.5
W
2
2
11
3.75
L
Cerberus
arnaupiferrer
Cerberus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,522
Damage
10,478
17,303
Taken
23,657
11,690
Mitigated
9,969
5,662
Healing
3,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,247
381
0
932
7,275
1,936
0
3,201
3,796
13,468
0
L
Izanami
Dryluck
Izanami
4,320
2,566
0
473
8,832
2,747
0
6,586
1,919
0
24,901
W
Zeus
IsaacV
Zeus
10,280
660
0
2,374
4,549
1,465
625
1,364
3,149
32,321
1,322
W
7,996
327
0
1,888
5,714
3,173
274
2,331
3,207
0
37,234
W
3,246
410
0
1,400
7,040
7,052
0
2,201
4,743
9,114
536
L
Cerberus
arnaupiferrer
Cerberus
2,911
142
52
1,918
7,550
5,286
0
3,045
4,173
17,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,663
Gold Earned
20,082
139
Minions Killed
123
0
Camps Cleared
0
565,471
Distance Traveled
513,005
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,815
682
29
3
0
158,846
3
L
Izanami
6,793
679
46
5
0
168,717
0
W
Zeus
8,506
851
54
5
0
172,709
3
W
Mulan
8,660
866
67
7
0
201,601
0
W
Bacchus
7,497
750
18
2
0
191,161
0
L
Cerberus
6,474
647
48
5
0
185,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role