Player Matchup

Mulan
Mulan
 
Mulan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Fëanar
Hercules
Level 69
God Stats
1W - 0L
1,255 SR
Queue Stats
94W - 105L
1,603 Elo+
Party 2
Izanami
Izanami
kukenstein
Izanami
Level 149
God Stats
2W - 0L
1,479 SR
Queue Stats
145W - 139L
1,507 Elo+
Solo
Vulcan
Vulcan
tanounnet
Vulcan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
Şync
Ao Kuang
Level 167
God Stats
13W - 1L
1,831 SR
Queue Stats
80W - 64L
1,713 Elo+
Party 2
Team Averages
Level 129
1,513 SR
1,568 Elo+

VS

Team Averages
Level 111
1,461 SR
1,502 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Enzoo0139
Bacchus
Level 147
God Stats
1W - 3L
1,303 SR
Queue Stats
243W - 230L
1,475 Elo+
Solo
Medusa
Medusa
Straponus
Medusa
Level 46
God Stats
20W - 19L
1,502 SR
Queue Stats
195W - 196L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 3 / 2
7,211
656
8,150
10,601
9,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Fëanar
Hercules
11
4 / 1 / 3
7,106
646
5,089
8,639
5,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
kukenstein
Izanami
12
2 / 5 / 2
6,800
618
4,763
9,332
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vulcan
tanounnet
Vulcan
12
0 / 1 / 1
6,420
584
839
4,450
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Şync
Ao Kuang
13
2 / 1 / 0
6,325
575
3,496
8,775
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 4
6,698
609
6,252
2,330
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
 
Anubis
11
1 / 6 / 0
5,889
535
3,237
7,905
3,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
 
Fenrir
11
3 / 1 / 0
5,799
527
3,752
6,736
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Enzoo0139
Bacchus
10
2 / 1 / 6
6,633
603
5,055
8,381
8,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Straponus
Medusa
10
4 / 4 / 2
5,990
545
6,478
7,448
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
12
Kills
11
11
Deaths
12
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
3
2
1.67
L
Nu Wa
 
Nu Wa
1
0
4
3
L
Anubis
 
Anubis
1
6
0
0.17
L
Fenrir
 
Fenrir
3
1
0
3
L
Bacchus
Enzoo0139
Bacchus
2
1
6
5
W
Hercules
Fëanar
Hercules
4
1
3
5.5
L
Medusa
Straponus
Medusa
4
4
2
1.25
W
Izanami
kukenstein
Izanami
2
5
2
0.6
W
Vulcan
tanounnet
Vulcan
0
1
1
0.5
W
Ao Kuang
Şync
Ao Kuang
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,337
Damage
24,774
41,797
Taken
32,800
20,502
Mitigated
17,801
15,299
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,150
1,182
0
2,958
10,601
9,113
6
3,515
7,086
2,304
32,092
L
Nu Wa
 
Nu Wa
6,252
1,726
0
800
2,330
691
0
1,134
1,196
50,446
0
L
Anubis
 
Anubis
3,237
391
0
1,572
7,905
3,465
0
1,637
6,268
39,055
0
L
Fenrir
 
Fenrir
3,752
1,426
0
1,268
6,736
2,699
0
1,600
5,136
0
43,328
L
Bacchus
Enzoo0139
Bacchus
5,055
1,183
0
2,166
8,381
8,700
0
578
7,803
18,750
0
W
Hercules
Fëanar
Hercules
5,089
1,639
0
3,227
8,639
5,488
51
3,300
5,339
0
36,911
L
Medusa
Straponus
Medusa
6,478
2,263
0
750
7,448
2,246
0
124
7,324
0
42,482
W
Izanami
kukenstein
Izanami
4,763
3,408
0
2,992
9,332
2,455
0
2,257
7,075
0
46,463
W
Vulcan
tanounnet
Vulcan
839
0
0
1,668
4,450
986
0
2,850
1,600
50,186
0
W
Ao Kuang
Şync
Ao Kuang
3,496
1,012
0
4,454
8,775
2,460
0
2,622
6,153
51,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,862
Gold Earned
31,009
437
Minions Killed
327
0
Camps Cleared
0
1,161,581
Distance Traveled
1,099,204
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,211
656
51
5
0
218,800
0
L
Nu Wa
6,698
609
100
9
0
227,978
4
L
Anubis
5,889
535
68
6
0
194,989
0
L
Fenrir
5,799
527
76
7
0
268,347
0
L
Bacchus
6,633
603
17
2
0
236,313
0
W
Hercules
7,106
646
71
6
0
228,761
2
L
Medusa
5,990
545
66
6
0
171,577
0
W
Izanami
6,800
618
92
8
0
200,847
2
W
Vulcan
6,420
584
128
12
0
224,970
2
W
Ao Kuang
6,325
575
95
9
0
288,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role