Player Matchup

Heimdallr
Heimdallr
IvanzitoOoo
Heimdallr
Level 47
God Stats
32W - 38L
1,388 SR
Queue Stats
188W - 298L
1,299 Elo+
Party 1
Bacchus
Bacchus
LaLepra74
Bacchus
Level 38
God Stats
12W - 17L
1,524 SR
Queue Stats
248W - 278L
1,247 Elo+
Party 1
Ah Puch
Ah Puch
NimmitzOP
Ah Puch
Level 156
God Stats
15W - 14L
1,627 SR
Queue Stats
101W - 214L
1,303 Elo+
Party 1
Team Averages
Level 80
1,513 SR
1,283 Elo+

VS

Team Averages
Level 120
1,575 SR
1,394 Elo+
Nu Wa
Nu Wa
ArsAres
Nu Wa
Level 171
God Stats
239W - 207L
1,526 SR
Queue Stats
274W - 252L
1,468 Elo+
Solo
Cernunnos
Cernunnos
PRO_SHOTS-23
Cernunnos
Level 41
God Stats
10W - 11L
1,780 SR
Queue Stats
52W - 65L
1,380 Elo+
Solo
Ares
Ares
TillingBird9952
Ares
Level 149
God Stats
4W - 9L
1,420 SR
Queue Stats
1,022W - 1,118L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IvanzitoOoo
Heimdallr
19
2 / 1 / 6
12,724
670
8,856
13,195
3,642
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
LaLepra74
Bacchus
17
5 / 1 / 5
12,349
650
7,480
13,222
14,539
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
NimmitzOP
Ah Puch
18
4 / 3 / 3
12,718
669
13,584
11,956
3,024
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ArsAres
Nu Wa
20
1 / 1 / 4
13,991
736
19,017
8,885
2,672
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
PRO_SHOTS-23
Cernunnos
18
3 / 5 / 1
12,869
677
9,492
14,593
4,662
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 5 / 2
11,071
583
3,589
14,332
12,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
11
Kills
5
5
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ArsAres
Nu Wa
1
1
4
3
L
Heimdallr
IvanzitoOoo
Heimdallr
2
1
6
5
L
Bacchus
LaLepra74
Bacchus
5
1
5
7.5
L
Ah Puch
NimmitzOP
Ah Puch
4
3
3
1.83
W
Cernunnos
PRO_SHOTS-23
Cernunnos
3
5
1
0.7
W
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,920
Damage
32,098
38,373
Taken
37,810
21,205
Mitigated
19,977
6,640
Healing
4,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ArsAres
Nu Wa
19,017
7,604
162
322
8,885
2,672
653
4,630
4,125
84,258
657
L
Heimdallr
IvanzitoOoo
Heimdallr
8,856
3,917
0
3,974
13,195
3,642
869
8,961
4,192
29
70,197
L
Bacchus
LaLepra74
Bacchus
7,480
406
0
810
13,222
14,539
58
6,862
6,310
30,325
3,129
L
Ah Puch
NimmitzOP
Ah Puch
13,584
443
0
1,856
11,956
3,024
0
6,689
5,221
76,518
620
W
Cernunnos
PRO_SHOTS-23
Cernunnos
9,492
4,438
0
1,609
14,593
4,662
2,442
8,504
6,037
0
51,211
W
3,589
420
287
2,577
14,332
12,643
155
6,984
7,310
15,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,791
Gold Earned
37,931
281
Minions Killed
233
0
Camps Cleared
0
1,021,644
Distance Traveled
925,190
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,991
736
129
7
0
297,350
7
L
Heimdallr
12,724
670
116
6
0
336,578
0
L
Bacchus
12,349
650
46
2
0
344,999
0
L
Ah Puch
12,718
669
119
6
0
340,067
4
W
Cernunnos
12,869
677
86
5
0
318,959
0
W
Ares
11,071
583
18
1
0
308,881
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role