Player Matchup

Nike
Nike
LaughnCoffin533
Nike
Level 146
God Stats
39W - 28L
1,609 SR
Queue Stats
257W - 262L
1,513 Elo+
Solo
Loki
Loki
Ravebaby710
Loki
Level 53
God Stats
8W - 7L
1,532 SR
Queue Stats
25W - 45L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
Send Oxys
Cthulhu
Level 39
God Stats
1W - 2L
1,709 SR
Queue Stats
10W - 33L
1,202 Elo+
Party 1
Heimdallr
Heimdallr
parism05
Heimdallr
Level 67
God Stats
3W - 1L
1,269 SR
Queue Stats
17W - 22L
1,423 Elo+
Solo
Janus
Janus
simo_simo2001
Janus
Level 104
God Stats
17W - 15L
1,522 SR
Queue Stats
79W - 81L
1,476 Elo+
Solo
Team Averages
Level 82
1,528 SR
1,391 Elo+

VS

Team Averages
Level 84
1,463 SR
1,476 Elo+
Thanatos
Thanatos
Andymontesco
Thanatos
Level 68
God Stats
19W - 22L
1,439 SR
Queue Stats
399W - 429L
1,477 Elo+
Solo
Awilix
Awilix
BatiDelgado
Awilix
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,414 Elo+
Solo
Merlin
Merlin
DeadlyAegís
Merlin
Level 153
God Stats
2W - 5L
1,357 SR
Queue Stats
90W - 95L
1,506 Elo+
Party 2
Sobek
Sobek
FoxFury143
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
Kaijulord223
Nike
Level 114
God Stats
5W - 7L
1,517 SR
Queue Stats
410W - 393L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
3,966
793
2,133
2,687
667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
2 / 1 / 0
3,843
769
1,473
3,045
657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
Send Oxys
Cthulhu
7
2 / 0 / 6
4,349
870
2,441
3,297
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
parism05
Heimdallr
7
6 / 0 / 2
4,570
914
2,194
976
303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 0 / 1
3,532
706
948
1,635
344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Andymontesco
Thanatos
6
0 / 4 / 1
3,165
633
1,097
5,159
1,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
3
0 / 2 / 0
2,586
517
386
1,822
490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
7
1 / 0 / 0
3,694
739
1,292
1,566
340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sobek
3
0 / 5 / 0
2,633
527
642
3,745
2,626
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 1 / 0
2,916
583
1,192
3,054
1,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
1
1
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Andymontesco
Thanatos
0
4
1
0.13
L
Awilix
0
2
0
0
L
Merlin
1
0
0
1
L
Sobek
0
5
0
0
L
0
1
0
0
W
2
0
0
2
W
2
1
0
2
W
Cthulhu
Send Oxys
Cthulhu
2
0
6
5
W
Heimdallr
parism05
Heimdallr
6
0
2
7
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,189
Damage
4,609
11,640
Taken
15,346
2,957
Mitigated
6,218
3,969
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Andymontesco
Thanatos
1,097
549
0
2,687
5,159
1,257
0
444
4,663
0
14,315
L
Awilix
386
185
0
0
1,822
490
0
541
1,281
0
3,120
L
Merlin
1,292
258
0
750
1,566
340
0
555
885
15,821
0
L
Sobek
642
261
0
125
3,745
2,626
0
1,671
2,073
1,830
0
L
1,192
0
0
843
3,054
1,505
0
0
3,054
0
10,107
W
2,133
404
0
765
2,687
667
0
0
2,595
0
19,449
W
1,473
264
0
816
3,045
657
0
383
2,564
0
12,381
W
Cthulhu
Send Oxys
Cthulhu
2,441
750
48
750
3,297
986
318
570
2,727
18,043
0
W
Heimdallr
parism05
Heimdallr
2,194
1,203
102
238
976
303
461
72
904
0
14,101
W
948
0
0
1,250
1,635
344
0
748
791
14,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,260
Gold Earned
14,994
140
Minions Killed
96
0
Camps Cleared
0
509,496
Distance Traveled
470,769
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,165
633
28
6
0
103,018
0
L
Awilix
2,586
517
5
1
0
59,400
0
L
Merlin
3,694
739
41
8
0
91,803
0
L
Sobek
2,633
527
2
0
0
129,698
0
L
Nike
2,916
583
20
4
0
86,850
0
W
Nike
3,966
793
34
7
0
93,943
0
W
Loki
3,843
769
30
6
0
117,958
0
W
Cthulhu
4,349
870
22
4
0
102,754
0
W
Heimdallr
4,570
914
26
5
0
95,917
1
W
Janus
3,532
706
28
6
0
98,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role