Player Matchup

Surtr
Surtr
BlackExtazy
Surtr
Level 92
God Stats
11W - 10L
1,598 SR
Queue Stats
125W - 102L
1,516 Elo+
Solo
Ravana
Ravana
JJazz_Ex
Ravana
Level 153
God Stats
1W - 4L
1,416 SR
Queue Stats
181W - 195L
1,483 Elo+
Party 2
Izanami
Izanami
ReydelTajo
Izanami
Level 125
God Stats
254W - 216L
1,576 SR
Queue Stats
937W - 897L
1,516 Elo+
Party 2
Discordia
Discordia
TEHNAA__
Discordia
Level 54
God Stats
10W - 12L
1,565 SR
Queue Stats
116W - 134L
1,406 Elo+
Solo
Ymir
Ymir
aljama_tacito7
Ymir
Level 86
God Stats
11W - 15L
1,492 SR
Queue Stats
473W - 481L
1,423 Elo+
Party 2
Team Averages
Level 102
1,529 SR
1,469 Elo+

VS

Team Averages
Level 76
1,550 SR
1,469 Elo+
Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
KananirFour
Cu Chulainn
Level 49
God Stats
17W - 9L
1,659 SR
Queue Stats
257W - 232L
1,457 Elo+
Party 1
Vulcan
Vulcan
MKA BURGER
Vulcan
Level 149
God Stats
3W - 6L
1,417 SR
Queue Stats
377W - 358L
1,446 Elo+
Solo
Awilix
Awilix
TheMasturbek
Awilix
Level 49
God Stats
7W - 12L
1,478 SR
Queue Stats
448W - 424L
1,451 Elo+
Party 1
Cerberus
Cerberus
jus_dendive_22
Cerberus
Level 67
God Stats
36W - 24L
1,695 SR
Queue Stats
349W - 322L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,202
450
9,925
18,242
10,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
JJazz_Ex
Ravana
14
5 / 1 / 1
8,242
515
5,388
5,761
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
ReydelTajo
Izanami
14
0 / 3 / 0
7,867
492
2,197
9,201
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
TEHNAA__
Discordia
12
2 / 5 / 2
7,352
460
4,726
8,287
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 2
6,884
430
4,061
13,319
11,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 1 / 4
8,857
554
8,447
9,099
3,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
KananirFour
Cu Chulainn
15
4 / 1 / 2
9,422
589
12,467
13,281
8,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
MKA BURGER
Vulcan
13
2 / 4 / 2
7,649
478
5,789
6,559
2,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
16
7 / 0 / 4
9,077
567
7,531
9,245
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
13
3 / 1 / 3
7,697
481
4,683
10,948
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
18
19
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
4
4
L
0
6
0
0
L
Ravana
JJazz_Ex
Ravana
5
1
1
5.5
W
Cu Chulainn
KananirFour
Cu Chulainn
4
1
2
5
W
Vulcan
MKA BURGER
Vulcan
2
4
2
0.75
L
Izanami
ReydelTajo
Izanami
0
3
0
0
L
Discordia
TEHNAA__
Discordia
2
5
2
0.6
W
Awilix
7
0
4
9
L
0
4
2
0.25
W
Cerberus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,297
Damage
38,917
54,810
Taken
49,132
30,067
Mitigated
24,032
13,339
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,447
3,714
0
2,148
9,099
3,779
161
694
8,405
0
83,203
L
9,925
4,293
0
5,282
18,242
10,601
0
1,607
16,635
4,412
50,401
L
Ravana
JJazz_Ex
Ravana
5,388
1,437
0
1,682
5,761
2,310
0
802
4,959
0
55,728
W
Cu Chulainn
KananirFour
Cu Chulainn
12,467
1,749
0
2,457
13,281
8,362
368
2,334
10,905
0
78,192
W
Vulcan
MKA BURGER
Vulcan
5,789
127
0
1,837
6,559
2,686
432
3,445
2,644
37,074
1,509
L
Izanami
ReydelTajo
Izanami
2,197
1,834
0
2,449
9,201
3,191
0
195
9,006
0
67,911
L
Discordia
TEHNAA__
Discordia
4,726
138
0
1,974
8,287
2,134
0
4,104
4,183
46,127
0
W
Awilix
7,531
2,326
0
3,333
9,245
3,982
389
1,033
8,172
0
64,420
L
4,061
588
198
1,754
13,319
11,831
0
3,366
9,953
16,578
362
W
Cerberus
4,683
623
0
6,220
10,948
5,223
0
1,826
9,106
44,013
1,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,547
Gold Earned
42,702
440
Minions Killed
528
0
Camps Cleared
0
1,481,197
Distance Traveled
1,602,457
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,857
554
115
7
0
304,123
3
L
Surtr
7,202
450
83
5
0
276,789
0
L
Ravana
8,242
515
89
6
0
342,674
0
W
Cu Chulainn
9,422
589
158
10
0
323,786
0
W
Vulcan
7,649
478
71
4
0
260,583
0
L
Izanami
7,867
492
137
9
0
277,205
0
L
Discordia
7,352
460
104
7
0
281,656
0
W
Awilix
9,077
567
101
6
0
409,610
0
L
Ymir
6,884
430
27
2
0
302,873
0
W
Cerberus
7,697
481
83
5
0
304,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role